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Old Jun 01, 2008, 08:26 PM // 20:26   #1
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Default The 130hp dervish nerf solution?

I have been trying to find a way to counter this nerf with the build so as to improve it's effectiveness but so far i have had no luck...

Any ideas?
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Old Jun 01, 2008, 08:40 PM // 20:40   #2
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it got nerfed....lolwut
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Old Jun 01, 2008, 09:18 PM // 21:18   #3
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There isn't too many solutions on the nerfing of 130 Dervish.

Mystic Regen is still a great skill and just a few points below the maximum health up doesn't make too much of a difference.

I mean, I can take a 5 monster mob in UW without dieing, why can't you?
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Old Jun 02, 2008, 02:44 PM // 14:44   #4
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i don't quite know, it may be because my scythe just isn't quite right...
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Old Jun 02, 2008, 11:09 PM // 23:09   #5
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Quote:
Originally Posted by Harashima Maki
i don't quite know, it may be because my scythe just isn't quite right...
Well, a decent weapon build is pretty essential.

I, personally use a scythe of enchanting (enchants last 20% longer).

Check PvXwiki for some other details as a weapon.
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Old Jun 03, 2008, 07:39 AM // 07:39   #6
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You need to hit stuff constantly to get health from mystic vigor or you will die
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Old Jun 13, 2008, 03:25 AM // 03:25   #7
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its fixed now :P http://wiki.guildwars.com/wiki/Game_updates
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Old Jun 13, 2008, 05:10 AM // 05:10   #8
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"fixed" is the wrong word
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Old Jun 13, 2008, 09:09 AM // 09:09   #9
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130 nrf sry...
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Old Jun 14, 2008, 04:18 PM // 16:18   #10
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I don't see the more than 2HP/s difference in 10 regen and 9. If that's what you mean that it's nerfed and it's so fatal to you-there's always mystic vigor and armor of sanctity (you'd need conditions then though).
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Old Jun 14, 2008, 04:27 PM // 16:27   #11
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Without Mystic Regeneration you'll get pwned by mesmer and necro bosses; a compilation of bleeding, poison and burning could kill you too.
But now, when it's back to it's previous state, you don't need to worry about that
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Old Jun 17, 2008, 04:19 AM // 04:19   #12
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Quote:
Originally Posted by Bassu
Without Mystic Regeneration you'll get pwned by mesmer and necro bosses; a compilation of bleeding, poison and burning could kill you too.
But now, when it's back to it's previous state, you don't need to worry about that
True. People used to be able to get around 15 pips of regen, which could easily outheal the bleeding and poison. Though it's now set to 8 enchantments, it really might as well be unlimited, since I doubt anyone will ever really have any need for that many enchantments.
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