Apr 07, 2009, 07:13 PM // 19:13
|
#1
|
Ascalonian Squire
Join Date: Apr 2009
Profession: Me/E
|
New to the Expansion
Hey guys, i just recently bought the trilogy pack and i am going through the night fall campaign. I searched the forums for a couple of builds, but most seemed to be different, or out of date. This is what i'm currently using
1.Lyssa's Aura
2.Arcane Echo
3.Cry of Pain
4.Frustration
5.Glyph of Lesser Energy
6.Conjure Phantasm
7.Clumsiness
8.Res Sig
Any help would be awesome. Feel free to tear it apart and make me look like an idiot. I also need some advice on attributes. Post any skill changes you feel need be.
Thank you.
Last edited by Mearick; Apr 07, 2009 at 07:30 PM // 19:30..
|
|
|
Apr 07, 2009, 08:12 PM // 20:12
|
#2
|
Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
|
Echo > Arcane Echo > Cry of Pain > Echo (arcane echo) > CoP (echo) = 3 CoP which is pure ownage! The rest can be random skills. xP just an idea for some major spike.
|
|
|
Apr 07, 2009, 08:19 PM // 20:19
|
#3
|
Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
|
You can put skills into square brackets to show an icon, eg: [text] becomes [lyssa's aura]
The build has AoE shutdown, ([clumsiness]), lots of damage [Cry of Pain] x 2, as well as a res, but you don't need glyph of lesser energy if you have an elite energy management skill, as well as single target damage (conjure phantasm).
Last edited by Icy The Mage; Apr 07, 2009 at 08:21 PM // 20:21..
|
|
|
Apr 07, 2009, 08:23 PM // 20:23
|
#4
|
Frost Gate Guardian
Join Date: Jun 2008
Profession: N/
|
Quote:
Originally Posted by Archress Shayleigh
Echo > Arcane Echo > Cry of Pain > Echo (arcane echo) > CoP (echo) = 3 CoP which is pure ownage! The rest can be random skills. xP just an idea for some major spike.
|
Before building a character around this idea, consider that the cost of this chain will be 20 energy (15 for Arcane Echo and 5 for Echo) plus three to four times the cost of the spell. For a spell that costs 5 energy, the total string will cost 35 to 40 energy. For a spell that costs 15 energy, the chain would be prohibitive at 65 to 80 energy. Using spells that cost 25 energy will be practically impossible in most builds without a very specialized build or precise teamwork.
So seeing how CoP is a 15E spell if I remember correctly, he's going to need some sort of energy management. I would suggest a BiP.
EDIT: I'm an idiot, he's using Lyssa's Aura... Don't listen to me! =P
Last edited by Hybrid Meteroa; Apr 07, 2009 at 08:25 PM // 20:25..
|
|
|
Apr 07, 2009, 09:44 PM // 21:44
|
#5
|
Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
|
[build prof=Me/E Ill=12+1+3 Insp=10+1 Fast=8+1][Lyssa's Aura][Ether Nightmare][Arcane Echo][Cry of Pain][Wandering Eye][Clumsiness][Glyph of Lesser Energy][Optional][/build]
- [[Resurrection Signet]
- [["By Ural's Hammer!"]
|
|
|
Apr 07, 2009, 11:10 PM // 23:10
|
#6
|
Frost Gate Guardian
Join Date: Mar 2009
Location: ^ ^In your bedroom (0-_-0)
Guild: Unexpected Advantage (UA)
Profession: E/Me
|
if you are online during the weekend, i can help you with ur build whisper me online on D A R K S O I F O N
|
|
|
Apr 07, 2009, 11:33 PM // 23:33
|
#7
|
Ascalonian Squire
Join Date: Apr 2009
Profession: Me/E
|
Quote:
Originally Posted by ac1inferno
[build prof=Me/E Ill=12+1+3 Insp=10+1 Fast=8+1][Lyssa's Aura][Ether Nightmare][Arcane Echo][Cry of Pain][Wandering Eye][Clumsiness][Glyph of Lesser Energy][Optional][/build]
- [[Resurrection Signet]
- [["By Ural's Hammer!"]
|
Thanks for all the help guys.
Is [Glyph of lesser Energy] really needed? And why take [Conjure Phantasm] out, is the single target degen that bad? sometimes the mobs tend to spread out and the aoe isnt really there. At least that's how it is right now
|
|
|
Apr 08, 2009, 12:57 AM // 00:57
|
#8
|
Desert Nomad
Join Date: Aug 2007
Location: Boston
Guild: We D Shot Your Stances [GODS]
Profession: A/W
|
[[Glyph of Lesser Energy] is for when you're low on energy. [[Ether Nightmare] is a better degen spell than [[Conjure Phantasm]. "In the area" is a big range and it still works well even against one foe.
|
|
|
Apr 08, 2009, 03:10 AM // 03:10
|
#9
|
Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
|
Yes, degen is very bad in PvE. It does very mediocre damage.
But you do have the right idea going. I'd swap Lyssa's Aura for something different as well, as it's kind of poor for energy management IMO. Something non-elite could do better
|
|
|
Apr 08, 2009, 04:15 AM // 04:15
|
#10
|
Ascalonian Squire
Join Date: Apr 2009
Profession: Me/E
|
Quote:
Originally Posted by Axel Zinfandel
Yes, degen is very bad in PvE. It does very mediocre damage.
But you do have the right idea going. I'd swap Lyssa's Aura for something different as well, as it's kind of poor for energy management IMO. Something non-elite could do better
|
What kind of other elite skill should i grab then?
|
|
|
Apr 08, 2009, 05:01 AM // 05:01
|
#11
|
Jungle Guide
Join Date: Apr 2006
Location: California, USA
Guild: Vulpes Velox [Fox]
Profession: Me/
|
Here's what I use:
[Assasins Promise Mesmer;OQdTAwR6ZaBaXkF0mMDaEqHQAAA]
Although I usually swap ether nightmare out for pain inverter. It works best when you use the 3 discord necro heroes, if you want a link to that I could probably find one somewhere or just give you my template codes.
I forget, does the trilogy pack include EOTN?
|
|
|
Apr 08, 2009, 06:28 AM // 06:28
|
#12
|
Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
|
Quote:
Originally Posted by Mearick
What kind of other elite skill should i grab then?
|
Either /A for assassin's promise, or Echo
|
|
|
Apr 08, 2009, 09:34 PM // 21:34
|
#13
|
Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
|
Quote:
Originally Posted by Chicken of the Seas
[Assasins Promise Mesmer;OQdTAwR6ZaBaXkF0mMDaEqHQAAA]
Although I usually swap ether nightmare out for pain inverter.
|
I reckon it'll work better if you swapped it out for [Finish Him] instead. No need for a reactive hex if you can kill the enemy before he gets off his painful skills.
|
|
|
Apr 08, 2009, 10:04 PM // 22:04
|
#14
|
Desert Nomad
Join Date: Mar 2008
Location: Sacramento, CA
Guild: Geezers
Profession: R/
|
Yeah, I'm running an AP mesmer build right now too:
[build=OQdUA4QNSPSiO7iLQTA2g9AxkEBA]
I think the Ebon sin bitch is a must for these builds. I tried doing the [finish him]/[epidemic] combo but the foe most of the time gets insta-gibbed before the second spell gets cast.
|
|
|
Apr 08, 2009, 10:43 PM // 22:43
|
#15
|
Ascalonian Squire
Join Date: Apr 2009
Profession: Me/E
|
is the AP build better than lyssas, or is it a matter of preference really?
Also, with the new cop buff, are mesmers starting to hold there own a little more in pve?
Last edited by Mearick; Apr 08, 2009 at 10:52 PM // 22:52..
|
|
|
Apr 08, 2009, 10:56 PM // 22:56
|
#16
|
Krytan Explorer
Join Date: Aug 2006
Location: Deep in the Shire
|
Quote:
Originally Posted by Mearick
is the AP build better than lyssas, or is it a matter of preference really?
Also, with the new cop buff, are mesmers starting to hold there own a little more in pve?
|
its not that Ap is better. Ap is better for that specific bar, because the ebon sin doles out great one-enemy damage, and hexed with Ap allows you to start the chain over again.
|
|
|
Apr 09, 2009, 02:46 AM // 02:46
|
#17
|
Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
|
Quote:
Originally Posted by Axel Zinfandel
Either /A for assassin's promise, or Echo
|
I've seen /E used for Glyph of Renewal as well. Not as powerful as Assassin's Promise, but more reliable (you're not relying on the presence of easily-killed foes or on a hex not being stripped) and both more versatile and, when used with high recharge skills, more powerful than Echo.
|
|
|
Apr 12, 2009, 11:40 PM // 23:40
|
#18
|
Ascalonian Squire
Join Date: Apr 2009
Profession: Me/E
|
Since i dont have access to AP, would Lyssa's be just as effective for now? I also dont have wandering eye, what shall i replace that with?
|
|
|
Apr 13, 2009, 03:19 PM // 15:19
|
#19
|
Furnace Stoker
Join Date: Jun 2006
Location: Minnesota
Guild: Black Widows of Death
Profession: W/Mo
|
I like [Arcane Conundrum] since I run solo alot it is me hitting the group 1st so why not slow down the mobs casting right off the bat?
Just thought i would mention it works well as a primer for COP
|
|
|
Apr 15, 2009, 02:57 AM // 02:57
|
#20
|
Jungle Guide
Join Date: Jan 2009
Location: US
|
Quote:
Originally Posted by Painbringer
I like [Arcane Conundrum] since I run solo alot it is me hitting the group 1st so why not slow down the mobs casting right off the bat?
Just thought i would mention it works well as a primer for COP
|
I think it works great in general. Let them waste their time casting away. Plus think of [Warmonger's Weapon] or [Wailing Weapon].
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
Similar Threads
|
Thread |
Thread Starter |
Forum |
Replies |
Last Post |
axe |
Sardelac Sanitarium |
11 |
Sep 11, 2007 08:09 PM // 20:09 |
Which expansion?
|
SchitzoJoe |
Questions & Answers |
6 |
Aug 27, 2007 05:51 AM // 05:51 |
Fox Reeveheart |
Sardelac Sanitarium |
7 |
Oct 03, 2006 05:08 PM // 17:08 |
rafifreak00 |
The Riverside Inn |
111 |
Oct 24, 2005 09:49 AM // 09:49 |
internopsp |
Sardelac Sanitarium |
30 |
Jul 09, 2005 03:19 PM // 15:19 |
All times are GMT. The time now is 09:40 PM // 21:40.
|