Feb 05, 2008, 05:12 PM // 17:12
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#1
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Ascalonian Squire
Join Date: Jan 2008
Guild: none yet :X
Profession: Me/N
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Is Elementalist/Paragorn good?
well i was wondering if an elementalist/paragorn might be good for GWEN expantion , ive never used an ele so i though it might be very fun to use one , for the idea that i love to kill > and the paragorn is because i dont know much of him wanted to have it at secondary but im not sure if its gonna suck sooo bad so im asking you guys what do you think about this mix in both pve and pvp ;p?
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Feb 05, 2008, 05:18 PM // 17:18
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#2
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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/P has...
... almost no worthwhile skills to offer an Ele. You get a hard res skill (inferior to /Rt resses), and then there's.... "There's Nothing To Fear!". Only 4 seconds long, but not that bad.
Everything is worthless trash, or doesn't sync well with the Ele.
To be honest, you're beter off as /Mo or /Rt.
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Feb 05, 2008, 05:19 PM // 17:19
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#3
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Wilds Pathfinder
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only reason would be for "fall back" in ab, and even then..
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Feb 05, 2008, 05:22 PM // 17:22
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#4
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Academy Page
Join Date: Oct 2007
Location: St Louis
Guild: La Cosa Snowstra [SNOW]
Profession: N/A
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maybe if u were a fire ele and used "they're on fire"
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Feb 05, 2008, 05:24 PM // 17:24
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#5
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Boren Supremecy
maybe if u were a fire ele and used "they're on fire"
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Incredibly weak for an ele.
It's a Leadership skill.
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Feb 05, 2008, 05:38 PM // 17:38
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#6
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Jungle Guide
Join Date: Jul 2006
Location: The Land of Hyrule
Guild: [GoE]
Profession: W/
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there are some pvp builds around like guard ele + "stand your ground" and some things like that.
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Feb 05, 2008, 06:52 PM // 18:52
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#7
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Ascalonian Squire
Join Date: Jan 2008
Guild: none yet :X
Profession: Me/N
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but not any good pve ele/p builds out there isnt it? oh well mayber perhaps ill just have to stick with the usuall ele/mo lolz ;p
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Feb 05, 2008, 07:26 PM // 19:26
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#8
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Krytan Explorer
Join Date: Nov 2005
Guild: In Memorium [iBot]
Profession: Mo/A
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Only time I've ever used /P on an Ele is for SoC. Otherwise it fails. >_>
EDIT: SoC = Song of Concentration in this case(used it a few times in HA).
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Feb 05, 2008, 10:27 PM // 22:27
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#9
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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ya thats about it other than that i would just say change your secondary and until then just use all ele skills
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Feb 05, 2008, 10:32 PM // 22:32
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#10
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Furnace Stoker
Join Date: Sep 2005
Location: Guild Hall, Vent, Guesting, PvE, or the occasional HA match...
Guild: Dark Alley [dR]
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Elementalist/Paragon
Max Fire
rest in energy storage
[skill]Mind Blast[/skill][skill]Immolate[/skill][skill]Rodgort's Invocation[/skill][skill]Liquid Flame[/skill][skill]Glyph of Elemental Power[/skill][skill]Flame Djinn's Haste[/skill][skill]Fire Attunement[/skill][skill]"There's Nothing to Fear!"[/skill]
How build works: Spam 1 and 2 on recharge. Occasionally use the rest.
Last edited by Yichi; Feb 05, 2008 at 10:34 PM // 22:34..
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Feb 06, 2008, 08:13 AM // 08:13
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#11
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Jungle Guide
Join Date: Dec 2005
Location: Scotland
Guild: Fuzzy Physics Institute
Profession: E/
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I usually run E/P for TNTF on a MB bar. One good reason is that TNTF requires no investment/3 way split of skillpoints
Providing you know when to use it, it acts like a nice party-wide hybrid prot/heal.
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Feb 06, 2008, 08:57 AM // 08:57
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#12
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Yichi
[skill]Mind Blast[/skill][skill]Immolate[/skill][skill]Rodgort's Invocation[/skill][skill]Liquid Flame[/skill][skill]Glyph of Elemental Power[/skill][skill]Flame Djinn's Haste[/skill][skill]Fire Attunement[/skill][skill]"There's Nothing to Fear!"[/skill]
How build works: Spam 1 and 2 on recharge. Occasionally use the rest.
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Spam 1 and 3 on recharge.
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Feb 06, 2008, 09:06 AM // 09:06
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#13
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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I run E/P by default while H+Hing in hard mode. Besides TNTF! one gets a hard rez and can easily spare some attribute points to meet the requirement for a shield (I've got a set of (color coded) motivation aureate aegises, vs. lightning, earth, fire, cold, slashing, piercing and blunt). Add a defensive spear and an all survivor + minors/vitae armor set and you'll find that it's much easier to lead your herohench party when every monster studiously ignores you and goes for more palatable targets (it's hard to lead by example while K.O. )
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Feb 06, 2008, 07:40 PM // 19:40
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#14
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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not much for E/P
but P/E can run SF!!!!
seriously, i always think thats wierd...
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Feb 07, 2008, 04:15 AM // 04:15
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#15
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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As what the others have said, TNTF is generally the best choice
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Feb 11, 2008, 02:30 AM // 02:30
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#16
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Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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is it me or does the floater for Rogdort's says it has 15 second recharge
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Feb 11, 2008, 03:01 AM // 03:01
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#17
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Jungle Guide
Join Date: Jul 2006
Location: Australia
Guild: Venatio Illuminata [VEIL]
Profession: W/
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You'll also note that the floater says it was last updated 25th of February, 2007.
They need to be updated.
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Feb 11, 2008, 08:06 PM // 20:06
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#18
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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ya they are almost a year old now
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Feb 11, 2008, 08:15 PM // 20:15
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#19
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Krytan Explorer
Join Date: Apr 2007
Guild: Tryst of Vengenance [ToV]
Profession: Mo/Me
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When doing Heroes Ascent I run a e/p with:
Mind blast
RI
Fireball
Fire attunement
<optional>
"Make Haste!"
"Godspeed!"
"Fall Back!"
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Feb 14, 2008, 01:47 AM // 01:47
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#20
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Frost Gate Guardian
Join Date: Oct 2007
Location: Canada!
Guild: none atm
Profession: R/A
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fall back isnt bad...
what sounds better?
at 7 command allies get 10 hp/second for 7 seconds + 33% movement speed, ends if that ally attacks.
or
at 7 command allies get +5 health regeneration for7 seconds + 33% movement speed, ends if that ally attacks.
see what I mean?
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