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Old Feb 18, 2010, 02:32 AM // 02:32   #1
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Default New to Dervish and need ideas

I have not played Guild Wars in some time. I just started back up and wanted to make a Dervish. I plan on PvE mostly. I was wanting to know would D/W or D/A be a better fit for a Dervish.

Thanks,
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Old Feb 18, 2010, 03:27 AM // 03:27   #2
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You can change your secondary profession anytime after you complete the quest where you clear out the Sunspear Sanctuary (iirc).

So, assuming you're just a beginner, I would go D/A since the only real reason to go /W is for "Save Yourselves!" and Wild Blow.

As a sin you can use skills like Shroud of Distress and Shadow Refuge to heal yourself as you get used to the game.

Eventually, you'll probably wanna go /W for Save Yourselves as the +100AL will be much better for your entire team.
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Old Feb 18, 2010, 03:38 AM // 03:38   #3
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go /W, wild blow is useful for those pesky kournan rangers that you'll meet up with a lot.
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Old Feb 18, 2010, 04:27 AM // 04:27   #4
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In Random Arenas (4v4 PvP), I use: Wounding Strike, Eremite's Attack, Wild Blow, Pious Restoration, Attacker's Insight, Dwayna's Grace, Heart of Fury, and Resurrection Signet.
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Old Feb 18, 2010, 04:58 AM // 04:58   #5
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D/W
[VoW;OgGjwaps6ShbMXNXGFDYvlxgyg]
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Old Feb 18, 2010, 05:41 AM // 05:41   #6
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^^

i use similar to this, it steam rolls everything
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Old Feb 18, 2010, 11:57 AM // 11:57   #7
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Quote:
Originally Posted by Regulus X View Post
In Random Arenas (4v4 PvP), I use: Wounding Strike, Eremite's Attack, Wild Blow, Pious Restoration, Attacker's Insight, Dwayna's Grace, Heart of Fury, and Resurrection Signet.
Eremite's Attack, in RA? Use the other one, you'll have a much better chance of actually hitting the +30, or even any bonus damage at all.
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Old Feb 18, 2010, 01:24 PM // 13:24   #8
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Just go War. Better for pvp, and you can pick it up at the beginning. Another reason is money, Alot of warrior skills can be aquired by doing quests in Prophecies.

The only reason for taking /A is because of running builds.

@Puebert, Why would he go /A for healing? Dervish has alot of healing skills... ._.
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Old Feb 19, 2010, 11:47 PM // 23:47   #9
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I use the /W for the Sunspear skill.
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Old Feb 20, 2010, 05:29 AM // 05:29   #10
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Quote:
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I use the /W for the Sunspear skill.
Scythes already hit 3 enemies...bringing that instead of a fast activating attack skill seems more of a slowdown.
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Old Feb 20, 2010, 05:45 PM // 17:45   #11
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Quote:
Originally Posted by IronSheik View Post
Scythes already hit 3 enemies...bringing that instead of a fast activating attack skill seems more of a slowdown.
I use it because it does +18 damage and doesn't cost energy. It helps me manage it.
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Old Feb 22, 2010, 02:04 PM // 14:04   #12
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Quote:
Originally Posted by Regulus X
In Random Arenas (4v4 PvP), I use...
This is Campfire, it's meant for PvE, not PvP...
Quote:
Originally Posted by IronSheik
Scythes already hit 3 enemies...bringing that instead of a fast activating attack skill seems more of a slowdown.
Hitting all adjacent foes is better than hitting your target and 2 adjacent foes. As long as there are more than 3 enemies adjacent, Whirlwind Attack isn't a slowdown, it's mass pain delivery to enemy mobs.
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Old Feb 23, 2010, 01:16 AM // 01:16   #13
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D/W wounding strike is pretty much all i run on a derv.
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Old Feb 24, 2010, 02:57 PM // 14:57   #14
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Quote:
Originally Posted by Warvic View Post
The only reason for taking /A is because of running builds.
Or for Mystic Sandstorm builds.
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Old Feb 24, 2010, 05:50 PM // 17:50   #15
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/W for "Save Yourselves!"

Yes its that ridiculously good that you have an entire secondary for that one skill. Wild blow is good too.
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Old Feb 24, 2010, 06:10 PM // 18:10   #16
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Maybe people forget that Wild Blow is an automatic critical hit... ungodly damage with a Scythe's damage is always a good thing, and with the ability to hit up to 3 targets (target and up to 2 adjacent foes) it's not like you won't rebuild your Adrenaline for "Save Yourselves!" in short order...
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