Nov 09, 2008, 10:26 AM // 10:26
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#1
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Ascalonian Squire
Join Date: Sep 2006
Guild: Army Of Masks
Profession: R/N
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E/A UW speedclears
How do people do this?
I went outside ToA and I couldnt keep perma up
Also I would be grateful if you could post the builds and the way they run it.
Thanks in advance
Elorien
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Nov 09, 2008, 11:12 AM // 11:12
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#2
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Krytan Explorer
Join Date: Feb 2007
Location: In my HoM
Guild: Canthan Refugees [TOGO]
Profession: E/Rt
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They use Golden Eggs or Candy thing to raise attribs by +1 to keep them up
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Nov 09, 2008, 12:05 PM // 12:05
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#3
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Frost Gate Guardian
Join Date: Aug 2008
Profession: N/
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They use candycorn
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Nov 09, 2008, 01:25 PM // 13:25
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#4
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Site Contributor
Join Date: Dec 2006
Location: Martinsburg, WV
Guild: Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]
Profession: W/
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Its a simple change in your build or using a secondary +1 modifier Candy corn or Golden eggs to make your SA 14 to keep up perma.
If you dont have the candy or eggs, you just simply take out one of the extra skills, all the terra except for Mountain have the easiest time
Plains terra- So many options for this one a skill can easily be take out for Glyph of Swiftness
Pools Terra- Normal carried, Radiation field or By Urals hammer either of these can be switched out for Glyph of Swiftness
Pits Terra- Again has an open slot normaly filled with Light of Delrimador, Radiation Field, Deaths Charge so switching one out for Glyph of Swiftness is again easy
Waste Terra- Most Waste terras fill there optional slot with By Urals Hammer so this another easy switch for Glyph of Swiftness
Mtn Terra has the hardest to adapt to the essence nerf, becuz every skill in the bar was vital for a phail proof run for the mid grade player. some players can do with out I am Unstoppable, so you could take it out for Glyph of swiftness if you feel comfortable and the only other change i think you could make is you can do with out Finish Him but that would make your job a bit harder it would make bad spawns a bit more difficult to handle and you would have to tab thru the behemoths and interupt 3-4 healing springs before you could eventually kill one.
Over all the nerf in essence has done nothing but make UW SC a few mins slower then before
Personally I think i would leave the Mtn Terra to a A/E so that you can keep Finish Him and do a slight bit less dmg but its all an personal choice
Ele Vs Sin pro's and con's
Pro's
Eles have access to Aero insignias which take an edge of the charged blackness dmg
Eles also have a bit larger energy pools so you dont have to watch how often you use skills etc
Ele use 17 Earth magic for sliver which equals more dmg
Sins dont need to do anything to the skill bars and they can be keep as is.
Sins are unaffected by the essence nerf
Con's
Eles need to modify the build to make room for Glyph of Swiftness which will result in slower kill do to the extra damage buffer you will be removing
Sins use 13 Earth magic for sliver which equals less dmg then a Ele terra.
Hope this helps
~Zidane~
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Nov 09, 2008, 02:00 PM // 14:00
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#5
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Jungle Guide
Join Date: Jan 2007
Profession: R/Mo
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sins do more damge over time even befor enerf
swiftness ina a/e instead of pardox + sliver rechanrges fast too put 3 into air +1 from cons is 4 air next 2 spells
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Nov 09, 2008, 02:18 PM // 14:18
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#6
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Wilds Pathfinder
Join Date: Dec 2006
Guild: Hate The [Cape]
Profession: E/
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Where can i find the build and how to do guide?
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Nov 09, 2008, 02:56 PM // 14:56
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#7
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Wilds Pathfinder
Join Date: Mar 2008
Location: Odense, Denmark
Profession: E/
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Quote:
Originally Posted by therangereminem
sins do more damge over time even befor enerf
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How is this?
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Nov 10, 2008, 02:51 AM // 02:51
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#8
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Ascalonian Squire
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Essence of celerity
Double-click to grant your party members 25% faster movement and attack speeds, and to reduce their skill activation and recharge times by 25% for the next 30 minutes. This item cannot be used in PvP.
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Nov 10, 2008, 12:18 PM // 12:18
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#9
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Site Contributor
Join Date: Dec 2006
Location: Martinsburg, WV
Guild: Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]
Profession: W/
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Quote:
Originally Posted by FleshLust
Essence of celerity
Double-click to grant your party members 25% faster movement and attack speeds, and to reduce their skill activation and recharge times by 25% for the next 30 minutes. This item cannot be used in PvP.
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You dont pay attention to updates much do you?
Nov. 6, 2008
Essence of Celerity now increases movement and attack speeds by 20% and reduces skill activation and recharge times by 20%.
Consumables
* Essence of Celerity has had its power slightly reduced to balance it out against the other available consumables. This change was meant to be in next week’s title rebalancing update but was accidentally published to Live in this build.
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Nov 10, 2008, 12:20 PM // 12:20
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#10
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Site Contributor
Join Date: Dec 2006
Location: Martinsburg, WV
Guild: Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]
Profession: W/
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Quote:
Originally Posted by therangereminem
sins do more damge over time even befor enerf
swiftness ina a/e instead of pardox + sliver rechanrges fast too put 3 into air +1 from cons is 4 air next 2 spells
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An Ele with 17 earth magic a HSR 20% staff and a +20% enchantment mod is going to do more dmg over time then a
Sin with 13 earth and a HSR 20% staff and a +20% enchantment mod will.
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Nov 10, 2008, 02:32 PM // 14:32
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#11
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Frost Gate Guardian
Join Date: Jun 2008
Guild: [DL] Desolation Lords
Profession: E/R
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I dont think he is talking about post essence nerf, i think he means he has no clue, not just how to do perma after the nerf. There are multiple builds and guilds, youtube videos, you just need to do a little research and reading
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Nov 10, 2008, 03:18 PM // 15:18
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#12
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: KaoS League
Profession: E/
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To keep it up as a E/a you need to do one of 2 things. You'll need Essence of celerity+grail of might+ candy corn or you'll need Glyph of Swiftness(GoS).
If you take GoS then you will slow down your killing speed. Depending on area it may be too much damage loss to kill.
Now for the coup de gras, I have heard a rumor that Grails will be nerfed too. Only effecting primary profession's attributes. This will seriously hinder the Ele.
Quote:
Originally Posted by Zidane Ortef
An Ele with 17 earth magic a HSR 20% staff and a +20% enchantment mod is going to do more dmg over time then a
Sin with 13 earth and a HSR 20% staff and a +20% enchantment mod will.
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If you're using a candy corn too it's a 18 in earth magic. The ele by far is the faster killer with sliver armor.
Last edited by EmptySkull; Nov 10, 2008 at 03:23 PM // 15:23..
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Nov 10, 2008, 03:27 PM // 15:27
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#13
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Wilds Pathfinder
Join Date: Dec 2006
Guild: Hate The [Cape]
Profession: E/
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I'd still like to get the build and guide.
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Nov 12, 2008, 02:52 AM // 02:52
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#15
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Site Contributor
Join Date: Dec 2006
Location: Martinsburg, WV
Guild: Scions of Carver [SCAR]/Trinity Of The Ascended [ToA]
Profession: W/
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Quote:
Originally Posted by EmptySkull
To keep it up as a E/a you need to do one of 2 things. You'll need Essence of celerity+grail of might+ candy corn or you'll need Glyph of Swiftness(GoS).
If you take GoS then you will slow down your killing speed. Depending on area it may be too much damage loss to kill.
Now for the coup de gras, I have heard a rumor that Grails will be nerfed too. Only effecting primary profession's attributes. This will seriously hinder the Ele.
If you're using a candy corn too it's a 18 in earth magic. The ele by far is the faster killer with sliver armor.
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Not heard that one yet but It could but I would seem out of place because if they where to change the grail they should rightfully change the Candy corn and Easter Eggs to do the same effects.
If they do I could care less people would all just run A/E for Speed Clears or hopefully just go back to Oldschool and run a Real terra with Obi flesh and make the run a bit more of a challenge.
~Zidane~
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Nov 12, 2008, 04:19 PM // 16:19
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#16
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: KaoS League
Profession: E/
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Quote:
Originally Posted by Zidane Ortef
Not heard that one yet but It could but I would seem out of place because if they where to change the grail they should rightfully change the Candy corn and Easter Eggs to do the same effects.
If they do I could care less people would all just run A/E for Speed Clears or hopefully just go back to Oldschool and run a Real terra with Obi flesh and make the run a bit more of a challenge.
~Zidane~
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Looks like it was just a rumor:
Quote:
http://wiki.guildwars.com/wiki/User_...Journal#Update
The assumption that a change to Essence of Celerity is meant to nerf UW runs is wholly incorrect. That was not the goal behind this change. To put it simply, the item was straight overpowered and there is no way you can argue that it wasn't. Giving it a 5% reduction across the board is hardly a heavy enough nerf to be claiming that it will ruin all your fun. I'm not trying to nerf it into oblivion, just tweak the numbers to make it a little more balanced in relation to the other consumables. You have to admit, 5% is fairly minor in the grand scheme of things. This change was meant to go into next week's build so on its own, it's just kind of hanging out in the wind, shivering and sad without all it's little friends to keep it company. Does "friends" mean nerfs to all consumables? No. Stop making so many assumptions, geez. I'm just being facetious. - Image:User Linsey Murdock sig.jpgLinsey talk 21:05, 7 November 2008 (UTC)
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