Mar 27, 2008, 09:40 PM // 21:40
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#1
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Academy Page
Join Date: Jan 2007
Location: Puerto Rico
Profession: D/
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Let's buff/nerf that Dervish skill!
Post one skill you would like to buff/nerf and how you'll set it up.
I'll start with...
Onslaught-15e-2s-20rec
Elite Enchantment. For 5..20 seconds, your skills cost 10% less energy, recharge 10% faster, and you attack 10% faster for each enchantment on you (maximum 33%) while wielding a scythe.
Or something like that.
EDIT: Yeah, it was kinda overpowered before... just added the IAS... is it ok now?
Last edited by MrDark88; Mar 28, 2008 at 08:01 PM // 20:01..
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Mar 27, 2008, 10:08 PM // 22:08
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#2
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Wilds Pathfinder
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when buffing skills you have to consider secondary abuse *COUGH*ASSASSIN*COUGH*
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Mar 27, 2008, 10:16 PM // 22:16
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#3
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Jungle Guide
Join Date: Jun 2006
Profession: Mo/
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Ebon Dust Aura on D/P Dervishs in RA is stupid as sh*t and broken/imba
edit: i love how people just decide that they are not "powerful" enough with with a skill and think it should be buffed ... if you want to play a ridicolously overpowered online rpg type game go make a hammerdin on diablo 2
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Mar 27, 2008, 10:52 PM // 22:52
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#4
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Desert Nomad
Join Date: Sep 2007
Location: Northeastern Ohio
Guild: LaZy
Profession: P/W
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10e 2c 20r
Enchantment Spell. For 5...20 seconds, your Scythe Mastery skills cost 50% less energy and recharge 50% faster, and you attack 25% faster. When Onslaught ends, you are knocked down.
Makes more sense, makes it more worth using by Dervish Primary, prevents abuse from secondaries, and the 2 second cast time and duration makes you work around the downfall of the skill by either beefing Wind Prayers, using a 20% enchant upgrade, or both. Note that you wouldn't be knocked down by reapplying it.
Or, instead of knockdown, prevent the casting of enchantments while under the effect of Onslaught.
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Mar 27, 2008, 10:56 PM // 22:56
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#5
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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[card]Ebon Dust Aura[/card]
needs to be nerfed to hell
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Mar 27, 2008, 11:07 PM // 23:07
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#6
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Forge Runner
Join Date: Aug 2006
Profession: R/
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Onslaught - Skill For 5...15 seconds, you move and attack 33% faster while wielding a Scythe. 20s recharge, 5 energy cost
Lyssa's Assault - energy gain changed to 1...12..16
Avatar of Balthazar - for 10...90 seconds, you move 33% faster and your critical hits have +20% armor penetration.
Pious Fury - for 1...5 seconds, you attack 33% faster. 5 energy, 5s recharge
Pious Assault - Remove one enchantment from yourself. If an enchantment is removed, deal +5...20 damage and inflict deep wound for 2...5 seconds. 3/4 activation, 10e, 10s recharge
Ebon Dust Aura - your attack skills take an additional 2 seconds to recharge.
Watchful Intervention - increase health gain to 10...300, increase recharge to 20. This skill has no effect if the target is below 50% health when casted.
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Mar 27, 2008, 11:12 PM // 23:12
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#7
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Ascalonian Squire
Join Date: Mar 2008
Location: Ninth ring of the Abyss
Guild: Underpaid Heroes [Hero]
Profession: D/A
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Mystic Regeneration
Put it into Mysticism like the name implies and restore it's 20 second length and the quick recast. I'm pretty sure the reason it got so uubernerfed was because eles, cros, sins, etc. were abusing it. If you put it into mysticism it'll make more sense and keep it from being overpowered because only dervishes will be able to use it with any amount of efficiency. atm It sucks worse than Healing Breeze, and that skill sucks.
Last edited by Dem Babyz Iz Mine; Mar 27, 2008 at 11:21 PM // 23:21..
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Mar 27, 2008, 11:16 PM // 23:16
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#8
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Forge Runner
Join Date: Dec 2006
Profession: D/
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Quote:
Originally Posted by Sword
if you want to play a ridicolously overpowered online rpg type game go make a hammerdin on diablo 2
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Sorry but they're baed in PvP.
Buff: AoB. Can't specifically say how though. Adding an attack buff would seem obvious but will always make it overpowered.
Btw, the OP buff would make onslaught stupidly powerful.
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Mar 27, 2008, 11:20 PM // 23:20
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#9
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Lion's Arch Merchant
Join Date: Feb 2008
Guild: Variable Speed Farmers[VsF]
Profession: Mo/
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Quote:
Originally Posted by RavagerOfDreams
[card]Ebon Dust Aura[/card]
needs to be nerfed to hell
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whats the point on nerfing this? just coz it pwns melees at RA?
D/P blindbots are totally inferior to b-surge and SoM mesmers at TA, so i don't really see the point on nerfing EDA
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Mar 27, 2008, 11:45 PM // 23:45
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#10
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Lion's Arch Merchant
Join Date: Jan 2008
Location: Los Angeles
Profession: E/
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Buff Avatar of Grenth and Balthazar. They look so cool and yet they're so useless! I think Mystic Regen needs to be reverted. Maybe keep the 3 enchantments, but I think they should set it back to 20 sec and the 5 sec recharge.
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Mar 27, 2008, 11:59 PM // 23:59
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#11
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Academy Page
Join Date: Jan 2008
Location: BC, Canada
Guild: Disciples of the Fish
Profession: R/Mo
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I think Mystic Regen should be put up to 4 enchantments..That at least lets the people that are supposed to tank, tank.
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Mar 27, 2008, 11:59 PM // 23:59
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#12
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by Boogz
whats the point on nerfing this? just coz it pwns melees at RA?
D/P blindbots are totally inferior to b-surge and SoM mesmers at TA, so i don't really see the point on nerfing EDA
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ill agree bsurge is better but som isnt
eda allows for more spamming and cover conditions then SoM and can be used on a easier bases.
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Mar 28, 2008, 12:08 AM // 00:08
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#13
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Emo Goth Italics
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Quote:
Originally Posted by Marverick
Avatar of Balthazar - for 10...90 seconds, you move 33% faster and your critical hits have +20% armor penetration.
Pious Assault - Remove one enchantment from yourself. If an enchantment is removed, deal +5...20 damage and inflict deep wound for 2...5 seconds. 3/4 activation, 10e, 10s recharge
Ebon Dust Aura - your attack skills take an additional 2 seconds to recharge.
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I disagree with Pious Assault. Did you forget that imba spike in GvG which didn't require the elite slot?
For EDA, add a 1 second cast.
I also disagree with AoB. Hitting a moving enemy triggers an autocrit, and the only thing that can truly negate the anti-kite, is Shadowstepping. Sundercrits are ouch as it is....
@The OP's Onslought suggestion -- That would just be broken. No, beyond broken.
Now what I think...
AoB is in need of a buff, but I reckon it's hard to balance. Forms, in general are pretty broken for the same reason as Weapon Spells, Shouts, and Chants -- they're unstrippable buffs.
@Itokaru -- Why would you be tanking anyway? It fails in the first place...
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Mar 28, 2008, 12:35 AM // 00:35
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#14
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Academy Page
Join Date: Sep 2007
Location: Guild Wars
Guild: Brotherhood of Veterans C co [BRO]
Profession: D/
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Quote:
Originally Posted by MrDark88
Post one skill you would like to buff/nerf and how you'll set it up.
I'll start with...
Onslaught-15e-2s-20rec
Elite Enchantment. For 5..20 seconds, your skill cost 50% less energy and recharge 50% faster. You also attack 10% faster for each enchantment on you (maximum 33%).
Or something like that.
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That would be so friggin overpowered
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Mar 28, 2008, 01:48 AM // 01:48
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#15
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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Quote:
Originally Posted by RavagerOfDreams
ill agree bsurge is better but som isnt
eda allows for more spamming and cover conditions then SoM and can be used on a easier bases.
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Have you ever played in TA?
EDA is for RA. Only nubs run it in TA now, but even they realize that it sux.
And Bsure is nothing comparing to SoM in TA.
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Mar 28, 2008, 02:39 AM // 02:39
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#16
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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[skill]Wounding Strike[/skill]
Give it about a 6 second recharge and give it +10..17..25 damage and keep the DW and bleeding thing.
Last edited by Bowstring Badass; Mar 28, 2008 at 02:52 AM // 02:52..
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Mar 28, 2008, 02:50 AM // 02:50
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#17
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by Bowstring Badass
[skill]Wounding Strike[/skill]
Give it about a 6 second recharge and give it +10..17..25 damage..
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i don't know about that it already inflicts 2 conditions if you're enchanted, and what derv isn't enchanted? but honestly the reason i don't use it most of the time is because there is no damage spike associated with it. ah why not add the exta dmg. i just argued with myself.
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Mar 28, 2008, 02:51 AM // 02:51
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#18
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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Quote:
Originally Posted by Bowstring Badass
[skill]Wounding Strike[/skill]
Give it about a 6 second recharge and give it +10..17..25 damage..
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to similar to reaper's. keep wounding as spammable deep wound and reaper's similar to evis.
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Mar 28, 2008, 02:57 AM // 02:57
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#19
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Quote:
Originally Posted by Coloneh
to similar to reaper's. keep wounding as spammable deep wound and reaper's similar to evis.
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For an elite though WS is terrabad compared to the other elites out there... Reaper's itself with 2 other attacks can deal some nasty dps. Honestly WS needs a buff for damage maybe keep the spam ability but put the damage around +6..10..15?
Either way I would be happy with it as we need more then Avatar of Melandru builds running around.
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Mar 28, 2008, 04:33 AM // 04:33
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#20
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by yum
Have you ever played in TA?
EDA is for RA. Only nubs run it in TA now, but even they realize that it sux.
And Bsure is nothing comparing to SoM in TA.
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yes i've played ta and that + the fact i only run covenantway in ta i find som a minor annoyance at best
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