Sep 07, 2006, 12:31 AM // 00:31
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#2
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Furnace Stoker
Join Date: May 2005
Guild: The Seraphim Knights [TSK]
Profession: R/
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Really depends on what you want to do. That said, as far as pvp goes, the number of armors that focus upon added defense against earth (ebon) damage are exactly 1, and not too many eles wear it.
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Sep 07, 2006, 01:57 AM // 01:57
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#3
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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I think Ebon is the best.
I forget where I heard it, but I think it does more dmg to wars.
But don`t quote me on that :P
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Sep 07, 2006, 04:13 PM // 16:13
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#5
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Desert Nomad
Join Date: Mar 2006
Location: Ganking, USA
Guild: Retired
Profession: R/
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Well really with the absorbtion armor change any Elemental string will add dmg to a warrior.
If your dmg is elemental, none of it is being absorbed.
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Sep 07, 2006, 04:18 PM // 16:18
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#6
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Krytan Explorer
Join Date: Jun 2005
Location: Atlanta, GA
Guild: Girl Power [GP]
Profession: Me/Mo
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I suppose if you really want to do elemental damage, it's Ebon ftw. But why give up the DPS of a 5:1 vamp string?
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Sep 07, 2006, 04:57 PM // 16:57
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#7
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Krytan Explorer
Join Date: Apr 2005
Profession: R/
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Quote:
Originally Posted by Dodo The Extinct
I think Ebon is the best.
I forget where I heard it, but I think it does more dmg to wars.
But don`t quote me on that :P
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It doesn't. All elemental damage is equal. The only variable is how much armor you have against a particular element. Warriors have no additional elemental armor, so any elemental string is suitable in that regard.
Rangers and elementalists have general elemental bonus armor, and in some cases additional armor against a particular element. As others have suggested, armor with extra ebon protection is very, very rare since few builds rely on ebon damage. This gives ebon a slight edge against the other elements.
Having said that, depending on what you are looking to do, ebon may still not be the best choice. For instance, ebon is the only element without a "conjure" enchantment, so if you were looking to supplement your damage output that way, you are better off with something else.
As Robin mentioned, nothing beats the 5:1 vampiric bow string for sustained damage output. The extra 5 damage is armor ignoring and it provides you with a nice little heal as well (assuming you are constantly attacking, otherwise the -1 degen may be undesirable).
Last edited by ZennZero; Sep 07, 2006 at 05:00 PM // 17:00..
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Sep 07, 2006, 08:01 PM // 20:01
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#9
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Ascalonian Squire
Join Date: Jan 2006
Location: Temple of the Ages
Profession: R/
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I personally prefer Vamp over everything (especially sundering ), but for actual elemental damage, its really all about what your fighting.
Fire has a bonus against Ice Golems, Ice Imps, and other ice-based monsters. Ice has a bonus against fire-based monsters. Earth and lightning I dont really know much about, but it would make sense to have a 'rock-paper-scissors' type thing.
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Sep 07, 2006, 08:51 PM // 20:51
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#10
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Lion's Arch Merchant
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Quote:
Originally Posted by Ov3rL0rd
TI realise a Vampiric String or a Sundering 20/20 String would be better in most cases maybe
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Proven that Sundering are for noob --> http://www.guildwarsguru.com/forum/s...php?t=10033346
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Sep 08, 2006, 12:12 AM // 00:12
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#11
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Krytan Explorer
Join Date: Apr 2005
Profession: R/
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Yeah stay away from sundering....
Anyway the advice everyone has given you still holds true in PvE. Most enemies (all?) have a class just like in PvP and most of the same principles apply. The exception is that *some* elementally aligned enemies have additional weaknesses. For instance, burning titans are weaker to ice damage, which is why a ranger with Winter is invaluable in the endgame mission in Prophesies where you have a lot of them. Similarly, the undead creatures in the Kryta region are weak to holy damage (try bringing Judge's Insight if you have a Mo secondary. As you can see, there isn't really a one-size-fits-alll solution - except the Vampiric string, which always works.
Hope all this helps.
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