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Old Nov 25, 2006, 01:19 AM // 01:19   #21
Forge Runner
 
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Guild: Radicals Against Tyrants
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Quote:
Originally Posted by eiri yuki
so... is this build able to solo monsters?
No but I was able to stay up when everyone but a Der, ele and Monk were down while LvL 28 monsters jumped on us.
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Old Nov 25, 2006, 08:42 PM // 20:42   #22
Ascalonian Squire
 
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I just found out that almost skills you mentioned here...I have to go to the main land... :sign: Is there the best skill set though out Island b4 the main land? I'm lvl 8...D/Mo. AL lvl 40(from top to shoes) . Thx for your help.
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Old Nov 26, 2006, 12:19 AM // 00:19   #23
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I haven't had a "island version" of this build yet HOWEVER if you unlock skills using Balthazar Faction you can buy them anywhere.

I would suggest you do this with Conviction because I just found out you can't get it without unlocking it until Gates of Torment >.<

P.S I'll post a version with just Island Skills later.
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Old Nov 26, 2006, 05:01 AM // 05:01   #24
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Quote:
Originally Posted by Guardian of the Light
No but I was able to stay up when everyone but a Der, ele and Monk were down while LvL 28 monsters jumped on us.
You know, that can be in part becaus AI priorities like this (I'm not 100% sure about #4 &#5):

1. First in aggro range, not moving
2. Whatever it currently attacks, not moving
3. Least armor
4. Least health regen
5. Least max health(or current health,,, not sure)
6. moving targets
7.targets outside aggro range

So the fact that u survived does not mean much. I think Dervs will survive more than others because they are less priority targets often. Especially in bad groups.
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Old Nov 26, 2006, 05:11 AM // 05:11   #25
Ascalonian Squire
 
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Quote:
Originally Posted by Guardian of the Light
I haven't had a "island version" of this build yet HOWEVER if you unlock skills using Balthazar Faction you can buy them anywhere.

I would suggest you do this with Conviction because I just found out you can't get it without unlocking it until Gates of Torment >.<

P.S I'll post a version with just Island Skills later.
That's why....humm I haven't finish the balthazar faction yet...I heard many many of NF so bought it and playing it.

BTW how far the gates of torment from Island?
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Old Nov 26, 2006, 02:16 PM // 14:16   #26
Ascalonian Squire
 
Join Date: Apr 2005
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hey your build seems like its gonna work really nice, im gonna give it a try.
just wondering.. what do u have as your attributes. and what runes do u use??
also, what armor? im guessing u use windwalker

[EDIT] i just noticed that blessed isignia gives +10 armor while under the effects of an enchantment.. wouldnt that be better to use than windwalker? since with this build you will always be under at least 1 enchant. just a thought. because there will be short times where u wont have vital boon on so u will only get +5 armor with windwalker but with blessed u will have +10 always because of faithful intervention

thx

awesome build!

Last edited by sk8er3577; Nov 26, 2006 at 03:17 PM // 15:17..
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Old Nov 26, 2006, 09:40 PM // 21:40   #27
Ascalonian Squire
 
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^_^

any comments?
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Old Nov 27, 2006, 10:53 PM // 22:53   #28
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Quote:
Originally Posted by sk8er3577
hey your build seems like its gonna work really nice, im gonna give it a try.
just wondering.. what do u have as your attributes. and what runes do u use??
also, what armor? im guessing u use windwalker

[EDIT] i just noticed that blessed isignia gives +10 armor while under the effects of an enchantment.. wouldnt that be better to use than windwalker? since with this build you will always be under at least 1 enchant. just a thought. because there will be short times where u wont have vital boon on so u will only get +5 armor with windwalker but with blessed u will have +10 always because of faithful intervention

thx

awesome build!
The Attuibute set up is

12+1+1 in Scythe Mastery
10+1 Mysticism
8+1 in Earth Prayers

All minors

The isigma is up to you. I personally use SEntry's Armor (+10 while in stance) because I might run into enchantment removal. But Windwalker and Blessed are good too.
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