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Old May 08, 2005, 06:11 AM // 06:11   #1
Pre-Searing Cadet
 
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Default New to game: Elementalist

Hi there:

I'm a complete newb to Guild Wars, just got the game. I made my character an Elementalist, but I can't seem to choose a secondary profession. So far, It's between Elementalist/Warrior or Elementalist/Necromancer.

Are there any more experienced players that can tell me a little bit more about how those alternatives play diferent from each other?

Thanks
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Old May 08, 2005, 06:22 AM // 06:22   #2
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Warrior is Warmaster Grast. He is in the entrance to Green Hills County. Necromancer is Necromancer Muune in the catacombs behind Ashford abbey.
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Old May 08, 2005, 02:15 PM // 14:15   #3
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Quote:
Originally Posted by HellPenguin
Hi there:

I'm a complete newb to Guild Wars, just got the game. I made my character an Elementalist, but I can't seem to choose a secondary profession. So far, It's between Elementalist/Warrior or Elementalist/Necromancer.

Are there any more experienced players that can tell me a little bit more about how those alternatives play diferent from each other?

Thanks
an elementalist has the worst armor in the game and the only effective use of a warrior is to get up close and personal

it can work but oh the pain of being chopped up ...over and over

elementalist necro
elementalist monk
ele/ranger
something to keep you at a distance or close range nuking

possibly this might give some ideas

http://www.guildwarsguru.com/builds-directory-id215.php
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Old May 08, 2005, 02:42 PM // 14:42   #4
JYX
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Just throwing around ideas here:

the warrior has a fair few stances...and erm...an elite AoE knockdown under hammer that can be used before a PBAoE

maybe that'll be useful...erm...otherwise I'm really not sure
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Old Jun 06, 2005, 08:56 AM // 08:56   #5
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An ele/mo is definitely in my opinion the best build for an elementalist - I know that wasn't one of your options, but I still think you should consider it. The elementalist can pack huge amounts of damage, and the monk will be able to heal you when necessarry. Relying on others to heal you is usually pointless. An ele/w cannot tank due to his low armor, and his only chance is to use the earth spells that give armor, which don't last very long. The ele/necro can heal, but it requires enemies, and can oly be done once on an enemy, and if you are still taking damage when no one's around or the damage done is to severe, then it's up to the party monk to heal - and I have yet to see one that does his job right. So then you're dead. You really need to be able to heal properly whenever you feel like it.
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Old Jun 06, 2005, 10:24 AM // 10:24   #6
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I'm an ele/N and I love it, first I start with a few life siphon to keep me alife and the enemy healers are killed by some directdamage spells, ok I'm only l13 and not in yaks bend but I will be there before I do the Nolani mission (nearly got there but had to stop playing)

my friend runs an ele/mo and he is far more flexible running around solo because of the healingspells
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Old Jun 06, 2005, 10:40 AM // 10:40   #7
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Go El/Nec, if you haven't done it yet. You'll tank me later. El/Wa... It's just... not a good idea. There will never be a time when you can run up and bash people to death like a primary warrior without being at an extreme handicap due to your weakly armour. Sure, you could use Armour of Earth/Kinetic Armour and so on... But you'd still be at a disadvantage cause that's several spots on your skill bar down the drain.
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