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Old Aug 08, 2008, 07:06 PM // 19:06   #1
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Default A new dervish build

I think many dervish used ursan too, as me. The dervish is so powerful class, but u have to know to play it...˙(hmm sounds rly stupid) After the Ursan nerf i was thinking on builds, etc..Until i found this:

[Zealous Vow][Lyssa's haste][natural healing][Flurry][Protector's strike][Eremite's attack][mystic sweep][victorious sweep]

Attributes:
12 + 1 +1 Scythe Mastery
12 Wind Prayers
3 Mysticism ( You dont need mysticism cause you gain energy with Zealous Vow )

I'm asking you: What you think about this build?
It's tested, pretty good in my hands, maybe on others too ^^

TY and plz close my other threads ^^

Last edited by Namiren; Aug 08, 2008 at 07:12 PM // 19:12..
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Old Aug 08, 2008, 08:18 PM // 20:18   #2
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I'd swap Lyssa's Haste and Natural healing for something else. Save Yourselves is always a good choice on a derv bar.
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Old Aug 09, 2008, 05:54 AM // 05:54   #3
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A better IAS/IMS might be whirling charge-no damage reduction, IMS and IAS and with your attribute in wind prayers should be fairly consistent throughout battle.

Vow is always going to be up, so natural healing is not the best idea. If you place lyssa's haste with another enchant, dwayna's touch might not be a bad swap in for natural healing. And with two enchantments, Mystic sweep is dealing only +18-20 damage per swing. You can replace it with stronger/higher energy skills since you have vow. I can see Radiant Scythe working very well with this...and yes, Save Yourselves is a beast if you're hitting 3 targets at once.
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Old Aug 09, 2008, 06:46 AM // 06:46   #4
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With Mysticism 4 and Mystic Vigor you'd atleast get 9 health back from the 7 you lose.. :[

Energy loss seems fine in this build since you're getting it back fast. Whirling Charge does seem like the better choice though.

Last edited by lejimmtohy; Aug 09, 2008 at 06:51 AM // 06:51..
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Old Aug 09, 2008, 06:50 AM // 06:50   #5
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Does Zealous Vow on a Dervish result in +1 pips overall, or -3?

Does the -3 simply subtract from the total pips?
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Old Aug 09, 2008, 09:24 AM // 09:24   #6
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Quote:
Originally Posted by njaguar
Does Zealous Vow on a Dervish result in +1 pips overall, or -3?

Does the -3 simply subtract from the total pips?
You will end up with +1 Energy reg
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Old Aug 17, 2008, 06:55 PM // 18:55   #7
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I haven't tested the build so plz no flaming if it works great...but since this is for PvE(right? Ursan?) why would you need running skills? Also protector's strike(or w/e) only does that when you hit a moving foe...which is less likely as mobs don't kite as much...and I've never seen a build with such low mysticism O_o but maybe you don't need it in this build.
Oh yeah ty for UB nerf...see...it increases build diversity!
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Old Aug 18, 2008, 12:41 AM // 00:41   #8
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Lyssa's Haste is to maintain energy when moving (since you're not hitting to regain energy). Protector's Strike is to simulate IAS since it has faster than normal attack speed (0.5 versus scythes' 1.75 seconds).

Flurry drops base damage though, and should be swapped out for a better IAS.

Also, 3 Mysticism still gets you 1 energy and 3 health when an enchantment ends (lol).
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Old Aug 18, 2008, 07:02 AM // 07:02   #9
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Quote:
Originally Posted by Kale Ironfist
Also, 3 Mysticism still gets you 1 energy and 3 health when an enchantment ends (lol).
I think 7 health, is not a lot so we can leace mysticism. The energy maintain is from [zealous vow].
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Old Aug 18, 2008, 12:21 PM // 12:21   #10
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Quote:
Originally Posted by Namiren
I think 7 health, is not a lot so we can leace mysticism. The energy maintain is from [zealous vow].
Quite frankly, with the attribute spread you posted above, I doubt you'd be able to spend the excess attribute points anywhere useful, so you may as well get the slight health and energy boost due to triggering Mysticism.
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Old Aug 19, 2008, 03:29 PM // 15:29   #11
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I think you should get [Flail] instead of [Flurry]
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