Oct 28, 2007, 02:33 PM // 14:33
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#1
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Academy Page
Join Date: Sep 2007
Guild: First Defense [FD]
Profession: Me/
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Need good PVE nuker build for elementalist/* hero!
I need a good fire nuker build for PVE for my hero elementalists. But I'm new to elementalists. Could anyone give me a good build please. It would help me alot in GWEN and the other campaigns.
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Oct 28, 2007, 03:28 PM // 15:28
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#2
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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Oct 28, 2007, 03:36 PM // 15:36
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#3
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Searing Flames really sucks, you know...
[skill]Fire Attunement[/skill][skill]Mind Blast[/skill][skill]Rodgort's Invocation[/skill][skill]Fireball[/skill][skill]Liquid Flame[/skill][skill]Ward Against Melee[/skill][skill]Vital Boon[/skill]
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Oct 28, 2007, 05:08 PM // 17:08
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#4
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Academy Page
Join Date: Sep 2007
Guild: First Defense [FD]
Profession: Me/
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What about Savannah Heat?
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Oct 28, 2007, 05:26 PM // 17:26
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#5
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Forge Runner
Join Date: Aug 2006
Profession: R/
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I'd rather not trust heroes with any sort of DoT spells; they have a tendency to cast them on moving targets, and by the time they finish casting the target has already cleared the area, resulting in the spell being wasted...
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Oct 28, 2007, 07:48 PM // 19:48
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#6
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Jungle Guide
Join Date: Apr 2006
Profession: W/R
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if you using 2 or more go with the searing flames build if only one ele take either mind blast or savanah heat. they dont use them as well as a good human nuker but they are pretty good. if you put savanah heat try to put a nice snare on your own bar to help out the heros.
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Oct 29, 2007, 01:17 AM // 01:17
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#7
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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I used to use 2 ele heroes with this setup:
[card]Savannah Heat[/card][card]Teinai's Heat[/card][card]Searing Heat[/card][card]Meteor Shower[/card][card]Rodgort's Invocation[/card][card]Glyph Of Lesser Energy[/card][card]Fire Attunement[/card][card]Resurrection Signet[/card]
It worked pretty well with tearing through the larger mobs of Nightfall and Factions.
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Oct 29, 2007, 01:18 AM // 01:18
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#8
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by rick1027
if you using 2 or more go with the searing flames build if only one ele take either mind blast or savanah heat. they dont use them as well as a good human nuker but they are pretty good. if you put savanah heat try to put a nice snare on your own bar to help out the heros.
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Maybe when we get 7 heroes I'll take two nukers but right now I have better things to do with those slots than stick a bunch of crappy SF eles into them.
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Oct 29, 2007, 04:06 AM // 04:06
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#9
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Jungle Guide
Join Date: Apr 2006
Profession: W/R
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Quote:
Originally Posted by Marverick
Maybe when we get 7 heroes I'll take two nukers but right now I have better things to do with those slots than stick a bunch of crappy SF eles into them.
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well seeing i dont like monk heros and prefer monk henchies to them in some areas i use 2 or 3 fire eles and use sf but i have a mind blast when i use only one depends on the situation I'd say and preferences
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Oct 29, 2007, 05:48 AM // 05:48
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#10
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Lion's Arch Merchant
Join Date: Jul 2007
Location: GMT+8
Guild: The Elite Guard of Tyria (TEGO)
Profession: Mo/
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i dont know why people say SF sucks. u just need to know some energy management. on zhed/sousuke i use these :
[skill]Resurrection Signet[/skill][skill]Channeling[/skill][skill]Energy Tap[/skill][skill]Power Drain[/skill][skill]Aura of Restoration[/skill][skill]Fire Attunement[/skill][skill]Searing Flames[/skill][skill]Glowing Gaze[/skill]
i hope this help...
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Oct 29, 2007, 07:02 AM // 07:02
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#11
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by azizul1975
i dont know why people say SF sucks. u just need to know some energy management. on zhed/sousuke i use these :
[skill]Resurrection Signet[/skill][skill]Channeling[/skill][skill]Energy Tap[/skill][skill]Power Drain[/skill][skill]Aura of Restoration[/skill][skill]Fire Attunement[/skill][skill]Searing Flames[/skill][skill]Glowing Gaze[/skill]
i hope this help...
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ewww, that bar is really baed, you can throw away energy tap and channeling easily for GoLe cearing up a slot for utility. your bar is overdoing it on the e-management imho.
Bring fast spell recharge geal so gaze rexharges quicker and you're pretty much made.
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Oct 29, 2007, 08:36 AM // 08:36
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#12
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Lion's Arch Merchant
Join Date: Jul 2007
Location: GMT+8
Guild: The Elite Guard of Tyria (TEGO)
Profession: Mo/
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emmm... that build may not be perfect, but it works well with my heroes. yeah i agree, [skill]Energy Tap[/skill] could be replaced with [skill]Glyph of Lesser Energy[/skill], though sometimes i put [skill]Glyph of Elemental Power[/skill] instead for more boom...
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Oct 31, 2007, 01:00 AM // 01:00
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#13
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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Quote:
Originally Posted by bungusmaximus
ewww, that bar is really baed, you can throw away energy tap and channeling easily for GoLe cearing up a slot for utility. your bar is overdoing it on the e-management imho.
Bring fast spell recharge geal so gaze rexharges quicker and you're pretty much made.
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Care to read the spells properly?
I play a SF ele and that looks like an interesting bar. High energy management and high health management as well with energy steals, lol. I will need to try it out on my heroes.
Rodgart's invocation = useful, but expensive (can be dropped if you are human ele). Bring your Ruby Djinn who will immolate (set on fire for few seconds) your target so that your SF spikes that enemy and all nearby ones for full damage! The djinn lasts close to 1 min, costs 10e and is a very good deal! and it looks cool too, and tanks for you aginst enemy warrior, and even attacks anyone attacking you without even been told to do so.
My personal advice is unless you are playing in a constricted environment, do not give heroes any AOE skills (Searing heat, tenai's heat, etc etc) as they misuse it. However, in Factions, AOE skills rule all the way up to Maatu's keep.
Sometimes, it is useful to give heroes Meteor Shower - it can be a deal breaker. Have a rit hero or N/Rt with wanderlust elite, and enjoy the long-lasting knockdown on the enemies. In HM, this is extremely fun to watch.
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Oct 31, 2007, 01:21 AM // 01:21
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#14
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Emo Goth Italics
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Quote:
Originally Posted by azizul1975
i dont know why people say SF sucks. u just need to know some energy management. on zhed/sousuke i use these :
[skill]Resurrection Signet[/skill][skill]Channeling[/skill][skill]Energy Tap[/skill][skill]Power Drain[/skill][skill]Aura of Restoration[/skill][skill]Fire Attunement[/skill][skill]Searing Flames[/skill][skill]Glowing Gaze[/skill]
i hope this help...
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dude...more than half of that bar IS energy management.
solo SF sucks.fire magic sucks versus destroyers period.
and besides,mark of rodgort+SF ftw.
but rodgorts spammers>all
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Oct 31, 2007, 01:54 AM // 01:54
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#15
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Lion's Arch Merchant
Join Date: Jul 2007
Location: GMT+8
Guild: The Elite Guard of Tyria (TEGO)
Profession: Mo/
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Quote:
Originally Posted by tyla salanari
dude...more than half of that bar IS energy management.
solo SF sucks.fire magic sucks versus destroyers period.
and besides,mark of rodgort+SF ftw.
but rodgorts spammers>all
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you're right, more than half skills are energy/health management ; u dont need other fire skills, SF+ GG spamming at fire attribute 14 is enough for a hero to fry mobs in seconds. try it first on your heroes....
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Oct 31, 2007, 07:07 AM // 07:07
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#16
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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[skill]Searing Flames[/skill][skill]Glowing Gaze[/skill][skill]Mark of Rodgort[/skill][skill]Glyph of Lesser Energy[/skill][skill]Ward Against Melee[/skill][skill]Fire Attunement[/skill][skill]Aura of Restoration[/skill][skill]Resurrection Signet[/skill]
14 fire
9 earth
rest in e-storage
Kills stuff, has decent e-management and brings something to the team as a whole. This has been on my heroes for 3 campaigns and I love it.
Last edited by bungusmaximus; Oct 31, 2007 at 07:11 AM // 07:11..
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Nov 03, 2007, 06:21 PM // 18:21
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#17
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Quote:
Originally Posted by azizul1975
i dont know why people say SF sucks
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Ok how about this.
It doesn't suck but there's just better things to do than SF.
Therefore it sucks.
=)
It used to be okay before [skill]Mark of Rodgort[/skill] got screwed up, but now it's just dead useless.
[skill]Mind Blast[/skill][skill]Rodgort's Invocation[/skill] with dual 20/20 will put out around the same damage as SF, and you don't need to devote the rest of your bar to e-management to support SF, you can actually bring some more useful support like Wards.
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Nov 04, 2007, 01:19 AM // 01:19
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#18
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Wilds Pathfinder
Join Date: Aug 2006
Location: Melbourne
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Quote:
Originally Posted by Marverick
Searing Flames really sucks, you know...
[skill]Fire Attunement[/skill][skill]Mind Blast[/skill][skill]Rodgort's Invocation[/skill][skill]Fireball[/skill][skill]Liquid Flame[/skill][skill]Ward Against Melee[/skill][skill]Vital Boon[/skill]
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It's not that searing flames sucks, damage wise it easily out performs mind blast, however to get it working at it's peak you need to have half your team running the bar and this really limits your flexibility in terms of utility choice.
Rather than just having a damage brawl, running Mind Blast bars allow you to power out big direct's like Rodgort's Invocation while still powerng defensive skills such as wards or PvE skills (Obviosuly not for heroes)
IF your planning on running with more than 2 elementalist heroes (And you yourself are an elementalist) then run Searing Flames. I would reccommend a mix of classes however.
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Nov 04, 2007, 04:52 AM // 04:52
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#19
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Jungle Guide
Join Date: Jan 2007
Location: Guild Hall
Profession: A/
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[skill]Mind Burn[/skill][skill]Searing Flames[/skill][skill]Savannah Heat[/skill][skill]Mind Blast[/skill][skill]Star Burst[/skill][skill]Double Dragon[/skill][skill]Fire Attunement[/skill][skill]Unyielding Aura[/skill]
That is pretty much a win bar.
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Mar 23, 2012, 03:06 PM // 15:06
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#20
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Pre-Searing Cadet
Join Date: Mar 2011
Profession: N/E
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Quote:
Originally Posted by Steboy93
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Really High damage output. N to help ... an air ele cn be used with lighting orb to cut down enemy armor.
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Quote:
Originally Posted by Marverick
Ok how about this.
It doesn't suck but there's just better things to do than SF.
Therefore it sucks.
=)
It used to be okay before [skill]Mark of Rodgort[/skill] got screwed up, but now it's just dead useless.
[skill]Mind Blast[/skill][skill]Rodgort's Invocation[/skill] with dual 20/20 will put out around the same damage as SF, and you don't need to devote the rest of your bar to e-management to support SF, you can actually bring some more useful support like Wards.
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SF is da best fire magic skill ever ... u just need sm energy management and an air ele with lightning orb to cut down enemy armor.
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