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Old Dec 14, 2005, 05:39 PM // 17:39   #21
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Nice builds. why doesn't anyone use 16 earth + Armor of earth? that's better than a w/mo...
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Old Dec 15, 2005, 01:27 AM // 01:27   #22
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This build is much better than the Mist Form one.
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Old Dec 15, 2005, 01:32 PM // 13:32   #23
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Wow, I never thought of soloing with my E/R. I've always played more of a support role (even to henchies).

I guess these builds show that I can indeed step up, and solo-farm... I was under the misconception taht only w/mo's could do this, guess I was wrong

Last edited by menelik_seth; Dec 15, 2005 at 01:37 PM // 13:37..
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Old Dec 15, 2005, 03:25 PM // 15:25   #24
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Quote:
Originally Posted by menelik_seth
Wow, I never thought of soloing with my E/R. I've always played more of a support role (even to henchies).

I guess these builds show that I can indeed step up, and solo-farm... I was under the misconception taht only w/mo's could do this, guess I was wrong
The other night I challenged a warrior/monk at solo'ing. He thought I was nuts. He went first and did his thing while I watched and timed him. Then we rezoned and this time I went. He was amazed at how fast I could take out the creatures and how I barely took any damage.

Before the nerfing of the AoE, it would probably be a toss-up as to which build is better but now, I prefer to farm with my Ele over my warrior!
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Old Dec 15, 2005, 04:26 PM // 16:26   #25
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Well as soon as I unlock the listed skills necessary I'm going to flex my soloing muscles lol Lord knows I'm gonna need it if I hope to get fissure armor in this life time

gg
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Old Dec 15, 2005, 04:39 PM // 16:39   #26
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now you make me wish that i didn't delete my elementalist for a mesmer :S
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Old Dec 15, 2005, 08:38 PM // 20:38   #27
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hey awesome build but i doesnt seem to work with me
i am having problems keeping kinetic up
can anyone show me how to do it

IGN lord mendes
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Old Dec 16, 2005, 01:28 PM // 13:28   #28
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got it
never mind no need
had my timing wrong
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Old Jan 04, 2006, 05:24 PM // 17:24   #29
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great build, thank you for posting it.

Bit nasty in the beginning to get the timin right, but after that its ace!

will be even better when i get 30 more attribute points
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Old Jan 05, 2006, 04:09 PM // 16:09   #30
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Use a staff that has +20% enchantments and it will last a bit longer (10sec)
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Old Jan 05, 2006, 07:11 PM // 19:11   #31
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I used this and other 2 more builds to farm griffons a month ago (mist form based, and anothers damage ways)... all work fine (Rockshots must die), but i tired of same small rewards from griffons... try to farm hydras... with a new build, better drops some times, but i get tired fast to... U can make 3 man run in UW to... with a good ele tank...
These days i farm IDS with my ele (2 man), how drop rate decrease, i get back to farm greens in furnace... (solo )
U can farm several places with ele, i have lots of builds ele/mes ele/nec ele/monk ele/ranger and no one with ele/war... u must look to foes and select the right skills...
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Old Jan 05, 2006, 07:15 PM // 19:15   #32
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Quote:
Originally Posted by Lord Mendes
hey awesome build but i doesnt seem to work with me
i am having problems keeping kinetic up
can anyone show me how to do it

IGN lord mendes
keeping kinetic up is a fine art...
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Old Jan 08, 2006, 11:39 PM // 23:39   #33
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Hey great work with this build! I just tried it and my warrior/monk griffon farmer friend is drooling. I had been using an experimental earth elementalist/monk build that is just as hearty, but took five times longer to kill a griffon group. This is so much more fun. But I have a question. How much profit do you pull in in an hour? I have a spot I normally farm for 12k an hour (elswhere, fire build). Is this comparable?
Thanks again, awsome build.
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Old Jan 10, 2006, 04:04 AM // 04:04   #34
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i have a build similar to that the only thing that u need to be cautious of are those rockshards...
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Old Jan 11, 2006, 01:46 AM // 01:46   #35
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Im going to try this build right now, do the griffons run away when i use the AoE spells?
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Old Jan 11, 2006, 05:15 PM // 17:15   #36
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They run from aftershock. Hey by the way, you can use this build to hunt for bleached shells to the east of the dunes. Go to the area with the five pillars and start walking around. There are always three worms there. But I replace whirlwind with obsidian flame, because they seem to be immune to knockdown and take no real damage from the whirlwind. The aftershock in this instance is more to counter their regeneration effects and to keep kinetics up, though you can do that with a cycle of armor and aura. The main damage dealers here are the armor ignorers, just time your exhaustion spells right and it's really fast. You can easily get two worms at once, and probably the three of them too.
Sigh, I always notice my spelling errors after I post.
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