Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Elementalist

Notices

Reply
 
Thread Tools Display Modes
Old Jun 27, 2006, 10:07 AM // 10:07   #21
Academy Page
 
9th Requiem's Avatar
 
Join Date: Sep 2005
Guild: Guardians of the Stars
Profession: Mo/R
Advertisement

Disable Ads
Default

Water can go very well in PvE, but only if your group knows how to use it - I've never had a pug that was able to work with it properly, and a lot of the time this meant my work went to waste.

You can slow that warrior moving towards your monk, and allow squishy party members time to kite. You can slow the mob as the warrior moves in to take aggro, as this will nearly always result in the mob switching to target the tank. You can shutdown casters with Maelstrom, after slowing them to hold them in place. You can lockdown a mob to reduce AoE fleeing from another ele. You can be a great utility ele with the likes of Ward against Harm and Blurred Vision. Combined with a mesmer or necro secondary, you can take advantage of the fact that water spells are hexes.

Just make sure you communicate what you will be doing in battle beforehand, and make sure you call relevant skills.
9th Requiem is offline   Reply With Quote
Old Jun 30, 2006, 02:07 AM // 02:07   #22
Ascalonian Squire
 
Join Date: Jun 2006
Guild: JHEA
Profession: Mo/Me
Default

I mainly run water on my ele. She's a ele/nec...I love useing cold dmg/spinal shivers. Works great pve/pvp. It's amazing how many people don't step out of maelstrom.
Ari Shiningstar is offline   Reply With Quote
Old Jul 01, 2006, 05:16 AM // 05:16   #23
Forge Runner
 
jesh's Avatar
 
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
Default

When I ran a water ele, I'd always advertise it. People that picked me up weren't always experienced, but at least they were open minded. I did cap Ward VS Harm at level 3, so it was funny watching everyone see it.

"I have Ward Against Harm on me!"
"I have Ward Against Harm on me!"
"I have Ward Against Harm on me!"

There was more than once that the tank died, and I stepped up to take up the slack with the armor enchants. That always left some people confused, but it works. With the new skills I can only see water becoming more useful. I know when I'm in a PvE group I always try to encourage diversity.
jesh is offline   Reply With Quote
Old Jul 01, 2006, 05:31 AM // 05:31   #24
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Same tinhg for me about diversity. Seeing Fire Halo almost everywhere. Its been a while I havent touched my Ele but I did Naphui Quarter with no problem as always and Tannakai Temple. I just feel I dont want to do Arborstone ( I call Anti Caster mission) with her but I need to do and beat the Ancient for the Elite.

One thing I can say, Blurred Vision against Oni is good as a Water.
Francis Demeules is offline   Reply With Quote
Old Jul 01, 2006, 06:09 PM // 18:09   #25
Lion's Arch Merchant
 
Kyosuki's Avatar
 
Join Date: May 2006
Profession: A/
Default

Hey,Hydro got how much dammage skills?i know what Geo got 3 skills that do dammage(ObsidianFlame,CrystalWave and CrystalPrison)...

Tought maybe Water a secondary Element is great,i mean Air/Water may be really good you do high dmg on the target+you freeze them

Great idea,uh?lol
Kyosuki is offline   Reply With Quote
Old Jul 02, 2006, 01:58 AM // 01:58   #26
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Quote:
Originally Posted by Kyosuki
Hey,Hydro got how much dammage skills?i know what Geo got 3 skills that do dammage(ObsidianFlame,CrystalWave and CrystalPrison)...

Tought maybe Water a secondary Element is great,i mean Air/Water may be really good you do high dmg on the target+you freeze them

Great idea,uh?lol
Hydro is the weakest of all in direct damage if we compare with the others attributes, but they do indirect damage like mesmer. I mean, Blurred vision do 50% miss in attack (adjacant to target too), Deep freeze to slow the mouvement, Maelstrom interrupt casters in an area, etc. Like I see now, you compare 3 ignore targeting spells and say about big dmg. Water is not about a big spike, its a helpful support that ppl thinks it useless in PvE and good in PvP.

Depend on the build, you can use Water as primary effect and your secondary profession as... well.... secondary affect.

I am going to crystal desert to do my ascencion with my water ele. With all the teams I got now, only 3-4 players told me I was noob to do Water and not Nuker. I will change my secondary to Necro (I'm E/Me and I wanted to do that to beat the Dopple with Backfire + Flare only)

They still few like the mesmers but still good in PvE no matter what ppl thinks about that. Diversity is the point on what players miss the most in every games and I can't change that.

Last edited by Francis Demeules; Jul 02, 2006 at 02:01 AM // 02:01..
Francis Demeules is offline   Reply With Quote
Old Jul 02, 2006, 06:44 AM // 06:44   #27
Krytan Explorer
 
BaconSoda's Avatar
 
Join Date: Apr 2006
Location: *Somewhere Under The Rainbow*
Guild: Leo
Profession: Me/
Default

With the release of Factions, a lot of the old good players that stopped playing GW because of it's short storyline and lack of grind have come back, and most of them are welcome to diversity, which is only a good thing for everyone. Having been playing my mesmer for 2 months now, I have not found one group that didn't want me on a FoW run, and I have gotten many more invites as a hydromancer than I ever had before (thus negating the only reason why I deleted my old Elementalist, no one wanted a hydromancer ).
BaconSoda is offline   Reply With Quote
Old Jul 02, 2006, 01:11 PM // 13:11   #28
Frost Gate Guardian
 
Jetai12's Avatar
 
Join Date: Jul 2005
Location: where ever there is food!
Guild: Looking for an AB Luxon Guild
Default

Water eles do have a purpose! they are gvg runners! not kidding, i am making a water/air/earth ele so i can A.)get good at wards B.)get good at running C.)show idiots who think anything other than air/fire sux, which is totally wrong
Jetai12 is offline   Reply With Quote
Old Jul 03, 2006, 06:40 AM // 06:40   #29
(屮ಠ益ಠ)屮
 
LightningHell's Avatar
 
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
Default

Quote:
Originally Posted by Jetai12
Water eles do have a purpose! they are gvg runners! not kidding, i am making a water/air/earth ele so i can A.)get good at wards B.)get good at running C.)show idiots who think anything other than air/fire sux, which is totally wrong
Don't use all three at the same time.
LightningHell is offline   Reply With Quote
Old Jul 03, 2006, 04:39 PM // 16:39   #30
Lion's Arch Merchant
 
Kyosuki's Avatar
 
Join Date: May 2006
Profession: A/
Default

There a difference whit someone that love playing Aero or Pyro than someone playing Aero and Pyro because he say that Hydro or Geo suck
Kyosuki is offline   Reply With Quote
Old Jul 03, 2006, 11:09 PM // 23:09   #31
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Quote:
Originally Posted by LightningHell
Don't use all three at the same time.
This is what I was thinking. Pure Element, ok. Dual Element, ok. Trio.... where's your energy storage?
Francis Demeules is offline   Reply With Quote
Old Jul 05, 2006, 03:59 AM // 03:59   #32
Krytan Explorer
 
BaconSoda's Avatar
 
Join Date: Apr 2006
Location: *Somewhere Under The Rainbow*
Guild: Leo
Profession: Me/
Default

you can run 2 elements with E.storage easily, but 3 elements...I think that'd be a lil bit harder. All superior runes? I have a hard time surving with 2, good luck with 4.
BaconSoda is offline   Reply With Quote
Old Jul 09, 2006, 07:19 PM // 19:19   #33
Academy Page
 
Join Date: Jul 2006
Guild: AoE
Profession: Mo/A
Default

The water line is a support line, its the line you go when you want to pull alot fo your skills from your secondary prof.

Water is awsome for that, If you're an E/N you go water for slows/knock down while u use drains.

E/Mo water is awsome for the blind hex and aura and mist form.

It's nice to be able to stand in the middle of anything and spam heals with impunity.

Water trident is a nice farming elite combine the slow effect with trident spam, and farm away.....

People jsut arent creative with the ice line, you CANT exepct it to be able to dish out alot of damage quickly, I mean comon look @ the recharge times on the spells. You have to pick and choose ur ice spells and use your seocndary to thier advantage to be a good water ele, its jsut a matter of recharge times water line cannont dish out damage needed in most cases.

Last edited by H2BH; Jul 09, 2006 at 07:23 PM // 19:23..
H2BH is offline   Reply With Quote
Old Jul 10, 2006, 12:05 AM // 00:05   #34
Jungle Guide
 
ubermancer's Avatar
 
Join Date: Jul 2005
Guild: ******************* Refuge From Exile [RFE]
Default

Amusingly, it isnt a bad idea to quadruple spec on a GvG flag runner. I would personally not do triple elements though...
ubermancer is offline   Reply With Quote
Old Jul 10, 2006, 01:00 AM // 01:00   #35
Just Plain Fluffy
 
Ensign's Avatar
 
Join Date: Dec 2004
Location: Berkeley, CA
Guild: Idiot Savants
Default

There's nothing wrong with triple element elementalists. You can still fit Heal Party on them too.

Peace,
-CxE
__________________
Don't argue with idiots. They bring you to their level and beat you with experience.
Ensign is offline   Reply With Quote
Old Jul 10, 2006, 02:13 AM // 02:13   #36
Ascalonian Squire
 
Join Date: Dec 2005
Profession: E/N
Default

Water/N works well in PvE.
lakeland is offline   Reply With Quote
Old Jul 10, 2006, 04:13 AM // 04:13   #37
Furnace Stoker
 
draxynnic's Avatar
 
Join Date: Nov 2005
Guild: [CRFH]
Default

On conditional uses:

I found water magic on my Me/E was quite useful for Gyala Hatchery - basically slowing down the approach of the Juggernaughts and Kurzick kill teams so the rest of the party had could kill them before they hit the turtles - or at least buy a little more time to deal with another group . I imagine a similar result would also be true for other defensive missions such as the Eternal Grove, although I haven't tried it with Aeron yet..
draxynnic is offline   Reply With Quote
Old Jul 10, 2006, 04:39 AM // 04:39   #38
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Stupid to use it in Shiverpeaks but it works like a Wonder in THK to slow the Mursaat's invasion
Francis Demeules is offline   Reply With Quote
Old Jul 18, 2006, 06:49 AM // 06:49   #39
Academy Page
 
Warcheif_Jonval's Avatar
 
Join Date: Mar 2006
Location: Defending the gates of the Ascalon Settlement
Profession: E/Me
Default

I have been a Water ele since the very moment i set foot into Yaks bend and saw that wonderous Hydromancers armor. (except i was just masquerading as a pyromancer for a good portion of my carrer). Even now, with brand new armor, I still proudly display my alligence to the forces of ice and water, parading my self through the battlefeilds in my gloriously silver trench coat that reminds my foes of the ice which will send them to the rift!!

Currently, I use Water Trident/Vaproal Blade/Water Trident to slaughter squishies. If it isnt a ranger or warrior, it it will allmost certainly take 275 damage for 25 energy every ~7 seconds.

Rather energy intenceive, but the fact i pack Drain Enchant, E-Drain and water attunement helps with my energy (and enchantment) issues.

For the other two skills (Rez sig is a given), the situation ahead of me choses those last two for me.
Lots of warriors? Deep Freeze and that one blinding hex!

Casters? Ice spikes + malestrom tend to find more than a few foes crying for their mommies. (Ice spikes' slow lasts 6 seconds, and in a bout 3 [maybe less], most mobs are out of the malstrom. and still walking away)

To all those who say water deals terrible damage still think too much in terms of Meteor showers on those silly grawl. (its nothing spectacular, but i still deal reasonable ammounts of damage on anything that isnt well armored)
Warcheif_Jonval is offline   Reply With Quote
Old Jul 19, 2006, 06:53 AM // 06:53   #40
Pre-Searing Cadet
 
Join Date: Jun 2006
Default

I have always been an ele, after i started Factions i start using Water and most ppl dont know that water do more damage than any other ele in the first half of the game. Then during later in the story Onis like to pop up and chase the monks and is always good to slow them down, not only that it also helps if there is a fire ele in the party their aoe will hit rather miss most of time.

Talking about not telling what ele you using, sometimes i hate when ele do it if there is 2 ele in the party it is always good to bring diff ele so u can compare each other skill and see what skill will be the best.
KazafES is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
PC gold water staff 19% recahrge water 19% casting water THNX :) Lichtenberg Price Check 7 Apr 08, 2006 11:22 PM // 23:22
Vengeful Scars Sell 1 Jan 16, 2006 05:47 AM // 05:47
WTS - GOLD Water Wand Improves Recharge using Water Skills 20% _tyrant_ Sell 1 Sep 12, 2005 01:28 PM // 13:28
_tyrant_ Sell 0 Sep 10, 2005 12:41 PM // 12:41
PC on water/fire elem max dmg rare water wand Mejn Price Check 0 Aug 19, 2005 07:04 PM // 19:04


All times are GMT. The time now is 08:29 PM // 20:29.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("