Jul 17, 2008, 01:09 PM // 13:09
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#2
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Wilds Pathfinder
Join Date: Feb 2006
Guild: TW
Profession: W/
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Good luck using that on more than one person. You're essentially trading all of your usefulness for the health of one melee/paragon. Backfire is up less than half the time.
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Jul 17, 2008, 01:13 PM // 13:13
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#3
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Lion's Arch Merchant
Join Date: Feb 2006
Location: ..My home away from home..
Guild: Currently looking ~
Profession: N/
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Quote:
Originally Posted by Lourens
...each time they do something
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As revolutionary as this build is...I feel I should highlight the above point.
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Jul 17, 2008, 01:20 PM // 13:20
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#4
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Krytan Explorer
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
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OMG...that build...so...so....strong...amazing, the sheer power of this build cannot be matched, especially since their is no hex removal in guild wa.....Oh Wait.
Sh*t.
Not to mention the fact that even if it doesn't get removed they don't HAVE to cast/attack...
This type of build only works in a very hex heavy build where it is simply impossible to have all team members in the opposing team clean of all hexes. Thereby making most hexes stick for much longer than usual.
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Jul 17, 2008, 01:59 PM // 13:59
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#5
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Grotto Attendant
Join Date: Mar 2006
Location: Done.
Guild: [JUNK]
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You know how they say:
"She said no, but her eyes said yes"?
That's the feeling I get from this.
Or in GW language:
Malaise says PvP.
16 in Illusion says PvE.
What you need to remember is the moral of the story.
It's still a crime.
Or in a more productive way:
First decide which format you want to use it in.
Then decide what you want to do.
And then we can help.
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Jul 17, 2008, 02:07 PM // 14:07
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#6
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Jungle Guide
Join Date: Jun 2006
Location: Urgoz Warren
Guild: Legion of Doom [LOD] Home of PWNZILLA http://PWNZILLA.guildlaunch.com
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I must agree that the build looks like a PvE/PvP hybrid which in general dont work too well in either.
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Jul 17, 2008, 02:18 PM // 14:18
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#7
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Desert Nomad
Join Date: Aug 2005
Location: GW
Profession: Me/
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is this a pvp build? (im guessing so since malaise is pretty useless in pve) if so, this build is horrible , you have 6 hex but no enchant removal so veil owns you. No res , no interrupts, very prone to interrupts.. in general this build wont shut anything down.
edit: i hope this is a pve build because i just noticed you have 16 spec & sup runes are fail in pvp, i still suggest you take some form of interrupt just because interrupts own all. In pve they can reduce the damage your team takes by a huge margin especially cry of frustration upon initial agro when all foes are activating their first skill and cry of pain for some sweet aoe damage + alot easier to take down healers. Interrupts ftw.
Last edited by uzumaki; Jul 17, 2008 at 04:50 PM // 16:50..
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Jul 17, 2008, 02:26 PM // 14:26
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#8
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Desert Nomad
Join Date: Nov 2007
Guild: [HAWK]
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All right, all right, break it up, stop teasing now. Yes, it is a bad build, but there's a lot of reasons why.
SoI cripples most bars in the game tbh, as it's more of a toy for playing a more gimmicky bar, like a summoner ect.. total waste of elite.
Backfire can barely be kept up on more than one target ever (if you're playing right), and while its great on paper as far as the damage when the AI cast right through it, its really NOT that great at all in reality, or at least with this build.
Empathy.. is.. meh. its fine alone, but better in a different build.. something to help you get it out more.
Wastrels Demise.. well.. its a waste. its just a bad skill.
Wastrels Worry is ok when taking out a boss i guess, but again, this skill isn't really worth a spot in the bar.. especially not this one.
And finally, while you can easily spec into other secondaries and utilize their great skills.. well.. you picked some poopy ones. Insid was the best of the 3 necro skills (the other two are terrible for pve for the most part), but its still not being kept up enough, nor really benefiting you that much, or the team for that matter.
Consider other, more powerful elites, and also focusing your build around the composite primary, not trying to force your mesmer into a necro through.. not-so-great means. Also, idk if you have all of the campaigns, but PvE skills are there for a reason, so i really suggest you look at those *cough CoP*.
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Jul 17, 2008, 03:40 PM // 15:40
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#9
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Lion's Arch Merchant
Join Date: Feb 2007
Location: in the land of butt ass freezing weather
Profession: Mo/E
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Ok I have five points
1. First of all that will take some time to cast all those skills on one or two people
2. there are two skill in that build with 15 energy to cast, so that would be very energy reliant
3. It would be very easy to shutdown with a Energy Denial Mesmer
4. VOW OF SILENCE
5. No haeling so if facing multipal foes you will take heavy damage
But on the other hand
1. Great monk shutdown!
2. you don't need all 4 games to use it just Prophecies and NF (which is nice)
Nice build though may use it to take down a coulpe of unsepecing monks
~~Irish~~
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Jul 17, 2008, 03:46 PM // 15:46
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#10
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Ascalonian Squire
Join Date: Dec 2007
Guild: None
Profession: Me/E
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I'm Not sure if this is a PvE or PvP Posted Build, But considering I don't PvP - I use a build someone like this on my mesmer for PvE and it works great. Here's some advice to the other replies.
1. In PvE What DOESNT do anything ?
2. Mesmers Don't Solo except in certain cases with certain builds, Im sure this wasnt meant for soloing.
3. Do Most of you even own a mesmer ? The only thing bad about SoI is keeping it up constantly - And even though Using Asuran PvE Skills rather than siphon or malase, its a pretty good damage build for a mesmer.
JUST BECAUSE YOU HAVE A MESMER Doesnt mean you need to Interrupt/Shutdown.
"Nuff Said"
Got a problem with Backfire ? Take it over with ANet Not Lourens
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Jul 17, 2008, 03:48 PM // 15:48
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#11
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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[skill]Magebane Shot[/skill][skill]Distracting Shot[/skill][skill]Remove Hex[/skill]
I haz a > than you.
Yes those 3 skills are typically on my bar in TA/RAI don't carry the Hex remover in GvG though, and I don't HA so much, So I don't know where youplan on running this build, but I Me > You in pretty much any arena.
If it's PvE, well then, YOU GO GIRL!!!
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Jul 17, 2008, 04:19 PM // 16:19
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#12
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Frost Gate Guardian
Join Date: Jun 2008
Profession: Mo/
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Did someone just use vow of silence as a counter argument?
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Jul 17, 2008, 04:28 PM // 16:28
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#13
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by underverse_ninja
16 Curses with Necro as your Secondary, how did you pull that off?
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I'm guessing you didn't look at the first skill on his bar.
Anyways, I can't really tell if this is for PvE or PvP, tbh. For PvE it's quite mediocre, and for PvP it's crap.
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Jul 17, 2008, 04:33 PM // 16:33
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#14
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Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
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Are you running heroes? Because they will have to work extra hard to keep you alive in PVE. PVP most will just back off and not do a thing
Yes you will be able to double/triple hex an opponent and cause a lot of damage if the keep attacking, but you have no energy management to keep yourself going in a strung out battle. You will run into long waits for energy regeneration to cast again. You have no interrupts (which is what we do as Memers) Life siphon is not considered a self heal remove it please and add ether fest.
IMO you would be better off removing [Signet of illusions] adding [spiteful spirit] instead set your curses to 12 and balance in domination and inspiration
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Jul 17, 2008, 04:35 PM // 16:35
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#15
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Krytan Explorer
Join Date: Jul 2007
Guild: Old N Dirty [ym]
Profession: W/E
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To anybody saying "If this is a pve build, then good for you, it works great" etc etc please don't.
Encouraging people to run bad builds never does any good, people have stated, why the build is bad, and what could be done to enhance it and maybe turn it into something better, which is what should be said, then the person can realise where they have gone wrong, why the build doesn't work and what DOES work. Everyone has to learn, and alot of learning is done by making mistakes and having someone correct those mistakes.
The build may well work in PvE, but that doesn't mean it's good. ANYTHING works in PvE, I could run a Monk with mending, meteor shower, fire storm etc etc and then take 3 heroes (with good bars) and 4 henchmen, and still beat the majority of missions in the game. That doesn't mean my Monk build is good does it?
It's not a matter of something working, it's a matter of how efficient builds are in PvE, and please don't say "But that's no fun!!!" Many builds are efficient and fun, you don't have to take a build off of PvX wiki, or use a well known build, all you have to do is have good common sense and a good knowledge of what skills are good and how to use them, you can then go ahead and be as creative as you want, without creating bad bars.
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Jul 17, 2008, 05:21 PM // 17:21
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#16
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Why not make use of the PvE skills that are spells with Sig of Illusions? It requires no grind for maximum effect. Honestly SoI+3 pve skills+empathy+backfire+e-manage skill+res sig= useful PvE bar.
Wastrels Worry is just a waste of a slot in this build anyway.
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Jul 17, 2008, 06:15 PM // 18:15
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#17
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Forge Runner
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Quote:
Originally Posted by Orange Milk
[skill]Magebane Shot[/skill][skill]Distracting Shot[/skill][skill]Remove Hex[/skill]
I haz a > than you.
Yes those 3 skills are typically on my bar in TA/RAI don't carry the Hex remover in GvG though, and I don't HA so much, So I don't know where youplan on running this build, but I Me > You in pretty much any arena.
If it's PvE, well then, YOU GO GIRL!!!
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theres something called fast casting and does lourens sound like a girl to you?
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Jul 17, 2008, 08:15 PM // 20:15
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#18
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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This is the Campfire, right? So we are talking about PvE builds. SoI is pretty gimmicky but it can be put to good use in PvE when you know in advance what monsters are running. Here's a SoI bar I cooked up recently:
[skill]Signet of Illusions[/skill][skill]Ether Nightmare[/skill][skill]Cry of Pain[/skill][skill]Drain Delusions[/skill][skill]Frustration[/skill][skill]Ebon Vanguard Assassin Support[/skill][skill]Inspired Hex[/skill][skill]Resurrection Chant[/skill]
This bar was designed to do some AoE damage (SoI-EN-CoP-DD, DD being an energy management skill) because killing is the best kind of shutdown, harass spellcasters (SoI-Frustration-EVAS, clean KD, good point damage and decoy) and turn hexes back to where they came from (while in FoW skill #7 = Spiteful ). If you can afford a sup Illusion hat (but keep a minor handy should you get unwanted attention) then you can drive the PvE only skills at one rank past max which is not too bad.
One could say that this bar is not very mesmer-y but we all know that PvE is not designed to require mesmers
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Jul 17, 2008, 08:21 PM // 20:21
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#19
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Krytan Explorer
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Your energy bar always seemed be at 0...I cannot imagine why...In PvE, we have better options...in PvP not EVERYONE(some people are though) is stupid enough to kill themselves.I just want to say though in PvE just bring all "anti-melee" and diversion instead of backfire...degen in pve is not worth it. Monsters are more likely to wand themselves to death instead of casting themselves.
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