Dec 14, 2009, 08:43 PM // 20:43
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#1
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Krytan Explorer
Join Date: Apr 2008
Profession: A/R
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why is there no D/R
I am wondering why PVX wiki, other then the obvious "no one has made that..." dosent have a D/R? like is there no good builds?
I would like your oppinions on this and on the mixture of D/R
I am not asking for builds, as i make my own, but for your opinions on the class mix and the reason PVXwiki dosent have any builds for it
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Dec 14, 2009, 08:51 PM // 20:51
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#2
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Administrator
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Secondary professions are there to support the primary. Ask yourself: What does Ranger have that fills in Dervish weaknesses or synergises well/greatly improves what the Dervish does?
I've never played a Derv so I wouldn't know, but nothing comes to mind.
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Dec 14, 2009, 08:58 PM // 20:58
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#3
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Wilds Pathfinder
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Lack of synergy I would guess. The two main features /R gives to melee in general are antiode sig and apply posion. Apply is made useless by the staple enchants, and offensive utility like wild blow is much more useful than antidote, since your party should probably have some sort of spot removal.
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Dec 14, 2009, 09:27 PM // 21:27
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#4
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Academy Page
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What the 2 above me said.
Also, if you see any profession with a Ranger secondary, besides an Assassin (critical barrage), it's usually because they want to carry a pet around.
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Dec 14, 2009, 09:31 PM // 21:31
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#5
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Always Outnumbered
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Or Dshot. You should try it. It's loads of fun.
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Dec 14, 2009, 09:50 PM // 21:50
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#6
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Frost Gate Guardian
Join Date: Aug 2009
Location: mcdonalds @ kaineng
Guild: Mirror Of Reason [SNOW]
Profession: D/
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Here is a D/R build that was on pvx long time [Pet Derv;OgKjYpprqSNXMX8Gvlhbyg8g0GA]
here is the link to pvx page (dun know why removed) http://pvx.wikia.com/wiki/Build/R_Zealous_Pet_Dervish
anyway i wouldnt use it dervish just doesnt has enough synergy with ranger Derv has enough survivability and will always work better with WS and just normal scythe stuff HoF,AoHM the obvious dervish skills.
Just use Monk/Rit for rezzes
War for SY, Wild Blow, Protector strike that kinda stuff
thats normal and in most cases the best imo
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Dec 14, 2009, 10:02 PM // 22:02
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#7
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Pre-Searing Cadet
Join Date: Dec 2009
Location: Porto, Portugal
Guild: Lvsa
Profession: D/
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D/r
Actually, I use a D/R for Normal Mode. Beast master, that is and I use a quite balanced build for it. If you feel curious about the build, pm me in the game and I feel more than happy to send it to you, my name is Derv Has Scythe.
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Dec 14, 2009, 11:21 PM // 23:21
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#8
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Grotto Attendant
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1. D and R are two of the weakest classes in GW right now. Combining them isn't exactly a great idea.
2. When running a physical damage dealer, you must always answer the question: "Does my secondary contribute as much as SY! would?" The answer is almost always "no." Hence P/W, A/W, D/W, R/W...
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Dec 15, 2009, 12:05 AM // 00:05
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#9
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Academy Page
Join Date: May 2009
Guild: Alliance Of Fides [AoF]
Profession: W/D
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well i was thinking about this one day and d/r actually makes sense because of one key skill, symbiosis! Dervishes are basically enchanted tanks, so symbiosis would help it out immensely when tanking or u could try to solo farm with it. There are better things out there, but there are also worse
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Dec 15, 2009, 12:29 AM // 00:29
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#10
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Krytan Explorer
Join Date: Feb 2009
Guild: your just a meatsheild to me
Profession: N/Mo
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demonlord matt i like the symboisis idea but it has a long recharge time so wen ur outta range goodbye 500 extra health wich could kill u
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Dec 15, 2009, 01:48 AM // 01:48
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#11
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Academy Page
Join Date: May 2009
Guild: Alliance Of Fides [AoF]
Profession: W/D
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well but the spirit can be maintained if u have a high enough rating and with the right point distribution and runes its a viable (and insanely fun) way to play
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Dec 15, 2009, 02:01 AM // 02:01
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#12
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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Quote:
Originally Posted by Earth
Or Dshot. You should try it. It's loads of fun.
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This, any person with a ranger primary or secondary should carry Dshot. It's hard to find something more entertaining than KD with Dev Hammer, quarter knock with Bash, and then quarterrupt with Dshot
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Dec 15, 2009, 02:15 AM // 02:15
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#13
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Desert Nomad
Join Date: Dec 2005
Location: Mt Vernon, Ohio
Guild: Band of the Hawk
Profession: W/Mo
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D/R and spare points in Marksmanship combined with Avatar of Balt or Lyssa will allow fair ranged damage, useful with PvE / heroes and hench. Only need Marks 3 or so, and a low req bow. Maybe throw on barrage for AoE. Damage is nearly all from the Balt or Lyssa bonus.
D/R with pet ... for me mostly a fun build, not really worth soaking all the points into Beast Mastery.
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Dec 15, 2009, 01:27 PM // 13:27
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#14
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Academy Page
Join Date: Jun 2009
Location: Belgium
Guild: Sent Fromhell [SFH]
Profession: D/
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Dec 15, 2009, 01:48 PM // 13:48
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#15
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Krytan Explorer
Join Date: Apr 2008
Profession: A/R
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In my oppionion the idea of posioning a sythe to do aoe damage with one of the skills that deals damage to all creatures around you is essential. That and troll urgent I believe it's called is another vital skill. These are just some of the reason I think this class works especially the abillity to posioning your weapon when a dervish can do at times a lot of aoe damage with his sythe
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Dec 15, 2009, 05:24 PM // 17:24
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#16
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Lion's Arch Merchant
Join Date: Aug 2009
Location: Your mom's house
Profession: E/
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Quote:
Originally Posted by a-kyle
In my oppionion the idea of posioning a sythe to do aoe damage with one of the skills that deals damage to all creatures around you is essential. That and troll urgent I believe it's called is another vital skill. These are just some of the reason I think this class works especially the abillity to posioning your weapon when a dervish can do at times a lot of aoe damage with his sythe
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Troll urgent is pretty bad.
Also, why waste time poisoning when you can just kill?
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Dec 15, 2009, 07:23 PM // 19:23
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#17
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Krytan Explorer
Join Date: Apr 2008
Profession: A/R
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when your soloing and you have massive mobs of creatures, a little poison will go along way since, as you guys say, Dervishes are one of the weakest classes (personally I think mes and par are but ok..) i thought it would be beneficial to retain health and kill em faster (em = the monsters).
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Dec 16, 2009, 05:09 AM // 05:09
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#18
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Quote:
Originally Posted by Chthon
1. D and R are two of the weakest classes in GW right now. Combining them isn't exactly a great idea.
2. When running a physical damage dealer, you must always answer the question: "Does my secondary contribute as much as SY! would?" The answer is almost always "no." Hence P/W, A/W, D/W, R/W...
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What he said.
If you're the only physical in your team, taking SY is the best option in any scenario. 2x SY is optimal really.
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Dec 16, 2009, 08:55 PM // 20:55
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#19
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by Demonlord Matt
well i was thinking about this one day and d/r actually makes sense because of one key skill, symbiosis! Dervishes are basically enchanted tanks, so symbiosis would help it out immensely when tanking or u could try to solo farm with it. There are better things out there, but there are also worse
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It also makes mobs much harder to kill. Unless you are running an orders team that skill should never meet your bar.
Aside from EDA and maybe VoS with volley, d/r is a pretty poor class. There's no need for defensive abilities when you're in the backline with a bow. Adding a pet might also seem usefull but unless you are investing in BM you are left with a semi-useless meatshield.
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Dec 18, 2009, 05:26 AM // 05:26
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#20
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Frost Gate Guardian
Join Date: Apr 2009
Profession: D/
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I can think of a few combinations. AoG/EDA/AoL+volley+mstic vigor or Barrage+mystic vigor. Throw in Symbiosis maybe, it sounds fun. Add pve skills like ebsoh or asuran scan (will it work with barrage/volley?) or drunken master and u r in business. Oh and u cant go past dshot.
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