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Old Nov 05, 2006, 11:26 PM // 23:26   #1
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Default Secondary Profession for Dervish

Can anyone point out which class is ideal for being the secondary of a dervish?
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Old Nov 05, 2006, 11:31 PM // 23:31   #2
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Here are a few threads I've dug up:

Last edited by Legolas Ravenwood; Nov 05, 2006 at 11:46 PM // 23:46.. Reason: Thread was moved so changed to useful links.
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Old Nov 08, 2006, 03:26 PM // 15:26   #3
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Like Assassin before it, the Dervish does not really need a secondary profession as it has versatile self-healing enchantments and powerful attacks. Probably the one I would recommend is Monk. In the early stages of the game, there is little to no use for any monk skills, plus having additional attribute to spend points on weakens Derv core skills.

However later in the game, "No Attribute" skills such as Purge Conditions, Purge Signet, Remove Hex and Resurrect (to replace the Res signet) would be of much more benefit and don't use any precious attribute points.
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Old Nov 08, 2006, 04:55 PM // 16:55   #4
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Quote:
Originally Posted by Cilvaa
Like Assassin before it, the Dervish does not really need a secondary profession as it has versatile self-healing enchantments and powerful attacks. Probably the one I would recommend is Monk. In the early stages of the game, there is little to no use for any monk skills, plus having additional attribute to spend points on weakens Derv core skills.

However later in the game, "No Attribute" skills such as Purge Conditions, Purge Signet, Remove Hex and Resurrect (to replace the Res signet) would be of much more benefit and don't use any precious attribute points.
Personally, I find that mending touch, is a great skill even at 0 attribute. /W amd /R are also usefull for wild blow and apply poison. I run melona with /mez for powerdrain and leech sig.

The dervish primary also has potential as an orders D/N. The dervish heal party is conditional, but cheap.
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Old Nov 08, 2006, 10:35 PM // 22:35   #5
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I use Rt weapon spells to make use of the dervish scythe AoE. Wailing weapon and weapon of fury are two good examples.
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Old Nov 08, 2006, 11:22 PM // 23:22   #6
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I myself chose a Mesmer (partly because, at the time, I had a +13% Damage while Enemy is hexed ) I find that taking Conjure Phantasm is great for readying to use Chilling Victory (as the enemy must have lower health than you) and there's plenty of hex/enchantment removal for Mesmers too.
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Old Nov 08, 2006, 11:31 PM // 23:31   #7
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You might want to go with /E, that way you can do extra AoE damage, the purpose of the dervish, and use conjure spells for added damage with your sythe.
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Old Nov 09, 2006, 01:15 AM // 01:15   #8
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Assassin because:
Grim Reaper = Awesome
Ninja = Awesome
Grim Reaper + Ninja = Uber Awesome

But really, use Malicious Strike for that critical after you use a conditional rendering attack.
Since Dervish runs very well with just Dervish skills, throwing that in wouldn't hinder anything.
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Old Nov 09, 2006, 09:26 PM // 21:26   #9
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I'm currently running D/P with "Go for the eyes!". Maybe it's useless, but at least I'm doing something with the adrenaline the scythe creates.

Might change to D/W for Wild Blow... But it's so easy to fill a skill bar with 7 Dervish skills (and a Sunspear Rebirth Signet )
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Old Nov 10, 2006, 02:22 AM // 02:22   #10
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^ i was going d/w earlier before I went pure D. Spamming watch yourself with AoB on = +60 armor
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Old Nov 10, 2006, 02:41 AM // 02:41   #11
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Quote:
Originally Posted by Evls Pwn
^ i was going d/w earlier before I went pure D. Spamming watch yourself with AoB on = +60 armor
throw in conviction, windwalkers on your chest and pants, and 3 cheap enchants = +95 armor
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Old Nov 10, 2006, 02:53 AM // 02:53   #12
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yup, D makes an excellent pve tank.
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Old Nov 10, 2006, 05:50 AM // 05:50   #13
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D/W. You can charge pretty much any stance in 3 hits, 2 if you use "FOR GREAT JUSTICE!" and "Watch Yourself!" is indespencible (SP?)

D/Mo with CoP= AoE Spike
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