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Old Aug 14, 2008, 05:19 AM // 05:19   #41
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I'll honestly have to agree with Xakia on his initial opinion (Even though he is being an ass, and knows it.). At least in PvE, Melandru's is pretty unappealing because of it's hefty energy cost. AoM, however, is pretty good in lots of more 'elite' areas becuase:

A) Heroes suck at prioritizing condition removal, unless they are an RC prot with enough energy management to keep them going.

B)It's a -lot- easier then building a team around it. The health is nice too, I suppose, but kind of sub-par in PvE (detracts aggro, doesn't it?)

But generally, I like to play my dervs as more offensive, with a few awesome enchants to keep me a good tank (Armor of Sanctity / Conviction). Dervs have just waay too much killing power to play too defensively.

That being said, AoM is pretty sick in PvP.
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Old Aug 14, 2008, 05:37 AM // 05:37   #42
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Quote:
Originally Posted by Axel Zinfandel
I'll honestly have to agree with Xakia on his initial opinion (Even though he is being an ass, and knows it.). At least in PvE, Melandru's is pretty unappealing because of it's hefty energy cost. AoM, however, is pretty good in lots of more 'elite' areas becuase:

A) Heroes suck at prioritizing condition removal, unless they are an RC prot with enough energy management to keep them going.

B)It's a -lot- easier then building a team around it. The health is nice too, I suppose, but kind of sub-par in PvE (detracts aggro, doesn't it?)
One of the big things about Melandru in PvE is the spammable DW ([Wearying Strike]), which is so very nice to have. The high energy cost can be gotten around with a staff that boosts your energy to cast enchantments, which is also nice for if you accumulate Death Penalty and can't cast Melandru. Also, with the immunity to conditions, your monks should not use any condition removal on you, allowing them to focus on the teammates who are suffering from conditions (while you quietly laugh to yourself ). On a final note, you aren't going to gather all of the aggro, but with things like body blocking, you should pick up a fair amount of it.
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Old Aug 14, 2008, 05:15 PM // 17:15   #43
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Been away from this thread for a while, but the guy who claimed I have a "weak" build is clueless. I guess taking down things in Lahtenda Bog at lv8~10 with ease is common and not worth mentioning? My builds are fine, and my record shows that. Just because it is different doesn't mean it is bad. Learn that and you'll figure out how to make even more powerful builds.

Melandru's isn't all that hot in PvE due to the shear energy cost. Sure, you can slap on five runes of attunement for an extra ten energy, but that's kind of limiting. I personally wouldn't carry it because of the energy requirement.
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Old Aug 14, 2008, 07:15 PM // 19:15   #44
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Originally Posted by Baratus
Melandru's isn't all that hot in PvE due to the shear energy cost. Sure, you can slap on five runes of attunement for an extra ten energy, but that's kind of limiting. I personally wouldn't carry it because of the energy requirement.
The Runes of Attunement are not needed. Carry around a staff (something like an Insightful Staff of Enchanting, with a 15/-1 inscription) to cast enchantments after casting Melandru (or in the case when you have DP, Melandru and the enchantments) then regain it with a zealous scythe.
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Old Aug 15, 2008, 01:46 PM // 13:46   #45
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Originally Posted by Axel Zinfandel

But generally, I like to play my dervs as more offensive, with a few awesome enchants to keep me a good tank (Armor of Sanctity / Conviction). Dervs have just waay too much killing power to play too defensively.
Contradictory. Bringing time/energy wasting average skills to tank makes you bad. The first sentence made you sound good until the second comma. Tank = bad. good tank = doesn't exist
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Old Aug 15, 2008, 08:35 PM // 20:35   #46
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I know about the staff trick, but I don't care for it. I carry the following skills, so all I have to do during battle is go 1-2-3-4-5 and then repeat. Works fairly well too.

Heart of Holy Flame
Pious Attack
Chilling Victory
Eternal Aura
Twin Moon Sweep

The first one does AoE and grabs aggro. The second one gives my main target a deep wound and sets everybody on fire, the third hits every and my main target twice, the fourth does more AoE, and the fifth heals me, resets my skills, and hits everybody around me. Works fairly well, but this is a PvE build. I imagine it would suck in PvP.
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Old Aug 15, 2008, 08:37 PM // 20:37   #47
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Quote:
Originally Posted by Baratus
Been away from this thread for a while, but the guy who claimed I have a "weak" build is clueless.
i assume you're referring to me and i never said it was "weak" even though it obviously is. you're on the right track but not there yet with the effeciency of your build.

Quote:
Originally Posted by Baratus
I guess taking down things in Lahtenda Bog at lv8~10 with ease is common and not worth mentioning?
finally you got something right. nothing on noob island is worth mentioning.

Quote:
Originally Posted by Baratus
My builds are fine, and my record shows that. Just because it is different doesn't mean it is bad.
you are correct. different does not equal bad. dervs are made to kill and kill quickly and you are not doing that with the builds you have been posting.

Quote:
Originally Posted by Baratus
Learn that and you'll figure out how to make even more powerful builds.
i'm quite certain that i've been playing derv longer than you and have a lot more experience than you do with this particular class. learn how this class is supposed to be played and tell me if you don't see a difference in effeciency.

Quote:
Originally Posted by Baratus
Melandru's isn't all that hot in PvE due to the shear energy cost. Sure, you can slap on five runes of attunement for an extra ten energy, but that's kind of limiting. I personally wouldn't carry it because of the energy requirement.
get a decent staff and a zealous scythe. again learn how to play derv and get back to me.
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Old Aug 16, 2008, 02:51 PM // 14:51   #48
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Beavers comment didn't sound like sarcasm, it sounded like an obvious answer to a silly question. I run [avatar of melandru] and [wearying strike] with [zealous renewal] all the time. Really all i do is a quick switch to a zealous scythe and with decent mysticism skill energy management is not a huge concern. But if you are still concerned, [lyssas assault] and [zealous sweep] are also good skills. Or whats wrong with [GoLE] + [avatar of melandru] + [zealous renewal]?

This is a very simple build but it works for most anywhere
[avatar of lyssa][faithful intervention][mystic regeneration][eternal aura][aura of holy might][aura of thorns][radiant scythe][farmers scythe]

Last edited by Savio; Aug 17, 2008 at 04:55 AM // 04:55.. Reason: reference to deleted post
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Old Aug 17, 2008, 07:20 AM // 07:20   #49
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I use a D/W in PvE and I absolutley love my dervish. He is by far my best and favorite character. I only use one warrior skill and that is Wild Blow. Im sure you know what it is and what it does (requires no stats, 5 energy and it will end any stance used by the foe you're hitting). I find it really helpfull against those pesky rangers who use Escape, Whirling Defense and what not that makes them practically dodge any damage being done agaisnt them. And also it is a melee attack so it is not specific for axe,sword,hammer and it does fairly good damage so I find it a really useful skill to have with you.

I am an all out offensive type of player. I like to just run up to someone and kick the crap out of them with melee and thats it, well pain inverter is my hero. Personally I do not like enchantments because I have to constantly put them back up and if they die out in battle, I may not have the ability to re-apply them because I do not have the energy to do so.
I have Dunkoro to heal for me, so I am not into self healing enchantments, But it is nice to have the ability to maintain your own health and what not.
Just my $.02 on the subject

*EDIT*: if I knew how to add the skill template to my post I would gladly post my build for my dervish
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Old Aug 17, 2008, 04:38 PM // 16:38   #50
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Quote:
Originally Posted by daze
Or whats wrong with [GoLE] + [avatar of melandru] + [zealous renewal]?
[[GoLE] does not work with [[avatar of mel], as dervish forms aren't spells. and [[zealous renewal] is a wasted skill slot.

Quote:
Originally Posted by Kung Foo Man Choo
*EDIT*: if I knew how to add the skill template to my post I would gladly post my build for my dervish
in order to add skills to your post, put it in brackets, (no spaces) like so: [ skill name] that will show the picture [eremites attack]

in order to just show the red letter which show a skill tag when you hover over it put double brackets before the skill name [[ skill name] ; [[eremite's attack]

to insert a full build, copy the template code from the game and do this [build=template code]

any other questions can probably be answered here http://www.guildwarsguru.com/forum/s...php?t=10277633

Last edited by joshuarodger; Aug 17, 2008 at 04:51 PM // 16:51..
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Old Aug 17, 2008, 06:46 PM // 18:46   #51
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I'm sure in high end PvP or even high end PvE(cept for gimmicks) it would be necessary to use second prof skills, but since OP seems mostly PvE to me using secondary profession skills is completely unnecessary...of course there is no drawback in having one just in case you need ie Wild Blow to take off Shiro's stance at Gate of Madness
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Old Aug 17, 2008, 06:56 PM // 18:56   #52
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Quote:
Originally Posted by mrmango
Contradictory. Bringing time/energy wasting average skills to tank makes you bad. The first sentence made you sound good until the second comma. Tank = bad. good tank = doesn't exist
I normally just bring one or two in case I do get targeted by aggro. Considering a dervish is front line with less armor then most melee characters in PvE (Assassins have [skill]Critical Agility[/skill], which should be run pretty much all builds.), I think you'd need some sort of protection. Hell, [skill]Armor of Sanctity[/skill] alone is enough with a necro hero using [skill]Enfeebling Blood[/skill]
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Old Aug 17, 2008, 07:12 PM // 19:12   #53
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Quote:
Originally Posted by joshuarodger
[[GoLE] does not work with [[avatar of mel], as dervish forms aren't spells. and [[zealous renewal] is a wasted skill slot.
good job making yourself look really stupid.

GoLE is used on Zealous renewal, which has a high cost, but offers huge energy return. if you get a chain going where zealous renewal ends right after you cast AoM you will never have energy problems.
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Old Aug 17, 2008, 07:13 PM // 19:13   #54
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well this is my general PvE build that I use unless I need to add a special skill for a quest or something.
[build=OgGjkyqDLTnbBYNXXgffcfBFylA]
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Old Aug 17, 2008, 07:17 PM // 19:17   #55
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Quote:
Originally Posted by Kung Foo Man Choo
well this is my general PvE build that I use unless I need to add a special skill for a quest or something.
[build=OgGjkyqDLTnbBYNXXgffcfBFylA]
why would you need 7 skills that do almost same job?
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Old Aug 17, 2008, 08:15 PM // 20:15   #56
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Quote:
Originally Posted by Tushi
why would you need 7 skills that do almost same job?
read my above post..not to far up the page....
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Old Aug 17, 2008, 09:31 PM // 21:31   #57
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Quote:
Originally Posted by Kung Foo Man Choo
well this is my general PvE build that I use unless I need to add a special skill for a quest or something.
[build=OgGjkyqDLTnbBYNXXgffcfBFylA]
you would output more DPS using skills that passively augment your damage like an IAS and AoHM rather than 7 attack skills... 4 is alot, 7 is ridiculous.
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Old Aug 17, 2008, 11:46 PM // 23:46   #58
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lol @ failbuild.

To OP: for a 'pure' Derv [[Wild Blow] is simply the best non-DW attack skill available.
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Old Aug 17, 2008, 11:51 PM // 23:51   #59
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^
Noway! I always prefer the auto IAS skills and big domage things such as Chilling Victoreh!!! BIG. DOMAGE.
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Old Aug 18, 2008, 12:56 PM // 12:56   #60
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Ok, bar CV. Nag.
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