May 27, 2009, 09:53 AM // 09:53
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#21
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by Cebe
This. A Quetzel copying "Save Yourselves!" or "There's Nothing to Fear!" is quite irritating if you're trying to pump out the damage.
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I was under the impression they could not copy PvE only skills. Hmm... I'll have to test that myself at some point.
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May 27, 2009, 02:16 PM // 14:16
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#22
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Xenomortis
I was under the impression they could not copy PvE only skills. Hmm... I'll have to test that myself at some point.
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Unless there has been an update since I last fought them (which was a while back, so is quite plausible), then they certainly used to. I'm sure I've seen them shouting "Save Yourselves!" before, and thinking to myself... "I really should have known better..."
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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May 27, 2009, 02:24 PM // 14:24
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#23
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Forge Runner
Join Date: Feb 2007
Location: Spain
Guild: LHV
Profession: R/N
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Mark is much more useful than Invocation hands down. Dont trust to see the damage a skill lists unless its armor ignoring , even more at PvE .
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May 27, 2009, 04:15 PM // 16:15
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#24
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Wilds Pathfinder
Join Date: Jul 2006
Profession: W/Mo
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Use Mind bender (asuran skill) it cuts cast time by 50% and you move (at asuran 6) 28% faster. Case in point, was in the fissure last night with a buddy. we took heroes. We had it down, I'd trigger ray of j, on my talhkora, firestorm on vekk, and I'd hit ele atune, fire atune (these combined return 80% of the energy used), mind bender and move forward, and hit meteor, firestorm and breath of fire. My bud would hit ray of j (he is a smiting monk), and firestorm on his Zhed. The mobs never had a chance. They just poofed. If any survived, I hit them with RI. Then rinse and repeat. We called it nuke and pave. We cleared 75% of the areas, until we got too dang tired. LOL it's hell to get old..
See it's like this, Fire magic was uber. WAS. Now seems most mobs are either immune to burning, and their armor negates some or all elemental damage... Sux, but oh well. If I hit an area and our group can't deal with the mobs, we get the wrecking crew. 2 monks, 4 ele's, and 2 mm's. They'll be used alot this weekend vanq'ing our favorite areas. The type of mob determines what characters we bring. I LOVE fighting rangers that use barrage. Out comes my SS necro and I laugh as they tear themselves apart firing after SS/RH
Last edited by Enchanted Warrior; May 27, 2009 at 07:09 PM // 19:09..
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May 27, 2009, 09:38 PM // 21:38
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#25
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Banned
Join Date: Feb 2008
Location: India
Guild: Hey Mallyx [icU]
Profession: A/
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Rodgort's Invocation + Auspicious Incantation = Full Energy Bar. GoLE + Ausp. Inc means I can actually skip bringing Attune for juicy stuff like Great Dwarf Weapon, Mindbender etc instead! o.o For pure damage, its a shitty skill though.
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