Sep 07, 2007, 06:15 AM // 06:15
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#2
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Ascalonian Squire
Join Date: May 2005
Location: Cincinnati
Guild: Chronic Connoisseurs
Profession: D/
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IMO- A dervish excels in DPS, self-buffing, and AoE. His downfall (compared to a warrior) is the inability to tank.
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Sep 07, 2007, 06:46 AM // 06:46
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#3
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Academy Page
Join Date: Feb 2007
Guild: None
Profession: D/
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I think they are pretty much the same. Both of the professions can tank when you make a skill bar solely for tanking. The Dervish and Warrior can both output a good amount of damage. The only thing I'd say is "different" is that the Dervish can attack up to 3 enemies at once, and the warrior has a shield for extra def. =/
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Sep 07, 2007, 09:48 AM // 09:48
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#4
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Ascalonian Squire
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Warriors can tank really well with very little investment in energy and have a decent damage output as well as party support shouts. Dervishes do great adjacent damage, have an ok armor level and can be supported further with enchantments. What one you will enjoy playing may come down to how you want to deal with the situation.
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Sep 07, 2007, 10:24 PM // 22:24
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#5
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Pre-Searing Cadet
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Dorling makes a good point, allot of it comes down to your personal preferance/play style. Personally I prefer a Derv over War. In my oppinion the primary difference is in the versatility. With all of the Avatars taken in to account, you can produce a wide range of builds without even delving into second professions.
I would advise giveing both classes a try, then see which you like better.
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Sep 07, 2007, 10:43 PM // 22:43
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#6
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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they end up being about as effective as each other, except that warriors can do better single target DPS. but dervs can hit three enemies.
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Sep 08, 2007, 12:17 AM // 00:17
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#7
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Academy Page
Join Date: Sep 2007
Location: My chair
Guild: Droknars Arena Dogs [DAD]
Profession: D/
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Dervish are much better are much better at self regen, large dmg of scythes and require lots of Enchantments for self heal. Warriors dont BUT they have larger armor, use adrenaline and are capable of using 3 weps well. Personally I prefer Dervish because i am one :P and i find them easier to play on.
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Sep 08, 2007, 01:31 AM // 01:31
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#8
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Lion's Arch Merchant
Join Date: Jun 2007
Location: Norway
Profession: D/
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I find dervishes to be much better at utility, with aoe conditions of multiple flavors (aoe cripple is great for aggro management and crowd control), being able to heal others a little, and has the highest melee crit in the game. Harrier's haste + fleeing mages will easily go over 100 damage every second without much effort. I usually get 120-140.
conviction + armor of sanctity makes a dandy tank imo, the only drawback is that it takes a little time and effort to set it up, as you'll need to set off 2-3 skills to go into "tank mode".
The dervish takes a lot more effort to play, as you'll need to actively juggle enchants and whatnot. I'm not going to say warrior is "easier" to play, but certainly less of a headache if the enchant stuff isn't your thing.
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Sep 08, 2007, 08:56 PM // 20:56
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#9
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Site Contributor
Join Date: Jul 2005
Guild: [out]
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Dervishes have some very strong built in AoE, form, and slightly less armor. They can open with their attacks.
Warriors are adren based, have more armor, and have primary access to interrupts. Warriors can also have better access to KDs.
They are both melee killing machines. In PvE dervishes are incredible if used well.
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Sep 10, 2007, 01:19 PM // 13:19
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#10
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Krytan Explorer
Join Date: Feb 2007
Guild: [PIG]
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dervs can easily boost their armor up to 80-90 without armor buffing skills, ive been tanking with my derv in dungeons lately and it absorbs crazy amounts of dmg as well as dishes out massive dmg.
With the hp regen from mystic regen as well as other helpful enchts, it can hadle quite a beating. With Avatar of Lyssa going i can be one of the bigest sources of dmg too, hitting foes for 100+ easy! and up to 3 at a time(of course heart of fury helps with that). And with that build i actually have np running with 2 sup runes on (with vital boon as well) but in dungeons you can easily get +10% moral boost so the hp isnt a problem.
ive been loving my derv as a spikey slasher and aoe spiker but as a tank ive had great success playing it that way too.
Warrios do great DPS on a single target but that dont have the ability to use spells as fluent as a derv does so it can absorb dmg but will have a hard time with self healing compared to a derv (but i really like playing my warrior too, very fun).
Anyway, dervs are very versatile with their abilites but they are very technical compared to other profs and ive heard that some ppl just dont get the prof at all (just to warn you, lol).
anyway, have fun
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Sep 11, 2007, 02:20 PM // 14:20
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#11
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Wilds Pathfinder
Join Date: Jun 2006
Location: Zul'Aman
Guild: Umes Uranger U[bot]
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Quote:
Originally Posted by kaldak
Sorry, I know thats a bit vague...I'm just having a tough time really distinguishing and making a choice between the two.
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If you like to charge in and hack n slash immediately in every fight, not worry about energy, enchantments, etc, then warrior is for you. Dervishes can be played like that too, but warriors are more effective in that way.
When I play Dervish in pve, I'm usually switching headgear to make Mysticism 16 for Avatars, then switching back. That + constantly watching your enchantments is sometimes a hassle.
As for warriors, adrenaline management isn't really an issue. You only have to watch out for situations where it's better to not use a charged adren skill because your target would probably drop before you can hit it.
Imo there's no need to compare self buffing/healing, etc. A prot monk can make anything a tank.
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Sep 12, 2007, 12:48 PM // 12:48
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#12
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Frost Gate Guardian
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I just don't like to waste my time on casting a bunch of enchantments in fight, and stance and shout don't take my time.
Also, there are three kind of weapon choices for my warrior, and for dervish, keeping using only scythe makes me easy to be tired with it.
That's why I prefer to my warrior.
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Sep 21, 2007, 04:32 AM // 04:32
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#13
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Furnace Stoker
Join Date: Nov 2005
Guild: [CRFH]
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In short... apart from the Warrior being better at dealing damage to single targets and the Dervish being better at dealing with multiple targets, they're pretty much equivalent in party role. What they do is really more dependant on build than on their profession, although they do have different styles and counters (for instance, a dervish is more likely to tank by outhealing the damage while a warrior relies more on preventing the damage in the first place through blocking and armour).
Basically, it really comes down to which style you prefer, which is something you can only discover through experimentation. It might be worth and taking a PvP version of each through, say, the Zaishen Training series to get a taste of each profession.
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Sep 26, 2007, 04:50 PM // 16:50
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#14
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Desert Nomad
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the main difference in play style is that the warrior is your typical hack and slash character while the dervish needs more micro management for his enchantments and all. but overall both can create very similar performances, note that warriors are less conditional as enchantment removal>most dervish builds although there are some builds without enchantments at all, and they're actually good.
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Sep 27, 2007, 01:26 AM // 01:26
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#15
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Warriors you watch your skill bar for adrenaline charges, Dervishes you watch your status bar at the top of the screen so you know when to reapply your enchants. Dervishes can lay down a lot more conditions than a warrior can and can do so more effectively due to the AoE nature of their attacks and the enchants that add status effects as well. Conditions are only really helpful if you can spread them around. That is not to say that putting a condition on one enemy isn't helpful but how often in PvE do you only face one enemy?
A lot of people seem to have a problem with enchantment removal but I have never had a problem with enchant stripping. Yeah it's annoying but it has never and likely will never be a life or death issue since most of the enchants that are terribly useful cast quickly and the vital "OMG I NEED THESE TO STAY ALIVE" enchantments can usually be reapplied from the energy gain of mysticism during a mass strip.
I have played both and I find dervish more to my liking. The reasons for this are largely aesthetic. Dervishes look cooler to me. Between my warrior and my dervish my dervish is far more effective at taking down mobs of enemies but with my warrior if I get up in one enemy's face it's a short battle. As I've said though I find that in PvE you are taking on at least 3-4 enemies at once in an average mob after the initial aggro settles onto specific targets. Dervishes also fill out an interesting role in a party. They support the overall DPS through conditions, making nuking more effective with cripple to make the enemies stay in a nuke. Bleeding and deep wound are self explanatory. Blinding keeps melee shut down so the big guns of the casters can take care of business. Personally I run a melee shutdown build with EDA and a couple of different cripple skills, at the same time I maintain enough damage output to be an asset on the front line and enough self healing to not be a burden on the monks.
Another note on the warrior or dervish debate is just survivability. Even with the extra armor I find that warriors tend to go down long before the dervishes in a party. I can't count the number of times that I've been a part of a warrior based front line and seen it collapse when both of the warriors got overwhelmed. The reason why? they couldn't mitigate the damage themselves. the monks got over taxed and they died. I remained standing even after all the aggro shifted to me. Why? Because I spread my blind effectively, thus limiting the actual amount of damage I was taking from the mob as a whole. Even when the extra aggro hit me it was a matter of switching targets so I could hit the next three foes with blind. The dervish self healing abilities kept me from being a burden on the monks. I still needed them but I needed them a lot less so they didn't get taxed for energy.
Warrior is also easier to play for inexperienced players. It requires less management and is more forgiving with mistakes. Dervishes aren't that difficult to play but there are a couple of newbie mistakes that can make it difficult. for instance a lot of people want to reapply an enchant as soon as that little icon starts to flash. Most builds that use enchants this is a good idea for dervishes it's a bad one. You end up robbing yourself of energy. Secondly you can't reapply in mid combat. You might get away with it for a couple of enchants but in all honesty if you get mass stripped you need to fall back and restack. Once you get everything back into place then go back in and kick some ass.
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Sep 28, 2007, 04:26 AM // 04:26
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#16
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Forge Runner
Join Date: Apr 2007
Location: Sardelec yelling at Tenshi
Guild: Angels Of Strife
Profession: E/
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I just combine both classes for tanking.
W/D mysitic regen axe
D/W Dwayna
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Sep 28, 2007, 08:16 AM // 08:16
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#17
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Sir Pandra Pierva
I just combine both classes for tanking.
W/D mysitic regen axe
D/W Dwayna
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Love to see a warrior upkeep that. Basically i agree with everything Str0b0 said.
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Sep 28, 2007, 10:12 PM // 22:12
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#18
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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i think hes confusing vital boon and pious signet for mystic regen.
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Oct 31, 2007, 11:25 AM // 11:25
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#19
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Pre-Searing Cadet
Join Date: Oct 2007
Location: Florida
Guild: TCP
Profession: D/A
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Personally, I believe that the dervish has the highest DPS and AoE damage of any fighting class. The only "downfall" to the Dervish is that it can't tank damage as much as the warrior class can.
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Nov 02, 2007, 04:19 PM // 16:19
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#20
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Ascalonian Squire
Join Date: Oct 2007
Location: Michigan
Guild: Elite Of Elite
Profession: D/A
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I hate the fact that dervishes can be so good at almost every thing but then they can't tank u uw unless u have like a d/w with stances!!
But dervish's excell in every thing besides that compared to a warrior.
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