Aug 25, 2007, 05:46 PM // 17:46
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#21
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Desert Nomad
Join Date: Oct 2006
Location: Earthrealm
Profession: W/A
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Where do sins stand in being the most played profession?
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Aug 25, 2007, 09:49 PM // 21:49
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#22
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Furnace Stoker
Join Date: Nov 2006
Profession: D/W
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above monks, mesmers, dervishes, paragons, and ritualists?
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Aug 30, 2007, 08:10 AM // 08:10
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#23
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Desert Nomad
Join Date: Aug 2007
Guild: Primeval Warlords[wuw]
Profession: R/
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Quote:
Originally Posted by Sawamura
I'd say 'Yes, make that sin'. But realise that there's more to it then shadow stepping in, tanking 5+ crits and coming out alive.
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[Noob mode=on playtime="3 weeks"]
Dumb question... Isn't slipping in, unleashing harsh damage with a well planned combo or two, and GTFO fast the whole point?
I'm not trying to bust chops, honest. Just want to know what I need to know to play my Sin better.
Last edited by Targren; Aug 31, 2007 at 04:33 AM // 04:33..
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Aug 30, 2007, 08:35 AM // 08:35
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#24
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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I never have a problem with taking assassins in my groups.
Two reasons:
One, I play a Ritualist, and people think that Ritualists are second-rate to other classes (but they jump for us pretty fast when it comes to Sunjiang District or Finding a Purpose) so I know what it feels like to be one of the less-welcomed classes.
Two, I've witnessed an Assassin in the Gate of Pain. It was amazing how fast those Torturewebs and Emissaries of Dhuum went down. And I know that it's great to have that party member who can step in, quickly kill the enemy healers/nukers, and step out.
Yes, it is hard to get a group sometimes... but I have found that despite this, it's still worth it playing as one of the less-liked PvE classes... for one thing, we get armour that looks much more awesome (in my humble opinion, at least - I realize this is a matter of personal preference) than the other classes.
For another thing, it's great to be a minority class. Makes me feel more unique and less generic (rather than, say, a warrior, of which many can be found all over the place). Despite the lower amount of faces on Rits and Assassins, we run into clones MUCH less often.
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Sep 03, 2007, 01:07 PM // 13:07
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#25
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Pre-Searing Cadet
Join Date: Sep 2007
Guild: Looking for one.
Profession: A/W
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I agree, i was kicked to, because i was a SIN, and they suck...
Then i explained how to kill the great destroyer with my SIN build and Team build, so they tried it with me.. and we killed that boss in 1 minute, and now they like my sin :3
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Sep 06, 2007, 09:54 AM // 09:54
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#26
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Lion's Arch Merchant
Join Date: Jun 2007
Guild: FotS
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When you get more time under your belt with a sin, you can try a tanking build. Learn the right way to play a sin, first. Which is what you said: get in, quick kill, get out, then go to next target. Too many sins will go all Leroy Jenkins and take on the aggro like a tank, then wonder why they went pop. This style of 12 year old Naruto wannabe play is why sins have such a hard time getting in groups.
You're a sin. You can't carry 126+ of armor like a warrior. Your job is to take out the soft targets. It's what real assassins have done. They don't stand on the frontlines of combat. They go behind enemy lines, kill the target and get out of Dodge.
After you get some good elites(Moebius Strike), you can spend more time in the combat zone, start using things like the Mystic Regen build above to hang in there and decimate the back line. Learn the strategy first, though.
I love my sin. I recently deleted all my characters. the only two I kept were the Ranger and the Sin, because I still have fun playing them.
And yeah, check out the thread on class popularity. It could be worse, class-wise. You could always be a mesmer.
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Sep 06, 2007, 07:16 PM // 19:16
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#27
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Jungle Guide
Join Date: Jan 2007
Location: New Zealand
Profession: A/D
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Quote:
Originally Posted by Yanman.be
Even I bumped into some total retards in Gate of Pain.
Them: "glf 5/8 self invite"
*invites myself*
Them: "haha u suck" " u play assassin"
*they fill their spots with a whammo and 2 hero monks.
Then I just grabbed some henchies and heroes and did the mission myself.
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I've had that similar although my biggest annoyance was summed up in a message to my alliance:
Getting constant blame and wisp abuse for a team wipe because your a sin, it must be your fault....free.
Doing the same mission straight through with only 3 heroes and no deaths...priceless.
I say roll a Sin but be aware they are, in my experience, the biggest scapegoat in GW.It's the mechanics of the profession,no thanks to a bad introduction in early Factions days, which has now become a popular bad habit of ignorant players.
We wiped with a Sin in the team.
"gg noob sin"
Nobody likes a wipe and ragging on the Sin is now a trend in GW.People don't even stop and analyse that it's a TEAM game hence blaming one player is a tad illogical, excluding the obvious exceptions (Leeeeerrroooooyyyy Jennnkinnnsss!!11!!).
I also notice it has less to do with Sins and more and more to do with people not knowing how to play with them on a team.The amount of times I've had teams, with Warriors no less, standing around waiting for me to lead and take alpha strikes is becoming a joke.
Anyway man your using forums like this to read up and ask questions.Awesome first step and good luck.Imo it's the most rewarding and enjoyable class in the game.
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Sep 06, 2007, 07:21 PM // 19:21
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#28
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Wilds Pathfinder
Join Date: Dec 2005
Profession: Me/Rt
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Quote:
And yeah, check out the thread on class popularity. It could be worse, class-wise. You could always be a mesmer.
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If you were a Mesmer, you would simply be more Unique
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