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Old May 22, 2006, 08:03 AM // 08:03   #21
Ascalonian Squire
 
Join Date: Feb 2006
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Guild: 치치 Spearmen 치치
Profession: E/R
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Rago Wand:
Fire damage: 11-22 (req. 9 Fire Magic)
Halves skill recharge of Fire Magic spells (Chance: 20%)
Halves casting time of spells (Chance: 10%)

Fire Wand only has 1 mod


on the 0 cast time .. it happens in like 1 out 20 spells I cast ..
you have to try it to believe it .. I've been using this build for 8 months already.
And you also have to press the next skill or press around other skills while you're casting the current skill, while you have SQ on ..
I say this from experience and its not a lie.

Also .. SQ does have an effect on your cast time .. while it recharges other skills.
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Old May 22, 2006, 12:27 PM // 12:27   #22
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Quote:
Originally Posted by Roupe
unsure about Warrior, Ritualist
Watch Yourself!
Shields Up!
Dolyak Signet

.. annoying tombs E/W warder build ftw.
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Old May 22, 2006, 04:43 PM // 16:43   #23
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Quote:
Originally Posted by Revivalizt
Rago Wand:
Fire damage: 11-22 (req. 9 Fire Magic)
Halves skill recharge of Fire Magic spells (Chance: 20%)
Halves casting time of spells (Chance: 10%)

Fire Wand only has 1 mod
Thank you!

For some reason, although I've read the description many times, I thought it was weaker than that. (I actually have the other two Rago greens, but not the wand.)

Well, I think I like the new Canthan 20/20 crafter's wand even better, but I've just gotten started in Factions, so it will have to wait a while.
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Old May 23, 2006, 04:55 AM // 04:55   #24
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i would go for E/Mo to start off, only cuz in PVE you will have to rely on monks for healling, and trust me, sister Tai realy sucks... so with monk secondary you can be more self sufficient.

E/Me.... WHERE exactly do you NEED 3 meteor showers all in same time?...lol

glyth of renewal is much more efficient

since for mesmer secondary you will not need more then 5-6 skills, go with monk, cuz you will need more skills from monk.
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Old May 23, 2006, 05:19 AM // 05:19   #25
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In Prophecies, commenting on an elite was really irrelevant to a discussion of initital secondary professions; by the time you get the elite, you can change secondaries.

Is there a place in Cantha you can cap Glyph of Renewal before you can change professions?
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Old May 23, 2006, 06:32 PM // 18:32   #26
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E/Me or E/Mo. Which one you should play depends on the kinds of problems you're having in PvE. If you're getting overrun frequently by bad pulls or pops or whatever, go E/Mo and pump the Heal Parties. The skill is amazing in PvE where the damage is virtually always predictable. On the other hand E/Me is a stronger character for leading a team of henchies, as you can adjust your /Me stuff to deal with specific problems in a mission much easier. A lot of monsters have skill sets that randomly own henchmen (Mark of Protection, bosses with ridiculous AoE, etc), and the mesmer stuff (enchant removal, interrupts) will let you deal with that when your henchmen cannot.

Basically the E/Mo is the best Heal Party in the game (and any character that maximizes an overpowered skill gets a lot of points in my book), while the E/Me is a toolbox character with a lot of physical (ele) and caster (mes) hate to slot as neccessary.

Peace,
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