So what do you do if a group isn't balled, strays, in a mission or area that has patrols or long fights due to additional foes/separation, or if your party doesn't have enough damage? The necromancer will recover far faster to put up more conditions or to renew them.
The necromancer has extra skill slots.
Last edited by Cuilan; Feb 27, 2010 at 04:16 AM // 04:16..
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