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Old Nov 17, 2007, 02:00 AM // 02:00   #1
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I'm just starting out a new assassin. I was going to use a elite tome to get a elite to use for questing. What elite do you think I should get and why?
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Old Nov 17, 2007, 03:32 AM // 03:32   #2
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Moebius Strike, hands down. By far the best PvE 'Sin elite (one of the best at all, in my opinion). You can chain it and Death Blossom for some massive AoE splash damage. For PvE, it's the most powerful build you can come by on a 'Sin. Even works good for farming. Just run Critical Defenses and Critical Agility and you're quite a nice tank.
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Old Nov 17, 2007, 04:22 AM // 04:22   #3
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another vote for moebius.
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Old Nov 17, 2007, 05:22 AM // 05:22   #4
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Since we're talking PvE, we're talking Moebius. Seriously. You can scrounge up another elite for a specialized build, but Moebius is the type of elite that you could put on your bar and literally never remove it throughout all 4 campaigns.
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Old Nov 17, 2007, 05:52 AM // 05:52   #5
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In the case that you like deadly arts more (though i doubt it) may i also suggest assassin's promise....
for 5-13 seconds if target foe dies, you gain 5-17 energy and all skills recharge

but moebius is always good too ...and most definitely the better choice

Last edited by Charlemagne; Nov 17, 2007 at 06:10 AM // 06:10..
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Old Nov 17, 2007, 06:06 AM // 06:06   #6
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It's Official, Moebius.
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Old Nov 17, 2007, 09:00 AM // 09:00   #7
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[skill]Moebius Strike[/skill]+[skill]Death Blossom[/skill] should be in every Assassin PvE build. As should [skill]Critical Defenses[/skill] and Critical Agility. You'll want some energy management ([skill]Critical Strike[/skill] is good) and something to chain into the MS+DB spam with, such as [skill]golden phoenix strike[/skill].

Basically, the message here is that Moebius+Blossom=Win.
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Old Nov 17, 2007, 09:13 AM // 09:13   #8
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Quote:
Originally Posted by Mist Walker Skarloc
something to chain into the MS+DB spam with, such as [skill]golden phoenix strike[/skill]
I prefer [skill]golden fox strike[/skill][skill]wild strike[/skill] as intro: unblockable, and shorter recharge
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Old Nov 17, 2007, 09:14 AM // 09:14   #9
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Wastrel's Collapse


Nah, just kidding.

Moebius/Promise
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Old Nov 17, 2007, 12:11 PM // 12:11   #10
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Moebius Strike.
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Old Nov 17, 2007, 01:25 PM // 13:25   #11
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Sins promise, or moebius

Both are great for pve.
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Old Nov 17, 2007, 04:45 PM // 16:45   #12
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Quote:
Originally Posted by Bobby2
I prefer [skill]golden fox strike[/skill][skill]wild strike[/skill] as intro: unblockable, and shorter recharge
I've been using that recently, it's pretty good. It also gets rid of any stances that could screw up your spam. I've been using GFS, WS, DB, MS, CS, Crit Defense, Crit Agility and Res Signet. No deep wound, but I could ditch Res for Impale, and take away 1 Dagger Mastery to put Deadly ARts at 6.

@BlackSephir: lol, Wastrel's Collapse. Is that skill actually useful for anything?

[skill]Wastrel's Collapse[/skill]->[skill]Shatter Delusions[/skill]->[skill]Falling Spider[/skill]?

EDIT: Just saw that Shatter only removes a Mesmer hex. Ok, I'm beat - can anyone think of any possible use at all for Wastrel's Collapse? The delayed KD just doesn't make sense to me, perhaps it could be timed into a Hex-based attack chain for a second KD?

Last edited by Mist Walker Skarloc; Nov 17, 2007 at 04:47 PM // 16:47..
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Old Nov 17, 2007, 04:48 PM // 16:48   #13
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Quote:
Originally Posted by Mist Walker Skarloc
I've been using that recently, it's pretty good. It also gets rid of any stances that could screw up your spam. I've been using GFS, WS, DB, MS, CS, Crit Defense, Crit Agility and Res Signet. No deep wound, but I could ditch Res for Impale, and take away 1 Dagger Mastery to put Deadly ARts at 6.

@BlackSephir: lol, Wastrel's Collapse. Is that skill actually useful for anything?

[skill]Wastrel's Collapse[/skill]->[skill]Shatter Delusions[/skill]->[skill]Falling Spider[/skill]?

EDIT: Just saw that Shatter only removes a Mesmer hex. Ok, I'm beat - can anyone think of any possible use at all for Wastrel's Collapse?
please read wastrels colapse skill descrip,it kds after 5 seconds,removed earlier and it doesnt kd
should kd on removal AND end imo.
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Old Nov 17, 2007, 04:53 PM // 16:53   #14
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Quote:
Originally Posted by Mist Walker Skarloc

@BlackSephir: lol, Wastrel's Collapse. Is that skill actually useful for anything?
It's quite useful if you want shitty, good-for-nothing, forgotten by ANet elite skill.
Actually, I'd bet 10k and say they needed 1 more elite to have required 15 in NF and *puff*- that's how WC was born.
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Old Nov 17, 2007, 05:03 PM // 17:03   #15
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Quote:
Originally Posted by tyla salanari
please read wastrels colapse skill descrip,it kds after 5 seconds,removed earlier and it doesnt kd
should kd on removal AND end imo.
It doesn't state that it doesn't KD if it ends, but I'm assuming you're right, it seems sensible. I'm not gonna waste money on a Cap Sig or any Faction to test it.

And BlackSephir, that does actually sound like a pretty good theory, I'll hold onto my 10k, thanks. :P
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Old Nov 17, 2007, 05:27 PM // 17:27   #16
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Lol Best use of Wastrels collapse...EVER


Shroud of Silence...arcane mimicry Wastrels collapse

Wastrels em then Shroud em


But guess what? it still sucks.

I bet 20k your correct Sephir....and a mango
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Old Nov 17, 2007, 06:33 PM // 18:33   #17
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Quote:
Originally Posted by Mist Walker Skarloc
It doesn't state that it doesn't KD if it ends
Neither does Wastrel's Worry, but its effect is conditional on its complete duration.
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Old Nov 17, 2007, 06:36 PM // 18:36   #18
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Lemme try:

[skill]wastrel's collapse[/skill][skill]black mantis thrust[/skill][skill]jungle strike[/skill]http://gw.gamewikis.org/wiki/Trampling_Ox
It's the only 0.25 hex available, but it really sucks.
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Old Nov 17, 2007, 06:36 PM // 18:36   #19
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Well, even though it is not listed here....I would like to throw in a vote for [skill]Beguiling Haze[/skill], can totally shut down a caster, which will save your party from a lot of damage, or keep a monk from healing at all.

Last edited by Omniclasm; Nov 17, 2007 at 10:26 PM // 22:26..
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Old Nov 17, 2007, 07:30 PM // 19:30   #20
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I do like [skill]Beguiling Haze[/skill], but for PvE, I'd say an interrupt Ranger or Mesmer is better for shutting down a caster.

Utaku, perhaps if well timed, Falling Spider could be used after Ox, in time for Wastrel's to KD immediately after to follow up with Falling Lotus Strike. I'm not sure what the point would be, but it could be fun to experiment with.
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