Apr 05, 2010, 02:52 PM // 14:52
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#1
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Ascalonian Squire
Join Date: Jun 2009
Profession: D/
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AoHM
As all you dervish players know, AoHM converts your damage to holy so physical buffs don't work on dervs. I was wondering if it's worth bringing it for general H/H if your heroes have stuff like MoP or barbs or SoH, etc.
Should I keep AoHM and drop physcal buffs? Drop AoHM for BUH?
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Apr 05, 2010, 03:24 PM // 15:24
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#2
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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SoH still affects you when you have AoHM up. However, MoP and most orders don't, so if you must play in a team that uses them, you should drop it for something like BUH (I personally prefer EBSoH, though).
I can't see why you'd want to, though; dervishes are absolute crap in parties that rely on physical attack synergies...
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Apr 05, 2010, 03:31 PM // 15:31
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#3
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by reaper with no name
I can't see why you'd want to, though; dervishes are absolute crap in parties that rely on physical attack synergies...
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No, they're not crap.
They're weaker than Assassins but they don't fall behind Warriors not using Hundred Blades with MoP unless you need Earthshaker.
If you're not using MoP then they're very much comparable to Warriors.
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Apr 05, 2010, 03:34 PM // 15:34
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#4
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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That's what I mean. If you're using MoP, anything less than a warrior with HB and WA just seems, well, crappy. To me, anyway.
Well, I suppose I should clarify that. A dervish in a party with physical attack synergies is certainly functional and will get the job done, but it is inferior to to HB+WA warrior build.
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Apr 05, 2010, 03:56 PM // 15:56
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#5
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Quote:
Originally Posted by reaper with no name
That's what I mean. If you're using MoP, anything less than a warrior with HB and WA just seems, well, crappy. To me, anyway.
Well, I suppose I should clarify that. A dervish in a party with physical attack synergies is certainly functional and will get the job done, but it is inferior to to HB+WA warrior build.
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HB is only worthwhile with an AP-MoP caller*. There are times when I would say that such a caller isn't actually as useful as an Orders Nec and I haven't the room for both.
In that case the Warrior either runs Earthshaker or fulfills the exact same role as a Dervish and performs just as well (or worse depending on the build).
Please stop making it seem as though the Dervish is horribly inferior to the other physicals - that's all I ever see from your derv related posts.
Yes, they're probably weaker than the other physicals but dammit, the difference isn't enough for anyone to actually really care.
*You might get something noticeable with EBSoH but I wouldn't count on it too much.
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Apr 05, 2010, 05:04 PM // 17:04
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#6
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Ascalonian Squire
Join Date: Aug 2009
Guild: Wtf Am I [Doin]
Profession: D/
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Quote:
Originally Posted by reaper with no name
SoH still affects you when you have AoHM up. However, MoP and most orders don't, so if you must play in a team that uses them, you should drop it for something like BUH (I personally prefer EBSoH, though).
I can't see why you'd want to, though; dervishes are absolute crap in parties that rely on physical attack synergies...
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Say what, my Derv has no problem exploding groups with some physical buffs. As per the topic at hand I stopped bringing AoHM when I got tired of casting it. The 25% is nice but get's old having to re-cast in the middle of a fight. I just usually trade it out for air of sup, save yourselves, drunken master, whichever floats your boat.
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Apr 05, 2010, 05:45 PM // 17:45
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#7
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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Dervish MAY be a little weaker 1v1, but 1v3 is a different story. With OoV/P, MoP/Barbs and SoH, you will deal more damage than with AoHM. Replace with By Ulral's Hammer or Asura Scan if you want more damage.
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Apr 06, 2010, 12:14 AM // 00:14
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#8
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Wilds Pathfinder
Join Date: Apr 2006
Guild: [DVDF] Gp
Profession: Me/A
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Quote:
Originally Posted by HigherMinion
Dervish MAY be a little weaker 1v1, but 1v3 is a different story. With OoV/P, MoP/Barbs and SoH, you will deal more damage than with AoHM. Replace with By Ulral's Hammer or Asura Scan if you want more damage.
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Id prob throw in EbsoH instead of AoHm my self. Covers all the packets you drop and also with its aoe it affects your teammates too
Id prob run this if i was the only melee:
http://pvx.wikia.com/wiki/Special:Pv...Submit+ Query
And this if it was a phys buff team
http://pvx.wikia.com/wiki/Special:Pv...Submit+Qu ery
With this affecting your other team mates attacks too, will easily out do the bonus you would 'selfishly' have gotten from AoHm.
Last edited by maxxfury; Apr 06, 2010 at 12:26 AM // 00:26..
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Apr 06, 2010, 03:43 AM // 03:43
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#9
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Grotto Attendant
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Since H+H isn't going to have a MoP caller, and your party may very well not have enough decent physicals to justify Orders, AoHM is acceptable for H+H. Probably also acceptable for disorganized PUGs where no one will synergize anyway. In well-designed teams, you almost certainly do not want it.
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Apr 07, 2010, 10:51 AM // 10:51
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#10
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Desert Nomad
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Quote:
Originally Posted by Xenomortis
HB is only worthwhile with an AP-MoP caller*. There are times when I would say that such a caller isn't actually as useful as an Orders Nec and I haven't the room for both.
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100b is only worth in a spike oriented team and in a pure buffed physical team Ap-MoP is not worth because it hinders the freedom of the human physicals to take on more than 1 target at a time.
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