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Old Jul 20, 2008, 07:12 PM // 19:12   #1
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Default Replace chiling

What i should use to replace chiling victory since it is wind prayers now?
or its better lower another atribute and increase wind???

I dont know how to post builds here, ill just copy the code.
Its an build for FoW phisical team.

Code: [My Build;OgijEOpMLTvXNXDY9gqiMXygJXA]
team build: http://www.pvxwiki.com/wiki/Build:Team_-_4_Physical_FoW

Edited by Celestial Beaver: Inserted GW BBCode to make the build work

Last edited by Cebe; Jul 21, 2008 at 08:21 AM // 08:21..
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Old Jul 20, 2008, 07:28 PM // 19:28   #2
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there's nothing quite like [chilling victory]
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Old Jul 20, 2008, 07:30 PM // 19:30   #3
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^ mmhmm it was a very stupid nerf.
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Old Jul 20, 2008, 07:33 PM // 19:33   #4
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heh, that's my guild's build and i usually run a derv in it.

i think what we usually run now is
[avatar of d][eternal aura][aura of holy][heart of fury][mystic sweep][chilling victory][splinter weapon][death pact]

i'm at work now and am unable to check the skills for sure but i'm fairly confident it's something like that.

btw, in pve [[chilling v] is still in scythe mastery. i'll update with more info when i get home and can give attribute points.
we also use a perma SF sin to solo a few of the shard wolves and khobay, yes we still use him even after the nerf. it just takes a little bit longer.

Last edited by joshuarodger; Jul 20, 2008 at 07:40 PM // 19:40..
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Old Jul 20, 2008, 08:23 PM // 20:23   #5
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chiling is still syth in pve in pvp it was changed to wind
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Old Jul 20, 2008, 08:26 PM // 20:26   #6
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anet doesn't think anymore when changing skills
instead of destroying the build that's overpowered with the skill in it they just destroy a skill that's in dozens of builds
just like [chilling victory] and [shadow form] were nerfed
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Old Jul 20, 2008, 08:37 PM // 20:37   #7
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Since Chill Vic is in Wind Prayers for PvP now, I don't understand why it's still a scythe attack and not a melee attack... so many build possibilities if they would change that.
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Old Jul 20, 2008, 08:41 PM // 20:41   #8
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[build=OgijIqpMLSvXyg9gQXNXYMibJXA]
+1+1 scythe mastery hood
+1 mysticism rune

is actually what the dervs take now in that team build. chilling still works fine in the second build but i prefer the first one. you should see all the pretty yellow numbers i get with splinter on me. you just have to make sure that the orders necro isn't putting great dwarf weapon on you because it will negate splinter weapon. you can put [[mystic sweep] instead of eremite's.
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Old Jul 20, 2008, 08:42 PM // 20:42   #9
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Chilling victory is still in scythe mastery in PvE.
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Old Jul 20, 2008, 09:02 PM // 21:02   #10
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Quote:
Originally Posted by Arkantos
Chilling victory is still in scythe mastery in PvE.
Yes, yes it is. Reading comprehension for the win?
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Old Jul 21, 2008, 07:38 AM // 07:38   #11
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Quote:
Originally Posted by Arkantos
Chilling victory is still in scythe mastery in PvE.
this is true. however that dosnt mean you should be using it at all, 10e is simply to much energy for an attack skill. your much better off firing-off two 5 energy skills.
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Old Jul 21, 2008, 07:48 AM // 07:48   #12
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Quote:
Originally Posted by -Lotus-
this is true. however that dosnt mean you should be using it at all, 10e is simply to much energy for an attack skill. your much better off firing-off two 5 energy skills.
imo


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Old Jul 21, 2008, 07:49 AM // 07:49   #13
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It's still quite powerful. I would still consider the usage of Attacker's Insight for it in PvE.
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Old Jul 21, 2008, 08:29 AM // 08:29   #14
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Quote:
Originally Posted by Tyla
It's still quite powerful. I would still consider the usage of Attacker's Insight for it in PvE.
I never used to like it, but tried it this weekend with the use of Attacker's Insight, both in general PvE, AB and RA. It amazed me at how it performed actually, and Energy was not too much of a concern. Clearly, it performed better in PvE, and when you hit a bunch of 3 Stone Summit Beastmasters with a Wounding Strike followed by a Chilling Victory while under the effects of Splinter Weapon, the numbers are purely orgasmic.
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Old Jul 23, 2008, 08:06 AM // 08:06   #15
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Quote:
Originally Posted by joshuarodger
[build=OgijIqpMLSvXyg9gQXNXYMibJXA]
+1+1 scythe mastery hood
+1 mysticism rune

is actually what the dervs take now in that team build. chilling still works fine in the second build but i prefer the first one. you should see all the pretty yellow numbers i get with splinter on me. you just have to make sure that the orders necro isn't putting great dwarf weapon on you because it will negate splinter weapon. you can put [[mystic sweep] instead of eremite's.
Thats only one of the builds The other is [build=OgijEOpMLTvXje9gSXXgNX5iJXA] Mystic sweep is bad because you only have 1 enchant thats maintained most of the time and the monks don't use much prot on the dervs.
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Old Jul 23, 2008, 05:26 PM // 17:26   #16
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Quote:
Originally Posted by Mr. Undisclosed
Thats only one of the builds The other is [build=OgijEOpMLTvXje9gSXXgNX5iJXA] Mystic sweep is bad because you only have 1 enchant thats maintained most of the time and the monks don't use much prot on the dervs.
silly newbie. mystic sweep isnt used for the bonus damage. it simulates an IAS by canceling the time between your attacks.
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Old Jul 23, 2008, 06:40 PM // 18:40   #17
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I'm aware (I'm pretty sure everyone whos ever played a derv knows that) but I'd prefer have an artificial IAS with more bonus domage. SO GTFO please
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