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Old May 25, 2011, 12:10 AM // 00:10   #1
Pre-Searing Cadet
 
Join Date: May 2011
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Default Dervish Build (WDRI)

Hi, i wanted to show a build i created few hours ago. I was testing it in Hm and went really decent in my opinion.

So here it is:

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Runes:

Dervish Rune of Minor Scythe Mastery
Dervish Rune of Mysticism
Dervish Rune of Earth Prayers
Rune of Clarity

Survivor's / Blessed / Best vigor rune you can afford.

Note: Helmet has +1 Scythe Mastery.

Weapons:

Scythe of your choice.

Variants:

- Change Aura of Thorns for Dust Cloak

Optional 1 (Slot 4):
- SY!
- Asura Scan
- Whirlwind Attack
- Pious Haste

Optional 2 (Slot 8):
- FGJ!
- AoHM
- Eternal Aura



P.S: Thanks Xenomortis for your suggestions !

Last edited by Charles Edward; May 25, 2011 at 04:03 AM // 04:03.. Reason: Some tweaks in the build + More info about it
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Old May 25, 2011, 12:17 AM // 00:17   #2
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Join Date: May 2008
Location: UK
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Drop PA for Twin Moon Sweep - it does more damage and can sometimes be used more frequently as well as being unblockable.
I would also drop Aura of Holy Might since you don't cycle through enchantments enough to make it actually achieve anything.
I've run a very similar build and am somewhat partial to Dust Cloak. I've considered Reap Impurities, but since I'd created the build to actually make use of the conditions, I decided against it (even though RI could be pretty powerful).
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Old May 25, 2011, 12:21 AM // 00:21   #3
Pre-Searing Cadet
 
Join Date: May 2011
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Originally Posted by Xenomortis View Post
Drop PA for Twin Moon Sweep - it does more damage and can sometimes be used more frequently as well as being unblockable.
I would also drop Aura of Holy Might since you don't cycle through enchantments enough to make it actually achieve anything.
I've run a very similar build and am somewhat partial to Dust Cloak. I've considered Reap Impurities, but since I'd created the build to actually make use of the conditions, I decided against it (even though RI could be pretty powerful).
Thanks for the reply. Well i dont think Twin Moon Sweep is a good choice since 7 adrenaline is kinda high cost ( and you want to use RI and SY! as much as possible).

Yeah i was thinking in dropping AoHM too but havent found any good replacement yet .

Last edited by Charles Edward; May 25, 2011 at 12:22 AM // 00:22.. Reason: Grammar
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Old May 25, 2011, 12:34 AM // 00:34   #4
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Quote:
Originally Posted by Charles Edward View Post
Thanks for the reply. Well i dont think Twin Moon Sweep is a good choice since 7 adrenaline is kinda high cost ( and you want to use RI and SY! as much as possible).
You have a Scythe. Scythes can hit three enemies at once, netting three adrenaline strikes. You should also be taking a hero with Dark Fury, potentially putting the gain up to 6 strikes in one attack.

Twin Moon Sweep also fuels itself, it's possible to continuously spam this skill whilst hitting at least two enemies (under DF). It should be possible to chain it with Reap Impurities for a nice combo that recharges itself (limited by the recharge of the Flash enchantments - Dust Cloak has a recharge of 6 seconds ).

I wouldn't worry about Save Yourselves too much. It's nice to be able to throw up now and then in a fight, but I find myself activating less and less with seven heroes around to the point where it's often the first PvE skill to leave my bar if I need something else and I don't worry about having to spec a different secondary. Asuran Scan is very useful and at times I am Unstoppable has been desirable.

And if you're still worried about adrenaline, you can always take For Great Justice.
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Old May 25, 2011, 04:40 AM // 04:40   #5
Ascalonian Squire
 
Join Date: Nov 2009
Guild: Maddmike Killa
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Quote:
Originally Posted by Xenomortis View Post
You have a Scythe. Scythes can hit three enemies at once, netting three adrenaline strikes. You should also be taking a hero with Dark Fury, potentially putting the gain up to 6 strikes in one attack.
Yeah, that's correct, but in a real case scenario you won't always be three targets at once. So I wouldn't depend too much on the assumption that you'll always be hitting them all, although the whole point is to mass up as many foes as possible to exploit the scythe's feature.

Oh, and just like you mentioned spamming SY! shouldn't be your main concern as well. You should leave that to mid-liners so you can take full benefit of it, since the majority of the time you'll be in the front usually away from your party and not everyone will be in range.
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