E/N Build (Posted in Elementalist too)
I play a different kind of EN...
basically i just use the elementalist to build energy. Other than aura of rest. i almost never use elementalist skills. But, Ive worked to max out energy storage and blood magic, the idea being I can make some big attacks, keep myself alive, and have a large energy supply.
Vampiric gaze and the like are nice for the distance and I can, like a lot of E's, slip behind W on W or W on M etc one on ones and do a bit of damage, but I find some of the best trick that happens is Warriors will come right after me thinking I will be an easy quick kill, but the touch range skills do so much damage and keep me going such that they almost always fall quickly against me.
I am yet to see other people playing this style build, although I think itd work very similarly for a shutdown E/Me for example and quite effectively against casters. My major weakpoint is when i come up against a very strong mesmer...I simply can't do anything if I'm not backed up by someone, so sometimes I equip something to counter the mesmers...
I've been throwing some curses in that drain like parasitic bond but I'm going to need to push up my curse rating before it becomes a real part of the arsenal (its at like 5 now).
One of the other big problems is boosting the blood magic high enough to do full damage. At current, i'd say in the average exchange im doing about 65-85 damage per spell, draining the same plus another lets say 35 from aura of rest. That keeps me in for a while and having recently reconfigured it to lose a little max energy and gain a fast regeneration, I'm firing the mid-strong bombs for an extended period of time.
Any thoughts?
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