Aug 24, 2009, 07:56 PM // 19:56
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#1
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Ascalonian Squire
Join Date: Aug 2009
Location: FL
Guild: [AGED]
Profession: A/E
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Character woes
I started a primary Dervish when I got NF Collector's because, well, they seemed cool.
Now I'm looking into joining a new guild that does "High-end PvE areas". They told me they had no need for Dervish primaries. Though it was kinda between the lines, they told me to come back with an Ele, Me, Sin, or Necro.
Should I cease effort on making a strong PvE char out of my Derv?
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Aug 24, 2009, 08:09 PM // 20:09
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#2
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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If they are willing to turn you away based on your profession, chances are you don't want to be in that guild.
That said, your best friends when it comes to high-end PvE are probably AoM and AoD. Condition immunity and hex removal can take a lot of pressure off your healers if there's a lot of conditions or hexes being thrown around by enemies.
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Aug 24, 2009, 08:25 PM // 20:25
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#3
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Lion's Arch Merchant
Join Date: Aug 2008
Location: Lots of places~
Profession: D/
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Bah, excuse me, but, screw em then. Ofcourse high-end areas use sins and mes and nec or ele and stuff, but only because sins are teh tankers, nothing else, necros n eles n mesmers are the killers, with CoP or FoC or w/e the meta is, nothing else. I'd say if u like your derv, go for it lol, I was kinda like u are atm, I thought that playing my dervish is kinda pointless and w/e coz not used anywhere or everyone does it better, but I always got back to my dervish eventually after trying other ones out. And now I'm in a good guild, one of the very few dervs there, and noone tells me anything bad or something, because I do good in most of guild events I take part of. Oh and btw, if you want to do elite high-end areas, I'd suggest making a char that you'll progress through the game for that reason, and keep dervish your main or so. Oh well, good luck and once again, if you love and enjoy your profession, go for it :P
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Aug 24, 2009, 08:28 PM // 20:28
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#4
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Ascalonian Squire
Join Date: Aug 2009
Location: FL
Guild: [AGED]
Profession: A/E
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I pulled together this Melandru build, but I'm having energy issues:
Mysticism: 12 (11+1)
Scythe Mastery: 14 (12+2)
Wind Prayers: 7 (6+1)
Wearying Strike
Harrier's Grasp
Harrier's Haste
Mystic Sweep
Eremite's Attack
Heart of Fury
Watchful Intervention
Avatar of Melandru
I have exactly 25 Energy - any DP means no AoM, and that makes Wearying costly...
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Aug 24, 2009, 08:30 PM // 20:30
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#5
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Ascalonian Squire
Join Date: Aug 2009
Location: FL
Guild: [AGED]
Profession: A/E
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Anyway, that was off-topic. I don't mind building a new char to meet the needs of a team, I'll just need some time, and if they really want me to shine, maybe some equipment help. =)
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Aug 24, 2009, 08:33 PM // 20:33
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#6
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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One way to get around the cost is to have a staff in case you die. Then, you can switch to it long enough to put up AoM.
As for your build, where is Eternal Aura? It allows you to keep your avatar up permanently. No avatar build is complete without it. You don't need Harrier's Haste or Harrier's Grasp. Faithful Intervention will probably suit your purposes better than Watchful Intervention (cheaper, no duration, and the healing triggers even if the enchantment is stripped). Consider looking into AoHM and possibly Asuran Scan, as well. They are very powerful skills.
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Aug 24, 2009, 08:49 PM // 20:49
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#7
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Forge Runner
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I'd say screw that guild and find another, don't join elitist guilds.
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Aug 24, 2009, 08:50 PM // 20:50
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#8
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Wilds Pathfinder
Join Date: Jul 2008
Location: Wales
Guild: Order of the Azurelight[OA]
Profession: E/
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My experience is, if theres no use for any proffession, then they're usually bad guilds.
Our guild takes anything into urgoz hm and still complete with no problems.
Just play what you like, if you enjoy it fair enough, of course there are much more useful proffessions, but just worry about that when you've stopped having fun on your dervish.
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Aug 24, 2009, 09:07 PM // 21:07
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#9
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Lion's Arch Merchant
Join Date: Jul 2009
Location: in a quiet little town that i love.
Guild: Ancient Dragoons [AGED]
Profession: W/
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Quote:
Originally Posted by lewis91
My experience is, if theres no use for any proffession, then they're usually bad guilds.
Our guild takes anything into urgoz hm and still complete with no problems.
Just play what you like, if you enjoy it fair enough, of course there are much more useful proffessions, but just worry about that when you've stopped having fun on your dervish.
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i couldnt agree more. if you enjoy playing a specific character type then chances are your going to know your way around with that character better then with trying a new one out of the blue cuz some jerks want you to... and odds are you will do better with what you are comfortable with. this doesnt mean that down the road you should possibly try out other professions and builds i myself bought enough character slots that i could make a level 20 pve toon for every class just cuz i wanted a full spectrum of the professions. its neat to see all the weaknesses and strengths and they all interlock, so do what you are comfortable with and if you want to join a friendly guild look me up ign>Drunk N Angry
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Aug 25, 2009, 01:35 PM // 13:35
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#10
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Bad Romance
Join Date: May 2006
Location: Aussie Trolling Crew HQ - Grand Matron
Profession: Mo/
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Neither we, nor a guild, can tell you which is a better character to play, and whether it is worth you spending the hours on it. Your best option is to find a character that you like, and if it's dervish, so be it! There are many guilds out there, find one which isn't so ridiculous.
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