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Old May 31, 2006, 12:41 AM // 00:41   #1
Ascalonian Squire
 
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Default My true fire ele build

aight here are the skills:
16 fire magic
11 or sumthin energy storage
8 or sumthin death magic ( dosent really need to be to high)

E/N-the true fire Elementalist pvp and pve

1- fire storm (good nuking spell better than most people realize) OR burning speed (combo it with plague sending then run in)
2- flare (better than fireball (half the damage for a third the energy) on one single guy also quick and a sure hit, ur firestorm can do the nuking)
3- immolate (this is ur quick burn skill ull see y this is an imprtant one to keep going later on)
4- MIND BURN (ELITE: this spell seems to be underrated but when used correctly in this build it could be ur second and last spell ull need to use)
5- flame burst (another one of those great fire ele skills, no fire ele should leave home without it, also works gr8 as ull see) OR fireball (for quick damage spike)
6- rotting flesh (this is another essential part of this build ill explain later)
7- plague sending (necro skill, dont need any attribute points for it and its great for getting rid of the disease)
8- consume corpse (your only source of healing and energy) OR fire attunement if u want energy OR aura of restoration

ok basically ur objective is to be a fire mage. your going to literally incinerate everyone INCLUDING wars and ull have the pleasure of watching them fall in flames (i love the way chars die engulfed in fire ). you must remeber that your first target will be easiest and then after that you may need help with energy.

to start cast rotting flesh on your target. THEYLL GET PISSED. but thats ok cause if they come close to give it to you blast em with flame burst and then give the disease back with plague sending. Next, if while they are running around trying to spread disease or simply dont react cast MIND BURN (if you are targeting another elementalist make sure he has cast many skills before you attak). now theyve taken 120 damage and are suffering 11 degen AND you have the pleasure of watching the run around on fire for a good 7 seconds!!!!! to put them out of there misery simply use flare. If their a warrior there obviously gona be a little harder than this. Use immolate to keep em burning and keep hitting with flare, trust me theyll die 11 degen and the fear of using healing signet (-40 armor) is very hard to combat. Against large groups of guys, focus on one, use fire storm if its recharged and once one is dead simply tela in with comsume corpse and let out a flame burst and start targeting another with flare.

PvE is diffrent in that u will prollly need a battery and if you think youll be fighting non fleshy foes switch to blood magic and use life siphon instead of rotting flesh, its not as effective but itll get the job done

this build is also gr8 in 12v12 to cap a point simply cast rotting flesh and then firestorm and then constantly hit with flare and immolate. It does work.

My only warning is watch out for rangers they are literally the anti-elementalist so u may wana focus on burning them more than hitting them.

also be wary of ur energy treat it like your health if its low get out of the fight if its high go have fun!!!!

Ive been using this build for quite some time and i must say it does work. If you like watching your enemies burn like their satan in hell or you like yealling "BURN BI**CH" than this is a build for you.
weapon wise, well, im a poor man so my weapons suck but really any max damage collector weapons will work.

Last edited by dagger bird; Jun 04, 2006 at 09:48 PM // 21:48..
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Old May 31, 2006, 12:56 AM // 00:56   #2
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Fireball is 10 energy? and 2 flares will be subtracted from armor twice as fireball would only be once, so fireball does more damage...

not enough damage potential, take out flame burst for inferno as that would be more effective because i hope your not running into the fray...

Burning Speed maybe? i havent tried plague sending flame effect to opponents yet...

firestorm... umm... no? itll do about 25 to squishy things, adn theyll move after the 2nd hit...A flare would do the same...

An ele shouldnt touch a ranger, theyre necro/mes territory for my concern

Last edited by Trylo; May 31, 2006 at 12:59 AM // 00:59..
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Old May 31, 2006, 01:01 AM // 01:01   #3
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I'd hide the build before JR- gets here ¬_¬
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Old May 31, 2006, 01:02 AM // 01:02   #4
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Where in PvE would this be superior to a build that uses dual attunements to pump out much more damage?
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Old May 31, 2006, 01:46 AM // 01:46   #5
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1) sry bout the enrgy miscount ooooooook 10 energy still a 7 recharge or sumthin u can get 7 flares out in the time it takes to cast 2 fireballs and ive noticed fireballs dont seem to be too accurate. aight let me explain rationale. flame burest i have noticed has a quicker recharge and a much much larger radius for only 5 enrgy more and like 12 damage less for some reason my luck with getting some one with inferno was horrible. as for burning sppeeed i tried it a while bak and i liked it i just didnt know wut to replace. gr8 for nuking and i guess u could rplace firestorm with it but the reason y i do have firestorm is because it last for seemingly for ever, it covers a large radius, agianst a 60 al stationary target it does 290 damage- but of course they dont stay statioary right- wrong if seen some casters just stand there taking the beating just so they can finish off their spell combo or rangers stopping to use troll ungent. the thing is its more of a distraction to pause the fighting for a while until u can kill someone. But yeah u can go ahead and use burning speed ull find that both work real well in 12v12 against the npcs-firestorm because the npcs dont move around much, burning speed to burn a group to hell (BS works nicley btw just make sure to cast it cast plague sending then run into a groupbefore it runs out)
2) i dont know who jr is
3) im not saying hes gona be better than some elementalist wanabe mesmer or swipswap w/e but this build will kill in any pve scenario. work together with an mm and hell be up and running in no time. true dual attunes would save energy but with both it would destroy the build ( no mind burn means no kills). although maybe fire attune instead of plague sending would be nice in pve thnx for insight.

note*this build is not a true nuker it is a true fire elementalist, u burn instead of nuke

Last edited by dagger bird; May 31, 2006 at 01:57 AM // 01:57..
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Old May 31, 2006, 01:52 AM // 01:52   #6
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this is a PVP build right??

take out flare, fireball is better =/
immolate is another somewhat crappy spell, I think it dosent do enough dmg for 10 energy.

consume corpse as only healing? youll die pretty fast
plague sending is useless as a disease spreader as stuff the enemy touches will spread disease anyways...
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Old May 31, 2006, 04:39 AM // 04:39   #7
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Surely you are joking.

Fire Storm is useless in PvE, and in PvP you'd be able to beat anyone with a wand alone if they don't know how to walk out of a Firestorm.

Are you sure Flare is good? It's half the damage for half the energy, plus you don't get the "spike" bonus. In my opinion...well, I'd leave it home, in PvP or in PvE.

Flame Burst is PBAoE.

AND you can't have 11 degen.

Seriously...¬_¬
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Old May 31, 2006, 08:20 AM // 08:20   #8
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You need a lot of corpses to consume, or that is a very weak build.

And Mind Burn can't be use often, due to exhaustion.

Those details aside, the build I'm running right now for fire is

Elemental Attunement (E)
Fire Attunement
Aura of Restoration
Resurrect
Rodgort's Invocation
Fireball
Immolate
Incendiary Bonds

If I don't get my enchantments stripped, I have trouble using up the available energy (there's 220+ energy/minute theoretically available for fire damage). So, to make it apples-to-apples, since your build doesn't have rez either let's add Flare or Flameburst or Rotting Flesh or, more defensively, Extinguish/Mend Conditoion/Plague Touch/whatever.

I think my build will substantially outperform yours in damage/degen, while also having strong self-heal (Aura may be doing 800+ healing/minute), but admittedly no condition removal.
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Old May 31, 2006, 11:19 AM // 11:19   #9
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I don't think condition removal is truly an issue ^^
Francis' build is clever, powerful, non exhausting, and doesn't have Flare or Firestorm.
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Old May 31, 2006, 11:23 AM // 11:23   #10
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I'm not a fan of Invocation, though. Nor Bonds.
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Old May 31, 2006, 01:08 PM // 13:08   #11
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Then try Bonds immediately followed by Fireball, trust me, you'll be surprised.
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Old May 31, 2006, 01:52 PM // 13:52   #12
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Aye, agreed with Vexx...I use it all the time, triggers in the same time. Anyway, Francis offered somewhat must-have nuker build (minus m. shower which im glad he did drop).

Still weak in PvP (not counting HA gangbangs) - no penetration, huge enrgy req, AoE....
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Old May 31, 2006, 09:46 PM // 21:46   #13
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no offense but this build is terrible.

fireball is arguably the only spell that should be in every pyro's bar, and you take it out for flare? flame burst is nice for the lower level PvE areas when enemies do like 5 damage, but that's about it...fire storm is also useless.
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Old May 31, 2006, 09:50 PM // 21:50   #14
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BTW, my build is...

Bonds, Immolate, Fireball, meteor, MS or Rodgorts, Rebirth, Elemental Attune, and the last spot can either be for a cap sig, fire attunement (although i dont normally have energy problems), aura of restoration, a ward, or even flare if u really wanted it
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Old May 31, 2006, 10:21 PM // 22:21   #15
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Rebirth when you have high energy storage?

I'd use a different rez.

But props to you for playing carefully enough to be the last guy standing.
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Old May 31, 2006, 11:18 PM // 23:18   #16
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from my experience as ele in PVP unless u have a REALLY good monk you should never plan a build to go at PB range ...

i find the following quite a good dmg dealer when attacking most professions.
mark of rodg
flare
fireball
rodgorts invocation

those are main attack skills.. use backfire with dom att 8 if me secondary..
that gives decent dmg plus constant degen frm fire.
the rest of build figure out ureself
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Old May 31, 2006, 11:30 PM // 23:30   #17
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Quote:
Originally Posted by Haggard
I'd hide the build before JR- gets here ¬_¬
Haha JR- is gonna lock the thread, ban the poster, and send an army of evil bloodthirsty monkeys to his house armed with 3 ft. trout.

I hate to say it but I didnt read any firther than Firestorm.....to bad that was the first skill on the list.

Seriously, Firestorm??? Have you played this game or are you a WoW player speculating?
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Old Jun 01, 2006, 12:18 AM // 00:18   #18
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Speculator, most likely. And not from WoW too...I mean, they do have something related to movement, do they? Do they? *Scratches head*

By the way, I still hold my belief that burning is a huge waste of energy.
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Old Jun 01, 2006, 12:53 AM // 00:53   #19
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I thought fire was bad for PvP instead air is better for better spike damage.
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Old Jun 01, 2006, 02:41 AM // 02:41   #20
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Yes, it is.
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