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Old Mar 01, 2011, 08:46 AM // 08:46   #1
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Default Stone Striker + Intensity + Sniper Support

i do not know if it has been suggested or proven yet, but i'd like to point out that this combination does work and results in an explosion of of high hitting damage if that 10%(25% on charr) chance does come to fruition.

i was farming for venerable mantid pincers and alloted all of the bugs in one spot. after about a dozen shots of Sniper support i had one -862 accompanied nearly 19 -431s.

in summation: kick ass combination, but lacks practical application unless its convinient to kill all in one shot such as the mantid farming because they love to heal and love to run around.
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Old Mar 01, 2011, 12:00 PM // 12:00   #2
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A guildie has tested it and doesn't work, I'm afraid
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Old Mar 01, 2011, 03:37 PM // 15:37   #3
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Actually tested this this morning and to my surprise it does work. It's really odd that Stone Striker works yet Greater Confrag doesn't. Still kinda of bummer that it changes it to elemental dmg, thus only hitting 45/22 on al 100 foes when headshot doesn't hit.
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Last edited by Essence Snow; Mar 01, 2011 at 03:46 PM // 15:46..
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Old Mar 01, 2011, 04:08 PM // 16:08   #4
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Quote:
Originally Posted by Essence Snow View Post
Actually tested this this morning and to my surprise it does work. It's really odd that Stone Striker works yet Greater Confrag doesn't. Still kinda of bummer that it changes it to elemental dmg, thus only hitting 45/22 on al 100 foes when headshot doesn't hit.
this sort of makes sense based on the skill description for Greater Conflagration.

Greater Conflagration
Elite Nature Ritual. Create a level 1...8...10 spirit. For non-spirit creatures within its range, all physical damage is fire damage instead. This spirit dies after 30...126...150 seconds.

the key phrase is "for non spirit creatures"... ebon sniper support is not a 'creature', it's a spell, so therefore unaffected by GC. However someone else tested GC + EVAS and it didn't work, although it should. The ebon assassin is a summoned creature doing physical damage.

Stone Striker
Enchantment Spell. For 5...25...30 seconds, whenever you take or deal elemental or physical damage, that damage is converted to earth damage.

I think Stone Striker works because EVSS is a spell and you are dealing the damage directly.


in any case, nice catch guys. if you had 4 guys with this combo you'd have approximately 100% chance of getting the maximum damage vs. charr and 40% vs. other foes. You could instakill entire mobs if they were balled up properly, especially if you had some additional mass damage to throw at them (LB gaze, rodgorts, esurge, etc)
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Old Mar 01, 2011, 06:58 PM // 18:58   #5
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I was bored, so:

http://www.gwpvx.com/Special:PvXDeco...ame=&Go=Submit

Expertise: 7+1+1
Wilderness Survival: 4
Earth Magic: 10
Fire Magic: 12

Stone Striker
Intensity [PvE]
Ebon Vanguard Sniper Support [PvE]
Oath Shot [E]
Rodgort's Invocation
Serpent's Quickness
Air of Superiority [PvE]
Fire Attunement

Have a recurve bow for oath shot (smallest arc = lowest chance to dodge), otherwise standard +energy HSR 20% staff.

The 2 fire spells can be substituted for any good AoE damaging skills.

Maintain Serpent's Quickness and Air of Superiority, use Stone Striker --> Intensity --> EVSS --> Oath Shot --> Stone Striker --> Intensity --> EVSS. Oath Shot will recharge Serpent's Quickness as well, allowing it to be maintained.
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Old Mar 01, 2011, 07:35 PM // 19:35   #6
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So it's like playing Russian roulette.

Russian Roulette: Elementalist edition...

Quote:
Originally Posted by Essence Snow View Post
Actually tested this this morning and to my surprise it does work. It's really odd that Stone Striker works yet Greater Confrag doesn't. Still kinda of bummer that it changes it to elemental dmg, thus only hitting 45/22 on al 100 foes when headshot doesn't hit.
doesn't make a difference. Armor-respecting piercing damage isn't much better than earth damage, other than triggering mark of pain/barbs once every 10-15 seconds (lol). I think Rt/E or E/Rt with Weapon of quickening would be more useful than Serpent's quickness. Me/E @10+ fast cast with Mantra of Recovery also.

Glyph of swiftness could work too but then you can't glyph of lesser energy.

Me/E
10+1 FC
10+ earth ; 8+ with 20% enchant mod (pump Inspiration to 12)
11+1 Inspiration
Stone Striker
Intensity [PvE]
Ebon Vanguard Sniper Support [PvE]
Glyph of Lesser Energy
Mantra of Recovery [Elite] (Me/E only)
Power drain
Waste not, want not/Mantra of Earth
Ebon Battle Standard of Wisdom/Res/etc.

Equip: +10 vs earth shield & spear of warding "don't think twice", staff "don't think twice"

E/Rt
11+1+1 Energy storage
8+1 earth
11 Communing
Weapon of Quickening {elite}
Stone Striker
Intensity [PvE]
Ebon Vanguard Sniper Support [PvE]
Glyph of Lesser Energy
Aura of Restoration (-1 energy on spells)
Energy blast/Eruption/Churning Earth/Magnetic surge (lame most of the time)
Ebon Battle Standard of Wisdom [PVE]

Equip: +10vs earth -2 enchanted shield & Spear of warding "don't think twice" ; staff "don't think twice"

without AP I don't think you could pull off Ebon Battle Standard of Wisdom reliably.

Last edited by LifeInfusion; Mar 01, 2011 at 07:55 PM // 19:55..
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Old Mar 01, 2011, 07:46 PM // 19:46   #7
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Weapon of Quickening, MoR, and Glyph of Swiftness only work on spells. Intensity is a skill.

Though, I guess it doesnt matter since 33% reduction on EVSS is still only ~10 seconds, matching natural recharge of Intensity.
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Old Mar 01, 2011, 07:59 PM // 19:59   #8
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Quote:
Originally Posted by Giro View Post
Weapon of Quickening, MoR, and Glyph of Swiftness only work on spells. Intensity is a skill.

Though, I guess it doesnt matter since 33% reduction on EVSS is still only ~10 seconds, matching natural recharge of Intensity.
Yeh it's to make EVSS recharge faster so you can proc Intensity. With SQ you're still limited by recharge on EVSS anyway. Intensity works best with Lightning orb anyway, not rodgort's invocation.
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Old Mar 01, 2011, 08:21 PM // 20:21   #9
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If this works, why aren't people posting the obvious AP builds? You're going to need a team-wide gimmick build to make it work anyway.
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Old Mar 01, 2011, 08:35 PM // 20:35   #10
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Quote:
Originally Posted by HigherMinion View Post
A guildie has tested it and doesn't work, I'm afraid
bullshit....that's the first thing i did when i read Intesity update....it works perfectly....200+ AoE dmg...i was actually farming with my terra ele...
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Old Mar 01, 2011, 08:50 PM // 20:50   #11
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You have to applaud the ingenuity of the people creating these builds, but in RL gameplay they will probably never be used
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Old Mar 01, 2011, 08:51 PM // 20:51   #12
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Quote:
Originally Posted by Tender Care View Post
bullshit....that's the first thing i did when i read Intesity update....it works perfectly....200+ AoE dmg...i was actually farming with my terra ele...
Oh, my guildie apparently didn't use Stone Striker; not sure what he used for conversion to elemental.
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Old Mar 01, 2011, 08:51 PM // 20:51   #13
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Interesting, must have to do with the order in which effects are applied. Stone Striker must come before intensity is checked, Greater Conflagration afterwards.

10% means mostly useless though for AoE damage. 8x castings still has a 43% chance of having 0 activations of the extra damage, and keep in mind that with average HM armor that damage will go down to 500 base with 250 AoE. I COULD see a team of AP/EVSS/EVAS working, but its relying more on EVAS for the assured damage and EVSS is just a nice random spike. One cool thing about EVAS though is that enemies ball up like mad around the summons for you (which is even better if you have <lvl 20 on them, oddly making a lower rank potentially more useful).

Would be absolute killer for charr groups though.

Last edited by Kunder; Mar 01, 2011 at 08:55 PM // 20:55..
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Old Mar 09, 2011, 06:14 PM // 18:14   #14
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Quote:
Originally Posted by Giro View Post
I was bored, so:

http://www.gwpvx.com/Special:PvXDeco...ame=&Go=Submit

Expertise: 7+1+1
Wilderness Survival: 4
Earth Magic: 10
Fire Magic: 12

Stone Striker
Intensity [PvE]
Ebon Vanguard Sniper Support [PvE]
Oath Shot [E]
Rodgort's Invocation
Serpent's Quickness
Air of Superiority [PvE]
Fire Attunement

Have a recurve bow for oath shot (smallest arc = lowest chance to dodge), otherwise standard +energy HSR 20% staff.

The 2 fire spells can be substituted for any good AoE damaging skills.

Maintain Serpent's Quickness and Air of Superiority, use Stone Striker --> Intensity --> EVSS --> Oath Shot --> Stone Striker --> Intensity --> EVSS. Oath Shot will recharge Serpent's Quickness as well, allowing it to be maintained.
This might be a build where the new Asuran Scan's feature of miss prevention would have synergy with Oath Shot.
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Old Mar 10, 2011, 04:50 AM // 04:50   #15
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this could have some potential, lol.
this screenshot is of DoA hardmode and my ele has max sunspear, ebon vanguard and lightbringer. Kinda nice to see -613s all across the screen.
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File Type: jpg intensity_doa_hardmode.jpg (236.8 KB, 301 views)
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Old Mar 10, 2011, 02:14 PM // 14:14   #16
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613 damage? ... damn, I just realized that intensity must get the bonus from lightbringer twice.

ie, normally:
1x single target damage * .5 = .5x AoE damage
in DoA:
1.4x single target damage * .5 * 1.4 = .98x AoE damage
for an increase of almost 100% over the normal AoE damage.

EVSS is still worthless because of its unreliability, though. Consistent spikes have a chance of being useful.
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