Aug 20, 2007, 04:50 PM // 16:50
|
#41
|
Furnace Stoker
Join Date: Jul 2006
Profession: N/A
|
Quote:
Originally Posted by Legendary Shiz
Rits make me gag.
|
I lol'd so hard ~ Exhaustion ftw
|
|
|
Aug 20, 2007, 04:59 PM // 16:59
|
#42
|
Frost Gate Guardian
Join Date: May 2007
Profession: D/
|
I'm one of those few player who will swear by the Assassin class. I have never had so much fun playing a single class, so much so that I've given up on my other PvE characters in pursuit of titles, mind you, the only character that had really gotten far was my monk.
Right now my Sin is Protector of Cantha and well on his way to becoming the protector of Elona and Tyria. I also have a good portion of the spearmarshal and litebringer title done - and it's really never been easier to get it done.
Soloing (with Heroes) works almost in every zone, except for those few missions that require you to be at two places at once, which is almost impossible to do with a Hero group.
Regardless, the Sin, in my opinion, is one of the most skillfuly challenging classes in PvE or PvP - it makes the game that much more interesting.
The sin is one reason I love guild wars - it's skill based. As it's mentioned 100x before, it's not the class that sucks, but the player.
Last edited by lazyrussian; Aug 20, 2007 at 06:56 PM // 18:56..
|
|
|
Aug 20, 2007, 05:11 PM // 17:11
|
#43
|
Banned
Join Date: Dec 2005
Location: Belgium
Guild: [ROSE]
Profession: A/
|
Yeah my sin is my best pve char as well. Only one with sup vigor, alot of weaponry, titles etc.
|
|
|
Aug 20, 2007, 07:28 PM // 19:28
|
#44
|
Lion's Arch Merchant
Join Date: Jun 2007
Guild: FotS
|
Fought 3 paras and won....without a screen/vid for that one I gotta call BULLSHIT!
One of the biggest threads on here is how overpowered paragons are in groups of three or more, with the continuous shouts/chants. I just have Sologon and Morgahn with my para and it's sad how easy the game is in Elona. I'll miss Sollie in Cantha and Tyria, but still kill with two paras. Oh, and while your necro is busy silencing those chants from one para, the other is killing you with cruel spear, blazing spear and aggressive refrain. Then again, in AB/RA anything can happen.
On subject, people are different in their play style. A person can be a great player, yet still not fit with a sin. If you turn off your Naruto DVD and get away from the shadow step skills, sins can show great flexibility and durability. They get in, kill, and get out. It's the only character I can play which I am almost guaranteed to kill my target in one melee.
Now, if only I can get away from the neoprene switchblade armor.
|
|
|
Aug 20, 2007, 08:06 PM // 20:06
|
#45
|
I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
|
There is no worst class. It's how you play it.
|
|
|
Aug 20, 2007, 08:07 PM // 20:07
|
#46
|
Frost Gate Guardian
Join Date: May 2007
Profession: D/
|
Haggus71, as for shadow stepping, that's what got me interested in sins first, but from personal experience, I have not once used it in PvE - it's a total waste of a skill space on a skill bar. It's a different story for PvP, but these are my feelings.
|
|
|
Aug 21, 2007, 01:47 AM // 01:47
|
#47
|
Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
|
Lazy Russian-
It's for sustaining your dps. Try using the now well known pve build..
Dagger Mastery: 12+3+1
Critical Strikes: 7+1
Deadly Arts: leftovers
Dark Prison
Assassin's Promise {E}
Black Spider Strike
Twisting Fangs
Black Lotus Strike
Blades of Steel
Res
Critical Agility
Using a build like this enables you to make the time from 1 kill to another as close to 0 as possible. PvE quickly becomes a joke with that attack combo.
Quote:
Originally Posted by BlackSephir
If you think you can have decent self-heal, condition and hex removing skill, skills that bypass blocks and still do nice amount of damage then... Well, there isn't any class for you.
|
BA rangers come pretty close.
Unfortunately there aren't too many other viable builds...
|
|
|
Aug 21, 2007, 01:58 AM // 01:58
|
#48
|
Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
|
How is Death Blossom not better than Twisting Fangs in that build? Or in any PvE build, for that matter? Barring the DW, it's got better damage and the AoE splash is very, very relevant...
|
|
|
Aug 21, 2007, 04:25 AM // 04:25
|
#49
|
Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
|
2 Things:
1. Death Blossom's recharge is so low that you will get less damage with Blades of Steel.
2. Deep Wound is about 100 points of damage instantly. Substituting Death Blossom will lead to much less raw damage.
The only reason to not use Twisting Fangs, high recharge, is thrown out thanks to the elite of choice.
The only thing you could do to get more damage would be to drop Twisting Fangs and put in Horns of the Ox or Nine Tails, and add Impale instead of the res. That's pretty much always a 1 combo kill, especially with so many points in Deadly Arts.
Of course, then you don't have a res.
This build is comparable in speed to an un-nerfed SP assassin, with a kill time of around 3 seconds.
Unlike an SP assassin, you can do it again immediately afterward.
Death Blossom's AoE is irrelevant when you can kill so quickly. You want AoE, have a hero put Splinter Weapon on you.
|
|
|
Aug 21, 2007, 08:43 AM // 08:43
|
#50
|
Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
|
Quote:
Originally Posted by lazyrussian
Right now my Sin is Protector of Cantha and well on his way to becoming the protector of Elona and Tyria. I also have a good portion of the spearmarshal and litebringer title done - and it's really never been easier to get it done.
|
I know the feeling. Chae Soon (1st char) has got:
Protector of Tyria
Protector of Cantha
Protector of Elona
Tyrian Grandmaster Cartographer
Canthan Grandmaster Cartographer
Tyrian Skill Hunter
Canthan Skill Hunter
(All of the above giving him 7 maxed tracks so far and KoaBD)
Collector of Wisdom (very nearly rank 3)
Adept Treasure Hunter (not quite so close to 3rd)
Sunspear Castellan (8)
Vanquishing Lightbringer (5)
... and various minor things.
The most any of my other characters have are the Protector titles. They're just not as important to me as Chae Soon.
Quote:
Originally Posted by jesh
2 Things:
1. Death Blossom's recharge is so low that you will get less damage with Blades of Steel.
2. Deep Wound is about 100 points of damage instantly. Substituting Death Blossom will lead to much less raw damage.
The only reason to not use Twisting Fangs, high recharge, is thrown out thanks to the elite of choice.
The only thing you could do to get more damage would be to drop Twisting Fangs and put in Horns of the Ox or Nine Tails, and add Impale instead of the res. That's pretty much always a 1 combo kill, especially with so many points in Deadly Arts.
Of course, then you don't have a res.
This build is comparable in speed to an un-nerfed SP assassin, with a kill time of around 3 seconds.
Unlike an SP assassin, you can do it again immediately afterward.
Death Blossom's AoE is irrelevant when you can kill so quickly. You want AoE, have a hero put Splinter Weapon on you.
|
Impale removes the need for Twisting Fangs.
And AoE is never irrelevant in PvE.
You might want to overkill one enemy with black-lining, double degen, dw and Blades of Steel... but considering that few enemies I face tend to survive a single Jagged > Wild > DB > Impale chain.... AND I can still do it if Assassin's Promise is unexpectedly removed or interrupted... PLUS it is less susceptible to blocking (Wild Strike now unblockable, while Jagged if necessary can be spammed until contact).... I'd have to say that your combination just isn't as universally effective.
Last edited by SotiCoto; Aug 21, 2007 at 08:57 AM // 08:57..
|
|
|
Aug 21, 2007, 02:49 PM // 14:49
|
#51
|
Frost Gate Guardian
Join Date: Oct 2006
Location: Belgium
Guild: Braveheart World XI [any]
Profession: W/Mo
|
Well, the last few months the only char I've played is my Assassin. Most of that time was spent in FFF'ing. But still I loved to (and still do) to use my sin. It's my main title character now and the only one with FoW, Elite Kurzick & Luxon armor on it.
I just love to silence a mob one by one while my heroes/henches keeps the rest occupied
|
|
|
Aug 21, 2007, 10:43 PM // 22:43
|
#53
|
Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
|
Quote:
Originally Posted by Avatara
In AB I laugh my ass off every time an Assassin tries to 1 vs 1 my YAA W/A... but that doesn't only count for assassins...
|
It's all about having fun, isn't it?
But caught unprepared, my friend, you too will die.
|
|
|
Aug 22, 2007, 01:44 AM // 01:44
|
#54
|
Desert Nomad
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
|
No professions suck in this game, its the player who play that profession who has a lack of skills with that profession, nothing more.
|
|
|
Aug 22, 2007, 04:54 AM // 04:54
|
#55
|
Frost Gate Guardian
Join Date: Aug 2007
Location: post ascalon
Guild: Over The [Wall]
Profession: W/
|
avatara are you rank 9 gladiator? if so wow gj if not meh lol and there is no worst prof its just the point of view.
ps RaO sins ftw!!!
edit lol if i read francis' post i wouldent of posted lol but since i have well ya... i agree with the above ^^
Last edited by Performance Pudding; Aug 22, 2007 at 04:57 AM // 04:57..
|
|
|
Aug 23, 2007, 12:45 AM // 00:45
|
#56
|
Forge Runner
Join Date: May 2005
Location: San Diego, CA
Guild: Penguin Village
Profession: Mo/
|
Quote:
Originally Posted by SotiCoto
Impale removes the need for Twisting Fangs.
|
I know. That's why I wrote to take out TF. You still need 2 dual attacks or you won't score a kill. DB doesn't recharge fast enough to use as the dual attack for both offhands unless you don't use Critical Agility. (dumb)
IMO, if they really wanted to buff DB, they'd change it to 1 second recharge. This would allow you to use it as both dual attacks for your spike, and Impale to follow.
As it is, it's much too slow and leaves a lengthy period of time for the foe to rescue themselves from death.
Quote:
Originally Posted by SotiCoto
And AoE is never irrelevant in PvE.
|
I'm a huge fan of AoE in PvE, and I post often of Splinter Weapon and its amazingness frequently. However deep wound is even better. Mobs will not always be bunched up, and in HM, they definitely won't stay that way for long. A super fast Splinter spike takes place too quickly for AI to move much. DB spam doesn't compare.
As an assassin you should be picking targets that are vulnerable to attacks ANYWAYS. This means lone casters with no nearby allies, or at the very least, warriors and rangers without an active block stance.
I don't know about you, but I don't really have that much of a problem putting Wild Blow on Melonni. She does it better than just about anyone else.
Frankly, I rarely overkill on my assassin. Even with 16 in dagger mastery, there are times that I can't take down a monster with that chain. I end up swinging my itty bitty daggers a few times.
The reason being that I call different targets for my group to take down, and lock my heroes onto other monsters. Why should my group help me when I can take a lone caster down before the warriors can run there?
I could care less about the buff to Wild Blow in PvE as I can't be bothered to use a slower attack chain.
I would say that "universally effective" is in the eye of the beholder, as I'd rather do things the faster way.
|
|
|
Aug 23, 2007, 06:48 AM // 06:48
|
#57
|
Desert Nomad
Join Date: Aug 2005
Location: GW
Profession: Me/
|
Best class/skills in the game imo, mainly because i cant get ENOUGH of shadow stepping... whether it be for anti kite or to instantly spike/blackout from a range or whatever other tricks you want to pull ^^ luring targets etc. Also i love the pressure from certain combos like deadly paradox with dancing daggers and death blossom with meobius, monks can't keep up. Dash is probably my favourite speed buff stance with a low recharge on demand to break other stances ++++ many other amazing skills.
The class is amazing if you play it well, the best piece of advice i think to using a sin well is to know each classes most threatening skills to a sin inside out and take recharge time into consideration when finding time to attack since its the easiest melee class to counter imo because one failed attack usually ruins your attack chain.
|
|
|
Aug 24, 2007, 02:28 AM // 02:28
|
#58
|
Emo Goth Italics
|
all professions have their own role.if people think they suck,just tell em to try it and it works for u.
|
|
|
Aug 24, 2007, 05:12 AM // 05:12
|
#59
|
Frost Gate Guardian
Join Date: Aug 2007
Location: post ascalon
Guild: Over The [Wall]
Profession: W/
|
ya i totally hate mes paragon and dervs on occasion rt have there moments as well to me the only classes i can depend on are war/ranger/ele/monk/sin/necro lol wawy to state the obvious self
|
|
|
Aug 24, 2007, 11:39 AM // 11:39
|
#60
|
Banned
Join Date: Jan 2007
Location: Drazach Thicket
Guild: Temple of Zhen Xianren [Sifu]
|
Quote:
Originally Posted by jesh
The reason being that I call different targets for my group to take down, and lock my heroes onto other monsters. Why should my group help me when I can take a lone caster down before the warriors can run there?
I could care less about the buff to Wild Blow in PvE as I can't be bothered to use a slower attack chain.
|
Touché.
I guess that is what makes all the difference.
Rather than spread my party out... I tend to use my Sin as the Lock-on for the seeking missiles that are my Herohench.... and as such I rarely have problems with enemies surviving past the end of the combo.
Aside from actually giving my heroes a target though (and sometimes I will redivert them to other enemies)... I always keep Mark of Rodgort and Greater Conflagration on Sousuke... and a lot of the enemies I'm facing, whether through direct nuking or MoR... tend to be burning while I'm wailing on them.
All that and the fact that I don't generally bother with Hard Mode, which naturally would necessitate a more powerful combo.
I still question why you would spread your heroes attentions out more though. If it is going to take the same amount of time to kill the enemy party regardless, better to take them out one at a time quickly than all of them simultaneously at a slower rate, as it allows for less damage done back to you in return.
As for Critical Agility.... I'm considering converting soon. The problem I have is that my Assassin's Promise build (primary reason why I like all my herohench backing me up from one enemy to the next) doesn't rely on Critical Strikes very much, while Critical Agility DOES.
Oddly enough, the main reason I've decided I might convert is thanks to my ranger. Before I tried Lightning Reflexes I had no idea how much of a difference 33% could make (it sounds like nothing). I'll need to abandon Assassin's Promise completely though... I imagine. The Moebius build should work well (just as you were saying that DB-spamming couldn't compare).
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 02:58 PM // 14:58.
|