Sep 30, 2006, 04:21 PM // 16:21
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#1
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Guardian's Conviction Dervish Tank
This build's main job is to make up for the dervish's low armor with enchantments and stances.
D/Mo
Chilling Victory
Eremite's Attack
Avatar of Balthazar {E}
Faithful Intervention
Vital Boon
Conviction
Signet of Piety
Rebirth
12+1+1 in Scythe Mastery
10+1 Mysticism
8+1 in Earth Prayers
EDIT: latest version
Chilling Victory
Eremite's Attack
Avatar of Bal {E}
Faithful Intervention
Vital Boon
Conviction
Sig of Pious Light
Sunspear Rebirth Sig
Last edited by Guardian of the Light; Nov 04, 2006 at 12:29 AM // 00:29..
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Sep 30, 2006, 10:54 PM // 22:54
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#2
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Jungle Guide
Join Date: Mar 2006
Guild: Lost Haven
Profession: A/Mo
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looks pretty good, although once bathazaar goes down you'll be taking a ton more damage
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Oct 05, 2006, 01:03 AM // 01:03
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#3
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Krytan Explorer
Join Date: Aug 2005
Location: Fort Aspenwood
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Eh, even when it does go down he will have 94 al against all sources. Although I would suggest a spammable enchant for Sig of Piety and Conviction.
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Oct 05, 2006, 01:27 AM // 01:27
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#4
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Ok I should explain something.
Cast Faithful invention and keep it (according to guildwiki this should never end unless your health drops below 50%) http://gw.gamewikis.org/wiki/Faithful_Intervention
Vital boon will give you a 158 heal when you remove it which is why I added it to conbine with sig of piety or any enchantment remover.
I've changed the build skills a little
Mystic Sweep or Eremite's Attack
Pious Assault
Avatar of Bal {E}
Aura of Thorns (or any enchantment of your liking)
Faithful Intervention
Vital Boon
Conviction
Rebirth
Before anything happens cast Faithful intervention.
When running into mobs cast Aura of Thorns THEN Vital boon.
When you need a heal use Pious Assault to remove Vital boon if you accedently remove an enchantment that was applied after you cast vital boon use it again since it instantly recharges. Recast Vital boon after you remove it.
Last edited by Guardian of the Light; Oct 05, 2006 at 01:42 AM // 01:42..
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Oct 05, 2006, 02:21 AM // 02:21
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#5
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Krytan Explorer
Join Date: Jul 2006
Guild: Cookie Cutter [FTW]
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vital boon gives 200 heal at rank 15 add that to the 120 of signant of piety you've got a 320 heal every 8 seconds. pretty decent if you ask me.
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Oct 06, 2006, 12:59 AM // 00:59
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#6
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Krytan Explorer
Join Date: Aug 2005
Location: Fort Aspenwood
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Quote:
Originally Posted by Guardian of the Light
Ok I should explain something.
Cast Faithful invention and keep it (according to guildwiki this should never end unless your health drops below 50%) http://gw.gamewikis.org/wiki/Faithful_Intervention
Vital boon will give you a 158 heal when you remove it which is why I added it to conbine with sig of piety or any enchantment remover.
I've changed the build skills a little
Mystic Sweep or Eremite's Attack
Pious Assault
Avatar of Bal {E}
Aura of Thorns (or any enchantment of your liking)
Faithful Intervention
Vital Boon
Conviction
Rebirth
Before anything happens cast Faithful intervention.
When running into mobs cast Aura of Thorns THEN Vital boon.
When you need a heal use Pious Assault to remove Vital boon if you accedently remove an enchantment that was applied after you cast vital boon use it again since it instantly recharges. Recast Vital boon after you remove it.
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Oh, what I meant was an enchant that can quickly be recasted, seeing as you are a d/mo, guardian, its purpose though is to be enchant fodder.
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Oct 06, 2006, 01:22 AM // 01:22
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#7
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Quote:
Originally Posted by Lord Oranos
Oh, what I meant was an enchant that can quickly be recasted, seeing as you are a d/mo, guardian, its purpose though is to be enchant fodder.
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Hmm well the enchantments I have in the build get cast right away before the battle and you only remove them with Sig of Piety when you need them down and then you recast them
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Nov 02, 2006, 05:13 AM // 05:13
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#8
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Ok heres my finished build
Chilling Victory
Eremite's Attack
Avatar of Bal {E}
Faithful Intervention
Vital Boon
Conviction
Sig of Pious Light
Sunspear Rebirth Sig
I've used it thoughout the nightfall campaign and it has been working perfect
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Nov 02, 2006, 09:08 AM // 09:08
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#9
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Academy Page
Join Date: Oct 2006
Location: Hitching a ride on the road to nowhere a.k.a. Yorkshire, England
Guild: Children of Melandru [HOPE]
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Sounds good and I'll have to try it out but first Ive got a couple of questions:
1, Why Sunspear rebirth sig instaed of rebirth (other than it costs no energy)?
2, Where can I obtain skills Conviction and Signet of Pious light?
Thx ScorpiusX
Edit DOH! I,ve already got Signet of Pious Light
Last edited by ScorpiusX; Nov 02, 2006 at 10:43 AM // 10:43..
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Nov 02, 2006, 09:29 AM // 09:29
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#10
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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Mystisism would return an extra point of energy if you had +1 in there. Maybe a major in mystisism? You're certainly not pushed for health
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Nov 02, 2006, 10:45 AM // 10:45
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#11
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Academy Page
Join Date: Oct 2006
Guild: I Like Pancakes [CAKE]
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i unlocked Conviction using Balthazar faction, then you can buy it at any skill npc.
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Nov 02, 2006, 02:58 PM // 14:58
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#12
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Quote:
Originally Posted by ScorpiusX
Sounds good and I'll have to try it out but first Ive got a couple of questions:
1, Why Sunspear rebirth sig instaed of rebirth (other than it costs no energy)?
2, Where can I obtain skills Conviction and Signet of Pious light?
Thx ScorpiusX
Edit DOH! I,ve already got Signet of Pious Light
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1. I just perfer it so I could make my secondary to Paragon to unlock skills. Rebirth is a pretty good tweak.
2. Signet of Pious light is in the first skill trainer and I unlocked conviction with Bal faction and then unlocked it so I'm not sure where you can get conviction.
Quote:
Mystisism would return an extra point of energy if you had +1 in there. Maybe a major in mystisism? You're certainly not pushed for health
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I try to have as much health as possible so no majors or Sups for me.
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Nov 02, 2006, 09:25 PM // 21:25
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#13
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Furnace Stoker
Join Date: Sep 2005
Guild: Thousend Tigers Apund Ur Head [Ttgr]
Profession: A/
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35 health is not going to make any difference in PvE.
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Nov 02, 2006, 11:19 PM // 23:19
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#14
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Ascalonian Squire
Join Date: Jul 2006
Guild: Aphx
Profession: W/Mo
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so... is this build able to solo monsters?
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Nov 03, 2006, 02:26 PM // 14:26
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#15
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Desert Nomad
Join Date: Jun 2005
Guild: Dvd Forums [DVDF]
Profession: E/
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Are you using Aura Thorns for the Bleeding? Otherwise you can use Veil of Thorns + Armor of Sanctity for damage reduction.
Avatar of Balthazar + Conviction + Armor of Sanctity vs. conditioned foes = +40 armor + 28 armor + ~15 damage reduction (vs. conditioned foes).
More often than not, foes have some sort of condition, so AoS would be useful to have. It's good for farming.
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Nov 03, 2006, 10:33 PM // 22:33
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#16
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Academy Page
Join Date: Oct 2006
Location: Hitching a ride on the road to nowhere a.k.a. Yorkshire, England
Guild: Children of Melandru [HOPE]
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Hi guardian,
Hehe took your advice and did some hero battles to get conviction unlocked. I'll be honest I'm not a PvPer, so I went in expecting some butler type guy to turn up with a silver serving tray with my ass on it
Out of the 4/5 hero battles I played I lost all but 1, mostly with scores around 20 - 5/7, the one I did manage to win was 20 - 7. And throughout all this I personally DIDN'T die at all. That was without conviction and using Mystic Sweep instead of Eremites Attack (I found in hero battles you tend not to get more than 1 enemy on you at once, but I had at least 2 enchantments on at all times).
When I did go out in PvE I also didn't die for once so in conclusion I've goto say that your build has for me been a great sucess so far. I,ll have to see how it goes later in the game as I'm still around the command post area at the moment.
Oh yes did I mention some of those who beat me were moaning coz I wouldn't die
Thx a lot Guardian for a great build
ScorpiusX
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Nov 04, 2006, 12:28 AM // 00:28
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#17
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Quote:
Originally Posted by Esprit
Are you using Aura Thorns for the Bleeding? Otherwise you can use Veil of Thorns + Armor of Sanctity for damage reduction.
Avatar of Balthazar + Conviction + Armor of Sanctity vs. conditioned foes = +40 armor + 28 armor + ~15 damage reduction (vs. conditioned foes).
More often than not, foes have some sort of condition, so AoS would be useful to have. It's good for farming.
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Thats a different version of the build and I used it because I wanted an enchantment. The latest build is the third one I posted.
I've been considing a AoS+Viel of Thorns build I might post later.
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Nov 05, 2006, 05:00 AM // 05:00
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#18
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Academy Page
Join Date: Oct 2006
Location: Hitching a ride on the road to nowhere a.k.a. Yorkshire, England
Guild: Children of Melandru [HOPE]
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Hi Guardian,
I also found this build to work well using Avatar of Melandru too, not quite as good but +200 health and imunity to conditions, plus all the benefits from the rest of the build works together pretty well IMO. Only problem is the 25 energy needed for Melandru.
I'm also using Windwalker Insignia on all armour pieces, +5 armour for 1 enchantment +5 for 3 ench +5 for 5 ench works pretty well if you use a monk hero as a protection monk, I've nearly always got 3 enchs on me and I get 5 quite often, combine that with Avatar of Balthazar and Conviction and its really tank time.
ScorpiusX
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Nov 07, 2006, 07:35 AM // 07:35
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#19
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Lion's Arch Merchant
Join Date: Sep 2005
Guild: Nefarius Union
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someone mentioned, "why sunspear res instead of rebirth"
i noticed today as i was doing a mission, that sunspear res actually brings them back to your location. blew my mind. the downside is that you can only use it once on missions
upside is that is is low cast, no energy, and it recharges if you arent in a mission.
I was using this build on a mission i did today, and im happy to say i love this build.
i only died once, which was because i wasnt paying attention to the enchants i had on me.
very good health upkeep on top of my hero monks spectacular reflexes.
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Nov 08, 2006, 05:54 AM // 05:54
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#20
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Forge Runner
Join Date: Sep 2005
Guild: Radicals Against Tyrants
Profession: W/
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Quote:
Originally Posted by ScorpiusX
Hi Guardian,
I also found this build to work well using Avatar of Melandru too, not quite as good but +200 health and imunity to conditions, plus all the benefits from the rest of the build works together pretty well IMO. Only problem is the 25 energy needed for Melandru.
I'm also using Windwalker Insignia on all armour pieces, +5 armour for 1 enchantment +5 for 3 ench +5 for 5 ench works pretty well if you use a monk hero as a protection monk, I've nearly always got 3 enchs on me and I get 5 quite often, combine that with Avatar of Balthazar and Conviction and its really tank time.
ScorpiusX
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Quote:
someone mentioned, "why sunspear res instead of rebirth"
i noticed today as i was doing a mission, that sunspear res actually brings them back to your location. blew my mind. the downside is that you can only use it once on missions
upside is that is is low cast, no energy, and it recharges if you arent in a mission.
I was using this build on a mission i did today, and im happy to say i love this build.
i only died once, which was because i wasnt paying attention to the enchants i had on me.
very good health upkeep on top of my hero monks spectacular reflexes.
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Ty
I have sentry armor (because it's cheaper) but Wind Walker insigna is definately the best for this build.
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