Dec 26, 2006, 01:04 AM // 01:04
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#1
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Ascalonian Squire
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Assassin or Dervish?
Hello everyone! I have Prophecies right now, and I am planning on getting both factions and nightfall very soon. I need some advice on which class to start out in.
I like melee combat a lot, and I'm really interested in both Assassin and Dervish. Both look cool on paper, but if someone here has played both, I'd appreciate any input. I'd like to be able to do good amount of damage, not really a tank, but I would like to be competant enough in combat to do a bunch of my missions with henchmen or heroes.
Whichever one I pick, I am open ended to any secondary except monk...I currently have 4 characters, 2 have monk secondaries and one is a monk, so I'd like to change it up a bit. Thanks for any advice.
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Dec 26, 2006, 01:07 AM // 01:07
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#2
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Both look cool on paper, but both fail in practicality as well. Neither one of them fair particularly well with Henchmen. But Dervish fare better than Assassins...
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Dec 26, 2006, 01:09 AM // 01:09
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#3
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Quote:
Originally Posted by Zinger314
... But Dervish fare better than Assassins...
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That's not true. You see Assassins in guild battles, but almost never Dervish.
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Dec 26, 2006, 01:12 AM // 01:12
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#4
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Quote:
Originally Posted by lightblade
That's not true. You see Assassins in guild battles, but almost never Dervish.
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o_O So why did i see all those D/W with melandru avatar killing people in observer mode?
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Dec 26, 2006, 01:22 AM // 01:22
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#5
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Grotto Attendant
Join Date: Nov 2005
Location: Defected back to America
Profession: Me/E
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Quote:
Originally Posted by Zinger314
Both look cool on paper, but both fail in practicality as well. Neither one of them fair particularly well with Henchmen. But Dervish fare better than Assassins...
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I actually like Dervish. It's something new and different. I do wish they could tank better, though, since enchants are so vulnerable to stripping.
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Dec 26, 2006, 01:24 AM // 01:24
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#6
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Desert Nomad
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Yes, but they get many benifits when the enchants actually are stripped. I mean, I've seen many dervs manually strip their own enchants.
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Dec 26, 2006, 01:29 AM // 01:29
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#7
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Jungle Guide
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Quote:
Originally Posted by lightblade
That's not true. You see Assassins in guild battles, but almost never Dervish.
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I agree with Lyra. Don't you watch Observer mode?
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Dec 26, 2006, 01:30 AM // 01:30
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#8
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Grotto Attendant
Join Date: Nov 2005
Location: Defected back to America
Profession: Me/E
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Quote:
Originally Posted by lacasner
Yes, but they get many benifits when the enchants actually are stripped. I mean, I've seen many dervs manually strip their own enchants.
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I do manually strip my enchant as well with that one Scythe attack, forget the name of it, though
I also tend to run into energy problems with a Dervish, but I guess when I get a Zealous mod and a +5e inscription, it will get better.
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Dec 26, 2006, 01:33 AM // 01:33
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#9
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Forge Runner
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If you want to be a PUG repellant, might as well go Mesmer. At least you'll do it in style.
But since you didn't specify much, you might as well try both of them, although Dervish is probably a bit more playable overall. Assassins just aren't made for PvE.
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Dec 26, 2006, 01:40 AM // 01:40
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#10
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Grotto Attendant
Join Date: Nov 2005
Location: Defected back to America
Profession: Me/E
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Quote:
Originally Posted by Antheus
If you want to be a PUG repellant, might as well go Mesmer. At least you'll do it in style.
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Hahahahahahahahaha! That just cracked me up!!!
I do wish that ANet would buff up Mesmers in PvE, though.
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Dec 26, 2006, 01:44 AM // 01:44
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#11
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Academy Page
Join Date: Nov 2006
Guild: tsa
Profession: E/
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The mezmer class for pve can be deadly to spell casters and warriors, easiest way to take down spellcasters and warriors baddies, thats why I think you dont get the computer mezmer till the almost end of the story mode. I play with mezmer in PvP and PvE just because of I love the options for the build.
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Dec 26, 2006, 01:51 AM // 01:51
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#12
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Forge Runner
Join Date: May 2005
Guild: The Etereal Guard
Profession: Me/Mo
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Quote:
Originally Posted by Antheus
If you want to be a PUG repellant, ...
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Not since The Scribe's issue that address the Mesmer class. There are missions where mesmers get begged to join group.
Why choose mesmer over monk? Because you see far less rage quit mesmers than monk.
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Dec 26, 2006, 01:55 AM // 01:55
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#13
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Jungle Guide
Join Date: Jun 2005
Location: USA
Guild: Grenths Rejects [GR]
Profession: Me/
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I bet half the people that play mesmers just do it for the clothes. We all know who wears the (most fashionable) pants around here.
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Dec 26, 2006, 01:56 AM // 01:56
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#14
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Krytan Explorer
Join Date: Nov 2006
Location: The Bay Area
Profession: W/
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My option is that Derv are more helpful and by buying NF, you also get heros a better storyline and cool skills.
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Dec 26, 2006, 02:06 AM // 02:06
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#15
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Grotto Attendant
Join Date: Nov 2005
Location: Defected back to America
Profession: Me/E
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Quote:
Originally Posted by baddog992
The mezmer class for pve can be deadly to spell casters and warriors, easiest way to take down spellcasters and warriors baddies, thats why I think you dont get the computer mezmer till the almost end of the story mode. I play with mezmer in PvP and PvE just because of I love the options for the build.
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Yes, they're supposed to be the "counter class" that can counter a single enemy of every class out there with the right setup. The thing with PvE is that enemies come in mobs, and mesmers don't have that many AoE skills. They're good for bringing down bosses with a specific setup, but when faced with mobs of enemies, it's hard to shut down every single one of them with limited time, energy, and skills.
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Dec 26, 2006, 02:29 AM // 02:29
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#16
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Ascalonian Squire
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sorry about the letters, I was in a bit of a hurry.
This is going to be mainly a PvE thing, with PvP in the very distant future. So, Dervish would best fit me I suppose? I looked around on the Dervish boards, and I'm coming up empty with build ideas. Would it be a better idea to be a pure Dervish, or is there some fun combonation that I'm missing? D/N seems like a cool combonation, as does D/A actually. D/Rt, D/W, D/Me all seem like viable combonations. Anyone have any suggestions?
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Dec 26, 2006, 03:43 AM // 03:43
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#17
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Dervish/Warrior with Wild Blow is probably the most common combination. Scythe criticals are huge, and you have no need for adrenaline.
Quote:
Originally Posted by Zinger314
Both look cool on paper, but both fail in practicality as well.
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...
As should have been mentioned, as far as PvP is concerned Melandru dervishes are extremely powerful, and Grenth dervishes are sickening.
__________________
And the heavens shall tremble.
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Dec 26, 2006, 03:52 AM // 03:52
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#18
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Krytan Explorer
Join Date: May 2006
Location: At my computer
Guild: Teh Nine [lll]
Profession: N/
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Quote:
Originally Posted by Avarre
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As should have been mentioned, as far as PvP is concerned Melandru dervishes are extremely powerful, and Grenth dervishes are sickening.
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Let's not forget the Assassin's abilities in PvP, though I do admit, I'm not a fan of either the Dervish or the assassin in PvE, (To the OP) it seems that a Dervish with a build based around an avatar and scythe attacks would suite you the best. Just my $0.02, hope that helps.
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Dec 26, 2006, 03:54 AM // 03:54
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#19
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Avarre
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As should have been mentioned, as far as PvP is concerned Melandru dervishes are extremely powerful, and Grenth dervishes are sickening.
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The OP didn't mention PvP, now did it? Don't try to be a smartass.
The OP strongly signifies PvE.
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Dec 26, 2006, 03:57 AM // 03:57
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#20
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Academy Page
Join Date: Oct 2006
Location: gardiner, me
Guild: GameAmp Guides [AMP]
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Quote:
Originally Posted by Antheus
If you want to be a PUG repellant,
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ill take a mesmer over anything but a monk any day..
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