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Old Jun 11, 2005, 10:55 PM // 22:55   #1
Frost Gate Guardian
 
Join Date: Jun 2005
Guild: The Heron Guard
Profession: W/E
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Default Which element?

Right now my Elementalist is specializing in fire, I have picked up VERY few air/water spells. But water seems like its a WHOLE LOT funner than fire to me, is it better? And how can I go back and get water spells? I am post-searing. Thanks.
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Old Jun 12, 2005, 12:42 AM // 00:42   #2
Frost Gate Guardian
 
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Any comments?
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Old Jun 12, 2005, 12:45 AM // 00:45   #3
Underworld Spelunker
 
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Quote:
Originally Posted by Casonetto
Any comments?
start a second character as you are just getting started and compare them in a bit
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Old Jun 12, 2005, 12:56 AM // 00:56   #4
Academy Page
 
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Earth ftw ^^
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Old Jun 12, 2005, 01:00 AM // 01:00   #5
Frost Gate Guardian
 
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Guild: The Heron Guard
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I was hoping to not have to start over just yet. I'm not really a good judge of what is better when it comes to role playing games. If I have mostly fire spells, where do I get earth or air spells?
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Old Jun 12, 2005, 01:05 AM // 01:05   #6
Underworld Spelunker
 
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Quote:
Originally Posted by Casonetto
I was hoping to not have to start over just yet. I'm not really a good judge of what is better when it comes to role playing games. If I have mostly fire spells, where do I get earth or air spells?
these guides might help a bit


http://www.guildwarsguru.com/content...-10-id1195.php

http://www.guildwarsguru.com/content...lon-id1264.php
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Old Jun 12, 2005, 01:47 AM // 01:47   #7
Frost Gate Guardian
 
Join Date: Jun 2005
Guild: The Heron Guard
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Sounds like in the second guide that air is the best in terms of single target damage. Fire must be area affect. I honestly can't decide now. Thanks for the links.
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Old Jun 12, 2005, 09:05 AM // 09:05   #8
Lion's Arch Merchant
 
Join Date: May 2005
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I think fire. It does a lot more damage than any other attribute, and that's what the elementalist is for. If you want an attribute that helps keep you alive, become a monk secondary.
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Old Jun 12, 2005, 10:37 AM // 10:37   #9
Ascalonian Squire
 
Join Date: Jun 2005
Location: Infront of my pc, UK.
Guild: Dragon Guard Alliance
Profession: R/Mo
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It's all down to personal preference.

Fire: Good for high damage and AOE (aslong as the people/monsters your casting on stand still)
Water: Good for slowing enemys down and pretty good damage
Air: Damage burst and Armour penetration
Earth: Knock down / defensive.

Someone correct me if i'm wrong. ^^;
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