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Old May 27, 2009, 09:53 AM // 09:53   #21
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Quote:
Originally Posted by Cebe View Post
This. A Quetzel copying "Save Yourselves!" or "There's Nothing to Fear!" is quite irritating if you're trying to pump out the damage.
I was under the impression they could not copy PvE only skills. Hmm... I'll have to test that myself at some point.
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Old May 27, 2009, 02:16 PM // 14:16   #22
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Quote:
Originally Posted by Xenomortis View Post
I was under the impression they could not copy PvE only skills. Hmm... I'll have to test that myself at some point.
Unless there has been an update since I last fought them (which was a while back, so is quite plausible), then they certainly used to. I'm sure I've seen them shouting "Save Yourselves!" before, and thinking to myself... "I really should have known better..."
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Old May 27, 2009, 02:24 PM // 14:24   #23
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Mark is much more useful than Invocation hands down. Dont trust to see the damage a skill lists unless its armor ignoring , even more at PvE .
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Old May 27, 2009, 04:15 PM // 16:15   #24
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Use Mind bender (asuran skill) it cuts cast time by 50% and you move (at asuran 6) 28% faster. Case in point, was in the fissure last night with a buddy. we took heroes. We had it down, I'd trigger ray of j, on my talhkora, firestorm on vekk, and I'd hit ele atune, fire atune (these combined return 80% of the energy used), mind bender and move forward, and hit meteor, firestorm and breath of fire. My bud would hit ray of j (he is a smiting monk), and firestorm on his Zhed. The mobs never had a chance. They just poofed. If any survived, I hit them with RI. Then rinse and repeat. We called it nuke and pave. We cleared 75% of the areas, until we got too dang tired. LOL it's hell to get old..

See it's like this, Fire magic was uber. WAS. Now seems most mobs are either immune to burning, and their armor negates some or all elemental damage... Sux, but oh well. If I hit an area and our group can't deal with the mobs, we get the wrecking crew. 2 monks, 4 ele's, and 2 mm's. They'll be used alot this weekend vanq'ing our favorite areas. The type of mob determines what characters we bring. I LOVE fighting rangers that use barrage. Out comes my SS necro and I laugh as they tear themselves apart firing after SS/RH

Last edited by Enchanted Warrior; May 27, 2009 at 07:09 PM // 19:09..
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Old May 27, 2009, 09:38 PM // 21:38   #25
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Rodgort's Invocation + Auspicious Incantation = Full Energy Bar. GoLE + Ausp. Inc means I can actually skip bringing Attune for juicy stuff like Great Dwarf Weapon, Mindbender etc instead! o.o For pure damage, its a shitty skill though.
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