Jul 20, 2009, 02:31 PM // 14:31
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#1
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Pre-Searing Cadet
Join Date: Jul 2009
Location: Pa
Profession: W/
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I seem to die alot
I only recently bought factions. And I started playing Dervish, but i find myself dying alot. This is my build
D/Mo w/40 armor
Earth Prayers 3 , Healing Prayers 4, Mysticism 10, Scythe Mastery 11
Heart of Fury
Vital boom
Heart of Holy Flame
Mystic Vigor
Chilling Victory
Mystic Sweep
Reversal of Fortune
Mending
Normally when i start.....i cast mending, Vital Boom and mystic Vigor once i get up to the mob i use Heart of Fury. And just try to keep those 3 enhancements up. Mostly im playing solo with heros/henchmen. Idk if this is just how dervish is, or im just doing something wrong.
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Jul 20, 2009, 02:48 PM // 14:48
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#2
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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Jul 20, 2009, 02:58 PM // 14:58
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#3
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Altair A Creed
... heros/henchmen. Idk if this is just how dervish is, or im just doing something wrong.
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You build is standard newbie i-have-no-idea, but its not going to cause you to die a lot. Dervish is fairly resilient profession, you should not be dying at all, just stop using monk stuff.
Chances are, you gave your heroes subpar (or even hanfull) builds or let em use their default skillset.
You'd need to post their builds too because thats where you are propably doign something wrong.
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Jul 20, 2009, 03:00 PM // 15:00
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#4
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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Quote:
Originally Posted by zwei2stein
You build is standard newbie i-have-no-idea, but its not going to cause you to die a lot. Dervish is fairly resilient profession, you should not be dying at all, just stop using monk stuff.
Chances are, you gave your heroes subpar (or even hanfull) builds or let em use their default skillset.
You'd need to post their builds too because thats where you are propably doign something wrong.
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yer think that is best...post the heroes (you have / the ones you use and the bars they have)
some of your bar is good - as highlighted in my first reply (heart of fury < i.e. - nice IAS)
dervs are resilliant - GET MAX ARMOR
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Jul 20, 2009, 03:39 PM // 15:39
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#5
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Lion's Arch Merchant
Join Date: Aug 2008
Location: Lots of places~
Profession: D/
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As said, drop the monking skills and healing prayers. Have you been to Consulate Docks yet? If yes, you can buy max armor (70) from there. Also if you have the chance (cause I'm not sure how far u gotta go to get it) use Mystic Regeneration, it's good enough at start. And yeah, post your heros builds also .
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Jul 20, 2009, 03:45 PM // 15:45
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#6
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Pre-Searing Cadet
Join Date: Jul 2009
Location: Pa
Profession: W/
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Im sorry i ment i bought Trilogy
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Jul 20, 2009, 03:48 PM // 15:48
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#7
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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Your build indicates a misunderstanding of the monk-warrior dynamic. The Monk is better at keeping people alive than the Warrior, and the Warrior is better at killing stuff than the Monk. Therefore, in an optimal setting, the Warrior focuses on killing stuff and the Monk focuses on keeping the Warrior alive. You're doing it a bit backwards.
Mending is a terrible skill. You're sacrificing a quarter of your energy for a tiny amount of health regen. Heart of Holy Flame is not worth the energy (and if you want to deal holy damage, hoo boy, wait 'til you get Aura of Holy Might). And Reversal of Fortune is completely wrong. Isn't it a prot skill? You have no points in prot, and even if you did it would be better off on a monk's bar.
Not a big fan of Mystic Vigor, either. However, I don't think you've gone all the way through NF (a mistake, I'd say, because NF has all the dervish skills, including the elites), so you might be able to scrape by with it. Still, I think Faithful Intervention would serve that role better (and you don't need to maintain it, it has no duration and no upkeep!).
You should focus less on tanking and more on killing stuff. Put a few more attack skills on your bar and build some good monk heroes.
Heh...Vital Boom...I'd use a skill with that name...
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Jul 20, 2009, 03:49 PM // 15:49
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#8
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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Quote:
Originally Posted by Altair A Creed
Im sorry i ment i bought Trilogy
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get out of factions
if you started in a campaign best to finish it first - dervish = finish NF (!) - you get some good skills in NF - and you won't get ANY derv skills (normal or elite) in factions!
hero builds plz
then I can give you better advice on how to proceed
factions has the hardest learning curve for new players - Phropecies has the easiest then NF then factions (!)
but do NF complete that - then probably good to get into phropecies if you have the trilogy pack (!)
then do factions - as it gives nothing towards your first profession
again for better advice and question answering PM me: sepulchre krelish
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Jul 20, 2009, 04:11 PM // 16:11
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#9
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Lion's Arch Merchant
Join Date: Aug 2008
Location: Lots of places~
Profession: D/
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Quote:
Originally Posted by payne
get out of factions
then do factions - as it gives nothing towards your first profession
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Au contraire! You get Aura of Holy Might from factions, which is a greeat skill~ But yes, it can wait, just get yourself through NF and on the way capture Wounding Strike and Reaper's Sweep, the two scythe mastery elites, if you like you can also capture avatars, but I'd stick with the reaper's and wounding.
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Jul 20, 2009, 05:17 PM // 17:17
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#10
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Lion's Arch Merchant
Join Date: Nov 2008
Location: Where no man has ever gone before.
Guild: Syndicate Nightmare [SyN]
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Quote:
Originally Posted by Slasher of Darkness
Au contraire! You get Aura of Holy Might from factions, which is a greeat skill~ But yes, it can wait, just get yourself through NF and on the way capture Wounding Strike and Reaper's Sweep, the two scythe mastery elites, if you like you can also capture avatars, but I'd stick with the reaper's and wounding.
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One skill isn't enough to argue the point that a Dervish belongs in Nightfall. In addition AoHM is attainable by just AB'ing.
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Jul 20, 2009, 05:18 PM // 17:18
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#11
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Lion's Arch Merchant
Join Date: Aug 2008
Location: Lots of places~
Profession: D/
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Bah, fine.. I've been demolished. ^^ And I didn't say that a derv doesnt belong in NF
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Jul 20, 2009, 05:23 PM // 17:23
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#12
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Krytan Explorer
Join Date: May 2008
Location: New Jersey
Guild: League of Elite [LoE]
Profession: D/
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Try a different strategy. Mine is to kill everything before you have a chance to die, instead of trying to stay alive.
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Jul 20, 2009, 08:37 PM // 20:37
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#13
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Ascalonian Squire
Join Date: Nov 2008
Location: western Massachusetts, USA
Guild: Oscen Ex Merito [wAw]
Profession: W/D
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I found that I died often with my new derv until I did two things --
1. Got max armor with Windwalker insignias
2. Captured all the elite God forms
To do the second you'll need to go back to Nightfall and make it to the mainland. The Acolytes you capture the forms from also may drop some unique scythes which can really help too.
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Jul 20, 2009, 10:10 PM // 22:10
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#14
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Ascalonian Squire
Join Date: Jun 2009
Profession: D/
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Best Dervish Survival Skills from best to worst:
Great Dwarf Armor
Conviction
Avatar of Balthazar
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Jul 21, 2009, 09:27 AM // 09:27
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#15
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Lion's Arch Merchant
Join Date: Aug 2008
Location: Lots of places~
Profession: D/
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I use "I am Unstoppable" instead of GDA, can't be removed + it gives KD immunity.
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Jul 22, 2009, 07:33 PM // 19:33
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#16
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Wolfenstein Fuel Dump
Guild: Melandru's Elite Hunters [Hunt]
Profession: D/
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Vital boon!! Fool!
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Jul 22, 2009, 10:10 PM // 22:10
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#17
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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Start in Nightfall, finish Nightfall, get your heroes up to par. If you have trilogy, do the Olias quest and begin setting up a minion master hero.
And right away couple things.
1. Find a longbow, no attribute required. Easy to find on starter islands, these will have a max damage rating of 8-11. Put it in weapons slot 4. Use it as a pulling bow, and to initiate combat so your heroes and hench can aggro. Two shots, switch to scythe and then get in there.
2. A dervish while leveling up is not a tank and even after that. Always take along a hero warrior or a hench warrior. Let the warrior tank. if you are the first target in range, the mob will unload everything on you. Don't want that. Play the dervish a bit like an assassin. Get in after your party takes aggro, switch targets, get those softies, and most of all stay mobile.
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Jul 26, 2009, 04:04 PM // 16:04
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#18
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Academy Page
Join Date: Jul 2008
Location: why would i tell you?
Guild: The Final Kingdom
Profession: D/W
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Just to clarify you are going melee right? And in PvE? first of all go grab some faction points and get the dervish nightfall gift from god. The aura of holy might. Secondly Faithful intervention is beast, and add mystic regeneration so that your health is constantly going up because of your enchants. Also you need max armor (duh) it is 70 for the dervish.
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Jul 26, 2009, 04:27 PM // 16:27
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#19
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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AoHM is good but it isn't the most important part of the build. Generally, trying a bit less to replace the monks wouldn't hurt, but the survivability thing is probably mostly due to having only 40 armor, and the rest may be down to hero builds.
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