Jun 13, 2005, 03:12 PM // 15:12
|
#1
|
Ascalonian Squire
Join Date: Jun 2005
Location: McChord AFB, WA
Guild: Widow Makers [WM]
Profession: Mo/N
|
Elementalist/Ranger Build?
Just curious if any of you out there have any decent Elementalist/Ranger builds?
All I can ever find is the opposite....Ranger/Elementalist....
What I have in mind is a pure Ranged antagonizer.....hit those pesky Mesmers and Monks in the back from afar......
Would like to have a bow, but mainly use Elementalist skills with some minor Ranger skills to take advantage of the bow....
I'm stumped on ideas....
Any suggestions?
|
|
|
Jun 13, 2005, 10:02 PM // 22:02
|
#2
|
Frost Gate Guardian
Join Date: Jun 2005
Guild: The Heron Guard
Profession: W/E
|
Bump for you, I'd like know this.
|
|
|
Jun 14, 2005, 02:43 AM // 02:43
|
#3
|
Ascalonian Squire
Join Date: Apr 2005
Guild: The Furies
Profession: Mo/Me
|
I'm e/R at the moment I primarily use troll ungent or healing spring. Occasionaly serpents quickness or winter. Still experimenting with a pet build.
|
|
|
Jun 14, 2005, 05:32 AM // 05:32
|
#4
|
Pre-Searing Cadet
Join Date: Jun 2005
Guild: Sissy Boys
Profession: E/
|
I honestly don't see Ranger sub helping Elementalist out all that much. You really have to consider it from a standpoint of why you're putting the two together. Elementalist primary is used for the large amount of energy. Now if you were doing a trapper build - or maybe a spirit build, you could incorporate some of those high energy skills into the build. I think there are quite a few more interesting options r/e just due to skills such as Oath Shot and Marksman's Wager.
Stone
Sissy Boys
|
|
|
Jun 14, 2005, 08:48 AM // 08:48
|
#5
|
Ascalonian Squire
Join Date: May 2005
Location: North England
Guild: community of darkness (COD)
Profession: E/Mo
|
I was going for the lighning/archer spell interupt build
But the good interupt shots are not till later in the game
So at the moment I have a fire/ pet build
Its working quite well
Will go disrupting later on
|
|
|
Jun 14, 2005, 10:02 AM // 10:02
|
#6
|
Academy Page
Join Date: Jun 2005
Guild: Amazon Basin
Profession: R/E
|
ill be very honest - i am a R/E.. but i was tinkering with an idea for a Earth/air/Enrgy stoarge Elemntalist/Ranger, with 5 wildnerss survila, for a trap or troll Unguent.. proably something along these lines...
11-13 Earth (stone eye + major or minor rune)
11 air (10+1)
11 energy storage (10+1)
5 Wilderness
Skills.... still as i said tinkering... but heres what i came up with..
Enervatign Charge
Lightning Orb/stone daggers (to be hoenst, i think Stone daggers would be better for quick damage spamming)
Stoning
Earthquake
Aftershock
Troll Unguent
Lightning Surge/Spike Trap (Elite)
Barbed Trap/Armour of Earth
Obvisouly, it focues on Knock down/after shock combos - i.e Evervating + Stoning + After shock, Earthquake + After shock, Spike Trap/Lightning Surge + after shock... you get the idea.
i still need to unlock after shock though.. when i do ill run this through pvp - but i hope it helps =)
|
|
|
Jun 14, 2005, 10:14 AM // 10:14
|
#7
|
Pre-Searing Cadet
Join Date: Jun 2005
Guild: TBS
Profession: W/Mo
|
I started one yesterday to see what build most suited my play style.
I find it fairly useful ( using fire and pet skills atm ) to be able to use a bow from a distance and also switch to a fire attack when needed. Also the 2 healing skills makes a quick run in group fire attack and retreat work well.
managed to do over the wall with a war/e without too much hassle once we got organised too.
Dont think its the best build but it certainly has its place within a team.
If you have a couple of warriors in front you can clout them with ranged spells and shower them with arrows while your energy recharges
|
|
|
Jun 16, 2005, 12:35 AM // 00:35
|
#8
|
Ascalonian Squire
|
I will develop a build for E/R and share my findings eventually as I am still going through PvE. But I am confident I could make a sweet build easily enough.
I will post my initial quick list of skills I would try personally.
glyph of energy
Aftershock
Inferno
Glyph of lesser energy
Meteor
Whirling defense
Melandrus arrow
Ressurection
I have no clue if this would work, but I would guess that it could work.
|
|
|
Jun 16, 2005, 12:35 PM // 12:35
|
#9
|
Jungle Guide
Join Date: Apr 2005
Guild: Looking...
Profession: E/
|
My main is an E/R, depending on the situation I usually have 5-6 offensive ele spells and either:
When Running (points in wilderness)
Storm Chaser, Troll Unguent + Charm Animal (for initial damage soak)
When doign Running/Fighting Mix (points in wilderness)
Storm chaser, Charm Animal, Comfort Animal
When fighting: (points in beastmastery)
Charm animal, comfort animal, sometimes disrupting lunge
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 08:59 PM // 20:59.
|