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Old Aug 08, 2008, 08:35 AM // 08:35   #1
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Default Damage from Thunderclap

Quote:
Originally Posted by Developer Updates on GWW
Thunderclap becomes a delayed, area-effect damage and Daze-causing spell.
The above was said about Thunderclap. Can anyone confirm that the damage does affect multiple foes? I tried it earlier and only had it affect one foe, but perhaps the foes have to be adjacent?

I really didn't see an "area-effect" damage + daze though...
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Old Aug 08, 2008, 08:58 AM // 08:58   #2
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Daze effects atleast AoE
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Old Aug 08, 2008, 09:07 AM // 09:07   #3
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Default Thunderclap

Quote from wiki: "The damage is only dealt to the target foe, not to adjacent foes."
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Old Aug 08, 2008, 09:15 AM // 09:15   #4
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Ah ha, thanks guys. The Developer page is a little misleading in that respect then.

I'm quite liking this skill, it's almost like a Technobabble for PvP, only I'm guessing if you move out of the "Area" the storm was cast in you wont get dazed? Or does the "area" follow the person you cast it on? Either way, possibly great for stupid Eles in AB who cast 5 second Meteor Showers.
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Old Aug 08, 2008, 02:03 PM // 14:03   #5
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The area of daze is around the target. It hits foes that are adjacent to the target 3sec after casting so you either need a snare to keep a group together or cast on someone running into a mob.

Last edited by Damian979; Aug 08, 2008 at 02:06 PM // 14:06..
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Old Aug 10, 2008, 10:31 AM // 10:31   #6
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Quote:
Originally Posted by Celestial Beaver
Ah ha, thanks guys. Either way, possibly great for stupid Eles in AB who cast 5 second Meteor Showers.
Hey i resent that remark

I open with meteor shower in AB... I can take any shrine with 3 skill casts

[meteor shower] then [incendiary bonds] then [rodgorts invocation] <<<<ive seen this do nice little spike damage for over 300 damage within a second when it is timed right.
that will kill all but the warrior shrines in 3 casts
I very rarely have to cast the 4th [liquid flame]

Last edited by daze; Aug 10, 2008 at 10:33 AM // 10:33..
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Old Aug 10, 2008, 10:49 AM // 10:49   #7
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Quote:
Originally Posted by daze
Hey i resent that remark

I open with meteor shower in AB... I can take any shrine with 3 skill casts

[meteor shower] then [incendiary bonds] then [rodgorts invocation] <<<<ive seen this do nice little spike damage for over 300 damage within a second when it is timed right.
that will kill all but the warrior shrines in 3 casts
I very rarely have to cast the 4th [liquid flame]
[Glyph of Sacrifice] for Meteor Shower. Only. Without it, you are shouting EXTREMELY LOUD "INTERRUPT ME WITH PBLOCK/PLOCK/PD/PINSTABILITY!!".
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Old Aug 10, 2008, 10:57 AM // 10:57   #8
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Quote:
Originally Posted by daze
Hey i resent that remark

I open with meteor shower in AB... I can take any shrine with 3 skill casts

[meteor shower] then [incendiary bonds] then [rodgorts invocation] <<<<ive seen this do nice little spike damage for over 300 damage within a second when it is timed right.
that will kill all but the warrior shrines in 3 casts
I very rarely have to cast the 4th [liquid flame]
This is why Pblock is fun in AB.
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Old Aug 10, 2008, 01:27 PM // 13:27   #9
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Quote:
Originally Posted by daze
Hey i resent that remark

I open with meteor shower in AB... I can take any shrine with 3 skill casts

[meteor shower] then [incendiary bonds] then [rodgorts invocation] <<<<ive seen this do nice little spike damage for over 300 damage within a second when it is timed right.
that will kill all but the warrior shrines in 3 casts
I very rarely have to cast the 4th [liquid flame]
1. Capping Shrines isn't the same as Casting Meteor Shower on a human. No Shrines have interrupts so you can cast away to your heart's content...
2. Come to my Mesmer and say that.
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Old Aug 10, 2008, 02:58 PM // 14:58   #10
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Quote:
Originally Posted by Abedeus
[Glyph of Sacrifice] for Meteor Shower. Only. Without it, you are shouting EXTREMELY LOUD "INTERRUPT ME WITH PBLOCK/PLOCK/PD/PINSTABILITY!!".
Uh first of all you don't try to cap a shrine with a Mesmer or Ranger on your back.
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Old Aug 10, 2008, 05:00 PM // 17:00   #11
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Quote:
Originally Posted by Marverick
Uh first of all you don't try to cap a shrine with a Mesmer or Ranger on your back.
But if you run a decent build you could not only do so but also cause trouble for human players as well.
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Old Aug 10, 2008, 09:21 PM // 21:21   #12
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Quote:
Originally Posted by Abedeus
[Glyph of Sacrifice] for Meteor Shower. Only. Without it, you are shouting EXTREMELY LOUD "INTERRUPT ME WITH PBLOCK/PLOCK/PD/PINSTABILITY!!".
nooooooo, its like screaming "IM STANDING STILL OFFERING NO SUPPORT TO MY TEAM FOR 5 SECONDS! KILL ME!"
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Old Aug 10, 2008, 11:00 PM // 23:00   #13
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Quote:
Originally Posted by Abedeus
[Glyph of Sacrifice] for Meteor Shower. Only. Without it, you are shouting EXTREMELY LOUD "INTERRUPT ME WITH PBLOCK/PLOCK/PD/PINSTABILITY!!".
Ya i see what you are saying. However i hardly ever get interrupted while attacking humans. [glyph of sacrifice] would help make it to where i dont have to make sure all enemies are targeting my teammates before i can cast it though. I usually try to cast it from behind a wall so i cant be seen doing it.
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Old Aug 10, 2008, 11:07 PM // 23:07   #14
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Quote:
Originally Posted by daze
Ya i see what you are saying. However i hardly ever get interrupted while attacking humans. [glyph of sacrifice] would help make it to where i dont have to make sure all enemies are targeting my teammates before i can cast it though. I usually try to cast it from behind a wall so i cant be seen doing it.
Good mesmer uses Tab and then any interrupt. And rangers can just d-shot you. And anything can just kd you or... move away from MS after seeing it cast.
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