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Old Feb 13, 2006, 12:39 AM // 00:39   #1
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Default Which Fire Elementalist Skills DO NOT make monsters scatter?

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Old Feb 13, 2006, 12:39 AM // 00:39   #2
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fireball
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Old Feb 13, 2006, 01:18 AM // 01:18   #3
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lets just say sering, shower, and storm do and all the rest don't
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Old Feb 13, 2006, 02:54 AM // 02:54   #4
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^^ Not quite. Rodgort's Invocation and Lava Font make them flee as well and meteor shower only makes them flee some of the time (it's defintely worth bringing).
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Old Feb 13, 2006, 03:04 AM // 03:04   #5
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anything that hits once instead of consecutively and is nonaoe.

You could always bring water magic snares of course...
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Old Feb 13, 2006, 05:01 AM // 05:01   #6
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Quote:
Originally Posted by LifeInfusion
anything that hits once instead of consecutively and is nonaoe.

You could always bring water magic snares of course...
Trying to make a concept build for two man farming, and the skill that I want to do damage with is fire based, so I figure I might as well bring some skills that will help move things along.

Does inc bonds scatter enemies just wondering?
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Old Feb 13, 2006, 09:14 AM // 09:14   #7
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It's a matter of the skill being AoE and it hitting the creature(s) in question too rapids after other AoE(s). It doesn't have to be a skill that hits multiple times itself. Most of the time Earthquake -> Aftershock will cause them to scatter, but sometimes not. However, Earthquake -> Aftershock -> Crystal Wave will cause them to run all the time
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Old Feb 13, 2006, 04:24 PM // 16:24   #8
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Quote:
Originally Posted by knives
Trying to make a concept build for two man farming, and the skill that I want to do damage with is fire based, so I figure I might as well bring some skills that will help move things along.

Does inc bonds scatter enemies just wondering?
I use Shower > Bonds > Fireball for a good spike, they dont run from those, then maybe Rodgort's Invocation. I also use Glyph of Energy before Rodgort's and Shower.

Lava Font is good to get them off you if you're surrounded.
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Old Feb 14, 2006, 08:10 AM // 08:10   #9
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they dont run from rodgorts invocation in my experience so thats a good one to bring. meteor shower and fireball are both good too. flare is a good spammable spell while you are waiting for the biggies to recharge.

incendiary bonds, searing heat, pheonix, fire storm, lava font, flame burst, immolate and inferno all make them scatter.

not sure about mind burn as i havent got round to capping it yet
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Old Feb 15, 2006, 12:37 PM // 12:37   #10
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Quote:
Originally Posted by Lord Cooper
they dont run from rodgorts invocation in my experience so thats a good one to bring. meteor shower and fireball are both good too. flare is a good spammable spell while you are waiting for the biggies to recharge.

incendiary bonds, searing heat, pheonix, fire storm, lava font, flame burst, immolate and inferno all make them scatter.

not sure about mind burn as i havent got round to capping it yet
In my experience Incendiary Bonds doesn't make them scatter and Immolate definitely won't as it's not AOE to begin with.

The worst/best skills for making them scatter are Firestorm, Searing Heat, and Lava Font. The one hit AOE's generally won't make them scatter unless they get hit by several of them in a short period of time. (ie using echo to copy and hit them multiple times OR multiple Ele's using the skills in a short period of time)

Meteor Shower MAY cause them to scatter but the knock down seems to prevent this a lot of the time. This makes it a usable skill especailly when staggered as described above.

From what I can see the trick is to NOT chain AOE skills. Use an AOE skill and then a single target skill like Immolate or Flare and then hit them with some more AOE. This seems to keep the Scattering to a minimum.
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Old Feb 20, 2006, 03:17 PM // 15:17   #11
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just to re-iterate

simply put any repetitive AOE is suspect, in general 3-4+ seconds
Meteor Shower by itself won't scatter them in the slightest

the only fire ones in our line-up that thus have a problem all by themselves -
firestorm, lava font, searing heat

even if you chain there is usually enough time in between longer casts to get away with it
if you want a good test vary your solo build vs minos in elona reach
it's still very easy to do them (arguably easier IMO)

this means you treat a couple spells differently - ie lava storm is a mix of damage and a small respite.

*with 2* I'd suggest testing your technique and results in Elona (do mission, minos)

any constant AoE causes issue - thus zealot fire and dark aura (monk/nec) land under that one, and any relatively fast spamming, so your 2 would have to watch that. consider AoE earth/water spells that slow and as big AoE as you can muster if you really want to do 2 man blasts

with 2 man all fire you'll just have to be prepared for a bunch running back and forth - you might be well served with a ward of foes, deep freeze, grasping earth, frozen burst mixed when they're in tight, something like that

good luck

Last edited by CKaz; Feb 20, 2006 at 03:19 PM // 15:19..
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Old Feb 20, 2006, 03:32 PM // 15:32   #12
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CKaz is correct.

There are some that constantly make them scatter, such as lava font, searing heat and I believe incendary bonds and firestorm.

What I typically cast is Meteor Shower, then while the shower starts falling fireball. Then Phoenix, but you haev to wait until they are back up and re-aggro'd, then another fireball if charged, if not, througha few flares, or immolate or rodgort's invocation while waiting on fireball to recharge.

Phoenix followed immediately by fireball wll almost always cause scatte in my experience. Fireball immediately followed by phoneix will not (most likely due to the longer cast time on phoenix, unless you get a quick cast).
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