Nov 07, 2006, 03:52 AM // 03:52
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#1
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Jungle Guide
Join Date: Mar 2006
Profession: Mo/
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Assassin Build Critique
After doing alittle PvP Monking, i've come to realize the effectiveness of a well place Assassin vs a squishy enemy. Using this as an excuse, I rolled a PvE Assassin, which when ready I intend to bring over to PvP aswell, just because I can I suppose. At any rate, this is just a slight twist (if even that) of an old build, with a few questions from a noobie sin player, making sure he has his facts straight.
Since i'm going after squishies, as fast as possible, hit and run...this seems like the fastest recharging and most versatile build. After cycling through the elites, two really caught my eye, Moebius Strike and Temple Strike. The only problem I have with Temple Strike, is the recharge time...is that warranted, or am I being stupid? Thus I opted for a Moebius build, which i'm hoping to make sure is up to snuff.
So far its looking something like:
Zealous 15^50 +HP / +Defense vs Zealous +5 Energy +HP / +Defense - Thoughts?
Shrouded vs Valkyrie - Thoughts?
Dagger Mastery - 12 + 1 + 1
Deadly Arts - 9 + 1
Shadow Arts - 9 + 1
1. Siphon Speed
2. Black Lotus Strike
3. Twisting Fangs
4. Moebius Strike
5. Death Blossom
6. Plague Touch
7. Shadow Refuge
8. Resurrection Signet
My biggest worry is...the lack of any other hexes, meaning that if Siphon is removed then I have to run away, and try again some other time. Perhaps remove Touch instead? The idea is something that hits hard and fast, with a decent cooldown / healing period. Trying to be as less a burden on the Monk as possible, while playing the Sin as its meant to be played.
This version...being either for PvE or PvP, if you dont' mind critques for both PvE and RA would be very appreciated. I don't mean to make another thread of the same stuff everyone asks, i've searched and saw a similar thread above, though I have a few other questions that I didn't find. So please...hold back the flames
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