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Old Jan 04, 2007, 07:00 AM // 07:00   #1
Jungle Guide
 
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Default Possible Mino farming dervish build?

POSSIBLE Dervish Farming Build

Assuming your build is mysticism, earth prayers, and scythe mastery. Two of them could be at 11 (10 + minor runes) and 1 at 12 (10 + minor + head attribute)

(Mysticism) Mystic Vigor - For 20 seconds, every time you successfully hit with an attack, you gain 1...6 Health for each Enchantment on you (maximum 25 Health).

(Earth Prayers) Conviction - For 10...30 seconds, you have +24 armor while enchanted, otherwise you have +1...3 Health regeneration.

(Earth Prayers) Veil of Thorns - For 5...17 seconds, whenever you are hit by an attack, your attacker is Crippled 5...13 seconds.

(Earth Prayers) Armor of Sanctity - For 10 seconds, you take 5...17 less damage from foes suffering from a Condition.

(Mysticism) Faithful Intervention - If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30...126 Health

Possible skills to go with it:
(Elite) Vow of strength (damage output)
(Elite) Zealous Vow (energy per hit)
(Elite) Avatar of Balthazar (more armor)

im still working on this obviously.

Since this is a enchant heavy build.... try using a weapon of enchanting.

Question, lets say a mino hits you when you have the veil up. Now he becomes crippled. Now lets say he hits you again. Does the timer for the condition reset and start anew or does it keep counting down.. like lets say there was 10 seconds on it and 5 seconds was already up, would it reset to ten or last just the other 5 seconds?

as for grouping them, if you lead them around just a little bit behind ya, they wont surround you and sit in that nice little fan position that scythes like to hit multiple people in so much =).
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Old Jan 04, 2007, 09:54 AM // 09:54   #2
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epidemic + ebon dust aura would work I guess, then you would not need any armor boost
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Old Jan 05, 2007, 07:01 AM // 07:01   #3
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I looked at both skills and that seems pretty iffy to me.

I was thinking reap impurities could be a possible replacement for mystic vigor. Or it could join the build. I dunno. its damage + twice as much health on the swing as with mystic vigor... though mystic vigor does the +25 (75 with 3 people) for each swing.

I'm still looking things over and I still haven't gotten all the skills yet. Maybe i'll get the one that does extra damage based on how many enchantments are on you.
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