Feb 24, 2007, 03:52 AM // 03:52
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#121
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Ascalonian Squire
Join Date: Nov 2006
Guild: Survivors of Rhydin [SoR]
Profession: W/Mo
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Quote:
Originally Posted by strcpy
I had thought that by now most understood that playing a dervish like a warrior isn't going to work (just as playing a warrior like a dervish isn't going to work).
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I seem to have forgotten to address this in my previous rant. There you have the heart of the problem: experienced warriors like to try the dervish, and whaddya know: they stick a build full of scythe attacks on and wonder why they're dying.
Last edited by Dross; Feb 24, 2007 at 03:54 AM // 03:54..
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Feb 25, 2007, 09:48 PM // 21:48
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#122
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Academy Page
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Guys! Stop saying how much dervs rock! Anet might be watching!
Last edited by Innit; Feb 25, 2007 at 09:53 PM // 21:53..
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Feb 25, 2007, 10:15 PM // 22:15
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#123
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Frost Gate Guardian
Join Date: May 2006
Profession: Mo/
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Quote:
Originally Posted by Thom Bangalter
If you've found you can't tank with a dervish than you have no idea how to play them.
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You're so dumb,just shut up. You have no idea what you are talking about. Honestly, posting in this thread means you should quit Guild Wars.
Last edited by Trixz; Feb 27, 2007 at 11:06 PM // 23:06..
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Feb 26, 2007, 03:38 AM // 03:38
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#124
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by Age
That maybe so but Dervs. can't still out put out as Much dmge as a adrenal warrior can as they don't require energy.I am talking about a good spiker or pressure build here.
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What game are you playing? My dervish can put out more damage than any adrenal warrior can easily. D/W with wildblow and bam you have an unstoppable critical hit machine. Spammable critical hits! In PvP that pretty much means a dervish can consistently hit for triple digits in addition to ending those annoying stances.
Put my dervish and any adrenal warrior build into a group in PvE and I bet you money my targets drop faster and I drop more of them than the warrior can if for no other reason than because I can hit more enemies than he can. With HoF I can attack almost as fast as a sword or axe warrior oh and did I mention I pack a spammable GOREDENGINE critical? Yeah. Dervish no only can put out more damage than an adrenal warrior it can use a warrior skill to better effect.
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Feb 26, 2007, 07:14 AM // 07:14
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#125
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Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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Quote:
Originally Posted by Str0b0
What game are you playing?
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If you reread what he wrote he is right - an adrenal warrior can spike for more than a Dervish (and apply more spike pressure). Of course, that is pretty much what an adrenal warrior is *supposed* to do.
It's kinda like saying that a Dervish sucks because they can not interrupt spells like a mesmer or ranger can. Well, of course they can not - not what they are made to do. That's irrelevant to if the class sucks or not in general.
It also reinforces the idea that some people still expect a Dervish to to be a warrior with a scythe. They are not, and if you try and force them into the same play style they suck. In this case they share a role - tank and damage dealer - but they go about them in radically different ways. Some can not think outside of known traditional roles, others thrive doing so. My litmus test is if the AI can do it, my Melonni clears and survives in areas some of the posters say a Dervish can not let alone my primary Dervish.
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Feb 26, 2007, 10:01 AM // 10:01
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#126
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Trixz
You're so dumb, just shut up. Most people in this thread have no idea what they are talking about. Honestly, posting in this thread means you should quit Guild Wars.
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You posted in the thread, by the way.
Assuming PvE, it's pretty easy to "Tank" with a Dervish.
Also, Dervishes are also pretty powerful. Consider their attack skills, their ability to spam them, their high crit (and wild blow), and their ability to hit adjacent. I'm not convinced that a Dervish can't spike as well as a Warrior, nor am I convinced on the pressure point.
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Feb 27, 2007, 12:43 AM // 00:43
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#127
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Str0b0
What game are you playing? My dervish can put out more damage than any adrenal warrior can easily. D/W with wildblow and bam you have an unstoppable critical hit machine. Spammable critical hits! In PvP that pretty much means a dervish can consistently hit for triple digits in addition to ending those annoying stances.
Put my dervish and any adrenal warrior build into a group in PvE and I bet you money my targets drop faster and I drop more of them than the warrior can if for no other reason than because I can hit more enemies than he can. With HoF I can attack almost as fast as a sword or axe warrior oh and did I mention I pack a spammable GOREDENGINE critical? Yeah. Dervish no only can put out more damage than an adrenal warrior it can use a warrior skill to better effect.
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I doudt that I would really like to see what a 1vs1 agianst Derv. and Warrior would be like.It would really be hard especially if your enchants are constantly being stripped by shatter enchants or strip enchants.
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Feb 27, 2007, 01:36 AM // 01:36
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#128
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Age
I doudt that I would really like to see what a 1vs1 agianst Derv. and Warrior would be like.It would really be hard especially if your enchants are constantly being stripped by shatter enchants or strip enchants.
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Warriors...Shatter Enchant?
We playin' the same game here?
Plus, Avatar of Melandru with his Avatar on > Warrior.
Not that 1v1s make any sense.
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Feb 27, 2007, 06:41 PM // 18:41
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#129
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by Age
I doudt that I would really like to see what a 1vs1 agianst Derv. and Warrior would be like.It would really be hard especially if your enchants are constantly being stripped by shatter enchants or strip enchants.
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It would be a short fight. My preferred build specializes in shutting down melee. Cover my good enchants with useless ones or ones that if ended drop a condition. Hit you up with an ebon scythe and EDA active. Spam Wild Blow and it's over. Done 1v1 against adrenal and shock warrior builds and won every time. I can keep most warriors constantly blind and they can never out-damage my regen and health buffs. Once they get in close they get crippled, then they will be bleeding and blind within a few more seconds, especially if the strip enchants, and then set on fire all the while I'm hitting for triple digit criticals even on a warrior's high armor and ending stances. Toss in Reap impurities for a heal from all the conditions you've got on you and it's over. You can't out-damage my healing output and you can't out-heal my damage output by yourself. Dervish will always pwn warrior in a 1v1 but then again the game wasn't designed for 1v1 PVP match ups.
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Feb 27, 2007, 11:08 PM // 23:08
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#130
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Frost Gate Guardian
Join Date: May 2006
Profession: Mo/
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Quote:
Originally Posted by LightningHell
You posted in the thread, by the way.
Assuming PvE, it's pretty easy to "Tank" with a Dervish.
Also, Dervishes are also pretty powerful. Consider their attack skills, their ability to spam them, their high crit (and wild blow), and their ability to hit adjacent. I'm not convinced that a Dervish can't spike as well as a Warrior, nor am I convinced on the pressure point.
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Hey, don't edit my posts smart one. By the way, everything you just said shows you've been playing for like 3 months. Good job.
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Feb 28, 2007, 03:00 AM // 03:00
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#131
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Trixz
Hey, don't edit my posts smart one. By the way, everything you just said shows you've been playing for like 3 months. Good job.
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Sorry, but we don't encourage flames in this forum. And please explain why, by your uberomgzleet skills, can you determine I've been playing for 3 months?
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Feb 28, 2007, 03:18 AM // 03:18
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#132
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Jungle Guide
Join Date: Feb 2006
Guild: Eternal Insight
Profession: D/
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Quote:
Originally Posted by Trixz
Hey, don't edit my posts smart one. By the way, everything you just said shows you've been playing for like 3 months. Good job.
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Sorry to flame, but please think more thoroughly before you post.
EDITED BY LIGHTNINGHELL
Quote:
Originally Posted by Str0b0
It would be a short fight. My preferred build specializes in shutting down melee. Cover my good enchants with useless ones or ones that if ended drop a condition. Hit you up with an ebon scythe and EDA active. Spam Wild Blow and it's over. Done 1v1 against adrenal and shock warrior builds and won every time. I can keep most warriors constantly blind and they can never out-damage my regen and health buffs. Once they get in close they get crippled, then they will be bleeding and blind within a few more seconds, especially if the strip enchants, and then set on fire all the while I'm hitting for triple digit criticals even on a warrior's high armor and ending stances. Toss in Reap impurities for a heal from all the conditions you've got on you and it's over. You can't out-damage my healing output and you can't out-heal my damage output by yourself. Dervish will always pwn warrior in a 1v1 but then again the game wasn't designed for 1v1 PVP match ups.
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I especially like this build, and I use wild blow even for PvE with my dervish, critical hit with a scythe = ownage, and EDA renders almost all melee creatures without a monk to remove conditions or a condition remover of their own useless.
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Feb 28, 2007, 06:44 PM // 18:44
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#133
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Krytan Explorer
Join Date: Feb 2007
Location: Boston, MA
Guild: Higher Order [HO]
Profession: D/
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To say that a Dervish can't tank is ridiculous. There are plenty of skills at his disposable to make hima damn good tank. 1. windwalker insignia's +15 armor W/3 enchants, which u should have on u at all times. 2. enchantments, faithful intervention(good because it stays on unless ur health goes below 50% and dmg+15% while enchanted weaps) vital boon, mystic regen, and maybe mystic vigor, i also use ebon dust aura when i know im gonna be fighting a tought boss. 3. conviction +24 armor is always nice 4. damage the max dmg on a scythe is almost double that of a sword warrior i use a 3 skill combo to take out monks in any area. Wounding strike(Faithful intervention on), chilling victory and victorius sweep, mystic sweep if necessary. usually enough to kill margonite high priests. i dont like using avatars i find wounding strike a lot better for spiking. a dervish positioned correctly can take out a group fast esp. with chilling victory. I love anticipating healing sig from margonite executioners and dropping a chilling victory on em while they have deep wound on half health to dead.
the reason i find behind why most dervishes die, is because of poor energy management. that is, recasting of enchants b4 they r up and not getting mysticism bonus, not anticipating when they r gonna need to reapply enchants and making sure they have enough energy(mystic regen is 10e ) if you can keep those up and conviction combined with windwalker insignia's u got 109AL which is more than enough to tank. Mystic regen will give u 9 pips of regen which can negate most degens u may encounter(not including other enchants monks may give u) My dervish has 600health and with vital boon has about 680. he is a damn good tanker and damage dealer.
The dervish has the same problem the assasin did: too amny were made when the game was released and too few knew how to make one. Too few still do know how to make them good. And if I see one more dervish claiming Avatar of Melandru is great, I'm gonna scream. Don't get me wrong its a good skill, but 25 energy is all ur energy and if u die u cant use it, and if you think wasting valuable insignia spots for radiant insignia's is worth it, then your also wrong. You have to sacrifice so much in terms of defense(no windwalker insignias), health(losing vitae rune slots), and energy to make that skill worth using as your elite. Use balth and the +40 armor is just like having +150HP. Anyways, from a spiker's point of view, not worth it. I'm jsut not a fan of the Avatars. They look cool, have great effects, and are damn good elites, just a matter of preference. I prefer getting in there and making the casters hurt bad, then cleaning up the melee baddies.
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Feb 28, 2007, 08:56 PM // 20:56
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#134
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Ascalonian Squire
Join Date: Nov 2006
Guild: DEI
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I have tanked FoW many times with a Warrior, and a few times with my Derv, and they both work great. In fact, I prefer the derv, for a couple of reasons. First reason is better damage output. I know tanks aren't there to deal damage, but hey, every bit helps, and with a high scythe skill and wild blow, I lost track of the number of times I did triple-digit damage. Second reason is ebon dust aura - man oh man do I love this skill. When a pair of abyssals are pounding on you, blinding them is nice, but unnecessary. However, if those abys decide to leave you alone and go after your nukers and monks, all of a sudden blinding them becomes really, really useful. I think a W/D build with EDA would work great too, but my Warrior isn't far enough in Elona to try it out yet.
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Feb 28, 2007, 11:32 PM // 23:32
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#135
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Frost Gate Guardian
Join Date: May 2006
Profession: Mo/
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Quote:
Originally Posted by LightningHell
Sorry, but we don't encourage flames in this forum. And please explain why, by your uberomgzleet skills, can you determine I've been playing for 3 months?
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You have a R/W, meaning your a thumper. Plus your name "Lightning Hell" just gives it away...No self respecting person or player would do that. Plus, saying "We don't encourage flames in this forum" is hypocrisy because essentially you are egging me on to post something like this. Which will result in more flames, making you the worst mod on GuildWarsGuru. Good job!
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Feb 28, 2007, 11:53 PM // 23:53
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#136
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Trixz
You have a R/W, meaning your a thumper. Plus your name "Lightning Hell" just gives it away...No self respecting person or player would do that. Plus, saying "We don't encourage flames in this forum" is hypocrisy because essentially you are egging me on to post something like this. Which will result in more flames, making you the worst mod on GuildWarsGuru. Good job!
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My R/W can easily also be a PvE character, using /W for IAS'es...? I don't see a problem with my forum name...?
ANYWAY...
I STILL do not understand why dervishes cannot..."tank". Aside from enchantment stripping, but you could always have plenty of them on you.
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Mar 01, 2007, 12:02 AM // 00:02
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#137
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Frost Gate Guardian
Join Date: May 2006
Profession: Mo/
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Quote:
Originally Posted by LightningHell
My R/W can easily also be a PvE character, using /W for IAS'es...? I don't see a problem with my forum name...?
ANYWAY...
I STILL do not understand why dervishes cannot..."tank". Aside from enchantment stripping, but you could always have plenty of them on you.
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Honestly, you are just dragging this out, be the mod here and stop being so immature. Seriously, you have a responsibility to maintain the quality of this forum. So do it. Oh yea, I can tell you PvE alot...
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Mar 01, 2007, 01:59 AM // 01:59
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#138
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<3 Ecto
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Quote:
Originally Posted by Trixz
Honestly, you are just dragging this out, be the mod here and stop being so immature. Seriously, you have a responsibility to maintain the quality of this forum. So do it. Oh yea, I can tell you PvE alot...
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And you flaming everyone in sight suggests you have a high level of maturity.... Yeah he does have a duty to maintain the quality of this forum and you are dragging it down.
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Mar 01, 2007, 03:02 AM // 03:02
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#139
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by Mickey
I especially like this build, and I use wild blow even for PvE with my dervish, critical hit with a scythe = ownage, and EDA renders almost all melee creatures without a monk to remove conditions or a condition remover of their own useless.
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I play the hell out of it. In my opinion EDA is one of the best Dervish elites available. The actual build is usually Victorious Sweep, Wild Blow, Heart of Fury, Mystic Regeneration, Aura of Thorns, Faithful Intervention, and EDA.
For 1v1 I swap Victorious out for Reap Impurities and sometimes I swap out Faithful for Watchful because of the quicker cast. The interventions are spike protection, which is why this particular build owns adrenal and shock warriors in 1v1 and pretty much rocks through most things in PvE.
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Mar 02, 2007, 11:13 PM // 23:13
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#140
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by Str0b0
It would be a short fight. My preferred build specializes in shutting down melee. Cover my good enchants with useless ones or ones that if ended drop a condition. Hit you up with an ebon scythe and EDA active. Spam Wild Blow and it's over. Done 1v1 against adrenal and shock warrior builds and won every time. I can keep most warriors constantly blind and they can never out-damage my regen and health buffs. Once they get in close they get crippled, then they will be bleeding and blind within a few more seconds, especially if the strip enchants, and then set on fire all the while I'm hitting for triple digit criticals even on a warrior's high armor and ending stances. Toss in Reap impurities for a heal from all the conditions you've got on you and it's over. You can't out-damage my healing output and you can't out-heal my damage output by yourself. Dervish will always pwn warrior in a 1v1 but then again the game wasn't designed for 1v1 PVP match ups.
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I still doudt this if the Warrior you took on lost he wasn't all that good now was he and I would have your enchantments stripped easy or shattered.You are tying to prove that there is no role for Warriors in GW alas you are wrong as you are just a Assassin with a sycthe.
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