Feb 26, 2007, 09:43 PM // 21:43
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#21
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Desert Nomad
Join Date: Feb 2006
Location: Doomlore Shrine
Guild: Just Us Gamers [JUGs]
Profession: R/
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Quote:
Originally Posted by memnock deathwalker
would it not be better then to put these points in smiting ? more engery with more points.
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The amount of adrenaline is the only thing that increases from Balthazar's Spirit as you add more smiting points. Putting points into it is poinless, at least he gets a small bonus from puting them in Mysticism.
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Feb 27, 2007, 12:04 PM // 12:04
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#22
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Academy Page
Join Date: Mar 2006
Guild: PWN
Profession: N/Me
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Quote:
Originally Posted by xiaotsu
The amount of adrenaline is the only thing that increases from Balthazar's Spirit as you add more smiting points. Putting points into it is poinless, at least he gets a small bonus from puting them in Mysticism.
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Sorry but I guess I had been mis-reading what it did. Thanks
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Feb 28, 2007, 07:44 AM // 07:44
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#23
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Academy Page
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somehow im not getting to use the build right..i die really easily..its not a 130hp dev build rite?must i agro and attack atleast 3 mobs in order for it to work?would appreciate some help from those who manage to use this build
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Feb 28, 2007, 01:49 PM // 13:49
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#24
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Academy Page
Join Date: Dec 2005
Guild: The Older Gamers
Profession: D/
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A few things to take note of with this build:
Armor ignoring damage is deadly, specially if there are quite a few of them...
I wouldn't aggro more than 5 mobs, to be safe. While it can handle enchantment stripping, better go for the mobs that strip enchants first.
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Mar 01, 2007, 06:36 AM // 06:36
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#25
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Academy Page
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somehow im not gettin the regen to work right or something..i doubt my prob is luring too many mobs..i saw the vid..and it has a whole lot more mobs.
any 1 with a proper guide pls?
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Mar 02, 2007, 10:01 AM // 10:01
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#26
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Ascalonian Squire
Join Date: Feb 2007
Profession: R/E
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Seems the timing of the enchantments are important, especially when dealing with enemies that remove enchantments... is there a trick or a sequence I'm suppose to know?
P.S.: how effective is this against the Avatar of Dwayna and that boss with the Deathbringer Scythe?
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Mar 02, 2007, 02:55 PM // 14:55
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#27
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Academy Page
Join Date: Dec 2006
Profession: D/W
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suggested places to farm?
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Mar 04, 2007, 02:19 PM // 14:19
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#28
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Lion's Arch Merchant
Join Date: Jul 2006
Location: Belgium
Profession: N/A
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what can it solo ?
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Mar 04, 2007, 07:00 PM // 19:00
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#29
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Pre-Searing Cadet
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umm everyone else seems to think this is the best build ever, but i keep trying to solo stuff and i cant really do much with it, im not sure why. but it does seem vulnerable to elemental dmg.
against 10 warriors its a great build, but it seems that if you fight anything that uses some sort of magic, your gonna get dmg spiked to death and cant do much about it.
maybe im doing something wrong, maybe im soloing the wrong things, so far ive tried soloing in the desolation against 3 djiinn, didnt go well, tried the other larger mobs, died almost instantly even with every up and running, tried lonar pass but everything there slows you down, runs away then nukes you with ice spear, which this build doesnt seem to protect to well against.
any suggestions?
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Mar 04, 2007, 07:03 PM // 19:03
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#30
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Academy Page
Join Date: Dec 2005
Guild: The Older Gamers
Profession: D/
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Yeah.. use any invinci build against elemental damage. This build works against physical damage. It can't handle massive elemental damage or huge spikes.
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Mar 04, 2007, 08:17 PM // 20:17
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#31
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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this build is more of a base. you will have to alter it to solo specific things. its got great survivability though. If you need help you could PM me in game IGN= Coloneh The Reaper
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Mar 04, 2007, 09:05 PM // 21:05
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#32
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Coloneh
this build is more of a base. you will have to alter it to solo specific things. its got great survivability though. If you need help you could PM me in game IGN= Coloneh The Reaper
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what he said, its just basis which you need to tailor to your farming spot.
What kills you againt elemental mobs is fact that they cast spells 1st and wand you later, which means that inital damage wont trigger armor of sanctity (they dont have condition, yet). You can explore way of applying condition to elemental mobs asap you take aggro - like Aura of Thorns to ensure inital damage is lowered to survivable level.
or use mesmer variant and replace Conviction with Elemental resistance.
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Mar 04, 2007, 09:33 PM // 21:33
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#33
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Ascalonian Squire
Join Date: Dec 2006
Guild: MAGE Elites
Profession: Rt/P
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your last 5 skills are the core reason for the survivability of the build.
i have created similar builds as a dervish secondary using those skills to farm or "survive"
good job on sharing the build with those looking to farm with a dervish.
as for an elite, switching out [wiki]Fleeting Stability[/wiki] for [wiki]Ebon Dust Aura[/wiki] would be a good plus when facing enemies that wouldn't KD you otherwise.
for a non elite replacement of fleeting stability, [wiki]mystic vigor[/wiki] makes a cheap skill that boost your [wiki]Mystic Regeneration[/wiki] as well as giving you heals when you hit targets (similar to a vampiric except you don't steal health), just dump any remaining AP's into Mysticism.
Last edited by Kyuuba; Mar 04, 2007 at 09:52 PM // 21:52..
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Mar 07, 2007, 06:48 AM // 06:48
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#34
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Pre-Searing Cadet
Join Date: Mar 2007
Guild: the nerds of the world
Profession: D/Mo
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this is excellent dude im gonna take that build to
you mustthe best
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Apr 03, 2007, 01:43 AM // 01:43
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#35
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Krytan Explorer
Join Date: Apr 2005
Location: Canada
Guild: [FiRM[]
Profession: R/
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Nice, havne't made a dervish before but maybe this is a build to make one out of
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Apr 03, 2007, 08:53 AM // 08:53
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#36
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Lion's Arch Merchant
Join Date: Mar 2007
Location: Ascalon Arena
Guild: Zero I Hour [ZH]
Profession: D/N
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Very simple, yet very effective. I like it because it doesn't use Protective Spirit.
~Polynikes
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Apr 03, 2007, 12:23 PM // 12:23
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#37
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Academy Page
Join Date: May 2006
Profession: R/E
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yay thats a good one but can you add me in game and teach me how?
because i didnt get it from the vid
thanks
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Apr 03, 2007, 08:04 PM // 20:04
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#38
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Academy Page
Join Date: Dec 2006
Guild: Majestic Dragons [MaD]
Profession: N/W
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.trouble.
ok so i've finished making this build. First thign i did? ran into PvP alliance batte. Came up with an assassin, ele and a monk. Assassin attacked me, (incredibly laggy, could hardly move) and found my self still alive after lag wore off. So i started build up the last few enchants for survivability. however, with energy 25 i hardly threw up a few before i was dead. I need instructions to use and perhaps wot i'm doing wrong plz.
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Apr 03, 2007, 08:13 PM // 20:13
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#39
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Wilds Pathfinder
Join Date: Apr 2006
Profession: Mo/
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Quote:
Originally Posted by .Unanimous.
ok so i've finished making this build. First thign i did? ran into PvP alliance batte. Came up with an assassin, ele and a monk. Assassin attacked me, (incredibly laggy, could hardly move) and found my self still alive after lag wore off. So i started build up the last few enchants for survivability. however, with energy 25 i hardly threw up a few before i was dead. I need instructions to use and perhaps wot i'm doing wrong plz.
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taking it into AB; thats what you did wrong...
this is a solo farming build, not a pvp build.
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Apr 03, 2007, 08:14 PM // 20:14
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#40
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Academy Page
Join Date: Dec 2006
Guild: Majestic Dragons [MaD]
Profession: N/W
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dont..
Forget everything, i worked it out and its working immensly ;D. hardly lose health and deal ok damage. I've taken a few baby solo steps into cantha and it's going fine. ^^. I swapped out fleeting stability tho, dint see the point against these guys.
Last edited by .Unanimous.; Apr 03, 2007 at 08:22 PM // 20:22..
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