Jan 17, 2008, 10:02 PM // 22:02
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#1
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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Skill balances and Dervish builds...
Couple interesting things I noticed here as far as builds are concerned.
Firstly, the Pious Assault ... buff? It's hard to say for sure, but it does now cause deep wound (a good one too), is non-elite, and doesn't hurt you so much. Well, except it rends and costs 10 energy.
However ... there are ways to get around that. If you have say an Intervention or Vital Boon cast, and high Mysticism, it'll only cost you about 6 energy and heal you in the process, for instance. Perhaps it could be useful in a handful of builds now?
There is one other thing I notice. Sight Beyond Sight can be kept up most of the time now without being a Ritualist. Perhaps that would open the way for Avatar of Dwayna + Sight Beyond Sight in PvP to counter most shutdown skills that people can come up with?
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Jan 17, 2008, 10:35 PM // 22:35
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#2
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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people were already using sight beyond sight + extend enchantments. you dont really need extend enchantments now. I still wont use pious assault, rending is baed.
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Jan 17, 2008, 10:48 PM // 22:48
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#3
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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Rending isn't automatically bad if you WANT to rend the enchantment, but ... it does limit build options somewhat and that isn't necessarily a good thing.
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Jan 17, 2008, 11:26 PM // 23:26
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#4
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by Sirius-NZ
Rending isn't automatically bad if you WANT to rend the enchantment, but ... it does limit build options somewhat and that isn't necessarily a good thing.
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can you name an enchantment you would want to rend that is worth having on your bar other than eternal aura?
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Jan 17, 2008, 11:31 PM // 23:31
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#5
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Banned
Join Date: Sep 2007
Guild: UNCONTROLLABLE RAGE [moko]
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Vital Boon, Dust Cloak, Aura of Thorns, Staggering Force and Grenth's Fingers
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Jan 17, 2008, 11:33 PM // 23:33
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#6
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by blurmedia
Vital Boon, Dust Cloak, Aura of Thorns, Staggering Force and Grenth's Fingers
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Quote:
Originally Posted by Coloneh
can you name an enchantment you would want to rend that is worth having on your bar other than eternal aura?
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reading ftw?
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Jan 18, 2008, 12:23 AM // 00:23
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#7
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Lion's Arch Merchant
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Dervishes desperately needed another deep wound alternative that wasn't an elite or wearying strike and this answers it (albiet a bit late.) The cost is steep but fits well in line with other deep wound maybe. I'd like it better if it was 5e myself since the recharge is 12s anyway but I do think it's a step in the right direction.
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Jan 18, 2008, 12:28 AM // 00:28
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#8
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Augury of Death and "Finish Him!" and still better
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Jan 18, 2008, 08:38 AM // 08:38
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#9
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Desert Nomad
Join Date: Nov 2005
Location: US
Profession: R/Mo
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Finish Him is 10/0/15, it's basically a slower, more-expensive Reaper's Sweep without taking your elite slot. I like it, but not on a Dervish. You already have good ways of causing DW, use them!
As for the new Pious Assault, it's looking nice. In PvE, Aura of Holy Might is often worth running, so if it's on top of your stack, bummer.
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Jan 18, 2008, 11:11 AM // 11:11
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#10
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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Pious Assault is simply not usable with a standard damage-dealing build, that's the problem. You need a cover enchantment you'd actually want to remove - IOW one less skill slot, because Eternal Aura doesn't recharge enough - or a build with no enchantments you want to keep at all. Which isn't very good for dealing damage, because it means no AoHM.
So... Pious Assault doesn't look terribly good for PvE, unless you're running some Earth Prayers as well in which case you can take Dust Cloak or something.
For PvP it'd kinda-sorta work if you had say Faithful Intervention cast on you (other one is better but it doesn't work if you rend it). The problem is, an AoM build is still better. As freaking always.
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Jan 18, 2008, 02:51 PM // 14:51
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#11
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Desert Nomad
Join Date: Dec 2006
Location: Domain of Broken Game Mechanics
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The other problem is when it removes something you don't want it to remove - say, the monk's pre-prot.
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Jan 18, 2008, 05:34 PM // 17:34
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#12
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Krytan Explorer
Join Date: Dec 2006
Location: Chantry of Secrets
Guild: [Angl]
Profession: D/
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It would be really hard to run this skill because like Burst Cancel mentioned even if you have an enchantment on your bar you want to remove right at that moment a monk might cast a protection enchantment on you and you would end up removing that instead. On my current bar the only enchantment I would want to remove would be Eternal Aura which has quite a long recharge so I wouldn't be using Pious Assault very often. I dunno...I suppose it's nice to have a non-elite dw but I doubt I will find room for it on my bar.
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Jan 18, 2008, 05:39 PM // 17:39
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#13
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The Greatest
Join Date: Feb 2006
Profession: W/
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I'll stick with wearying strike and getting weakness removed on me. Less energy, less recharge. The 10 second deep wound is still good, because your enemy will most likely be dead in the 10 seconds, and if not you can reapply it before it ends.
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Jan 18, 2008, 07:03 PM // 19:03
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#14
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Wilds Pathfinder
Join Date: Apr 2006
Guild: Sentients of Shadow (noir)
Profession: Me/E
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Pious Assault + Burning Speed and Conjure Flame = win
The burning covers the deep wound.
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Jan 18, 2008, 08:18 PM // 20:18
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#15
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Ascalonian Squire
Join Date: May 2007
Profession: D/N
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I'm personally not liking the change; dervishes have multiple ways to apply deep wound, and pious assault was a unique and fun skill already. It was a staple attack skill in pve.
On another note, if you aren't stripping your enchantments and selecting your skill/enchantment combinations to synergize with being stripped (stripping your own enchantments is a fundamental part of being a dervish) then you might as well play a warrior. You'll have more armor with a tighter damage range, and won't have to worry about stripping your own enchantments.
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Jan 18, 2008, 08:57 PM // 20:57
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#16
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Desert Nomad
Join Date: Dec 2006
Location: Domain of Broken Game Mechanics
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Actually, people figured out early on that stripping your enchantments isn't any more fundamental to Dervishes as 'tanking' is to Warriors. The reality is that many of the most effective Dervish builds (Mel, Lyssa, etc.) don't utilize the mechanic at all. Also, note that tighter damage range isn't necessarily a boon - Dervishes have ridiculous criticals due to high maxes on scythes.
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Jan 18, 2008, 09:01 PM // 21:01
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#17
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Great_Harvester
On another note, if you aren't stripping your enchantments and selecting your skill/enchantment combinations to synergize with being stripped (stripping your own enchantments is a fundamental part of being a dervish) then you might as well play a warrior. You'll have more armor with a tighter damage range, and won't have to worry about stripping your own enchantments.
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Actually, I disagree with this.
The whole 'stripping your own enchants' mechanic is clunky, unnecessary and the skills which utilise it, as a whole, suck.
What makes dervs different to warriors is brute force damage, not enchants.
And pros disagree too Look at a GvG Mel bar, among the strongest Derv bars in the game. 1 enchant, no wasting time with self-rends or any of that shit. Pure, raw damage.
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Jan 18, 2008, 09:27 PM // 21:27
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#18
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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Quote:
Originally Posted by Great_Harvester
It was a staple attack skill in pve.
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It was? I've never seen it being used, myself.
The only reason anyone considered using the Dervish with enchantment stripping was because this skill was early-game and strongly suggested you were supposed to do it. But the builds that don't seem to work much better.
At any rate, if you want instant recharge, use Farmer's Scythe. Not that instant recharge is often worth using...
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Jan 18, 2008, 10:57 PM // 22:57
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#19
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Desert Nomad
Join Date: Mar 2006
Profession: W/
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Quote:
Originally Posted by Great_Harvester
It was a staple attack skill in pve.
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As I recall, Pious Assault was one of the first skills you get as a new Dervish. If that's what you mean by a 'staple,' sure. But most of us bought better ones as soon as we got to Kamadan..
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Jan 19, 2008, 01:47 PM // 13:47
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#20
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Ascalonian Squire
Join Date: May 2007
Profession: D/N
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Sorry for the overgeneralization, it was a staple attack for me. When combined with earth prayer and the two aoe dmg enchants, dust cloak and something-force, you could get two aoe damage spells followed by two +dmg attack skills that trigger aoe weakness and blind.
Yes, the dervish is a dps powerhouse, but unless you don't want to use many of the dervish skills, you'll need to use a skill that strips enchantments, might as well make it benificial. In my opinion, one of the most important dervish skills (anytime you are not in organized pvp, i.e. aspenwood, AB, RA, etc) requires you to already have two enchantments and strip one. I *never* ra without pious restoration.
Last edited by Great_Harvester; Jan 19, 2008 at 02:16 PM // 14:16..
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