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Old Apr 19, 2008, 05:54 PM // 17:54   #81
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^ A nice example on somoene trying to be a PvP elitist and failing at it.
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Old Apr 19, 2008, 07:21 PM // 19:21   #82
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i love these F!$#ers that go into HA and have a bambi try to act leet.... listen bro.... i am referring to PvE exclusively here... ermites and mystic sweep nerf is irrelevant to whoever mentioned it...

i was referring to assassin's remedy... 10 energy is uncalled for... but i don't see it being nerfed in pve... because you gain 4 energy on every swipe maintaining assassin's remedy is not a problem... it just hurts in PvP... might as well now run something else... i'll test out Farmer's Scythe.

Last edited by llsektorll; Apr 19, 2008 at 07:41 PM // 19:41..
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Old Apr 19, 2008, 07:26 PM // 19:26   #83
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If it was so minor then why post that?
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Old Apr 27, 2008, 09:07 AM // 09:07   #84
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This is the best A/D build so far I think:
http://www.youtube.com/watch?v=Nitz-l_jHls
http://www.youtube.com/watch?v=oHo561CF56Y

-Eremite's Attack (changed to activation time: 1)
-Mystic Sweep (changed to activation time: 1)
-Assassins Remedy (changed to 10 energy)
-Critical Defences
-Way Of The Assassin
-Mystic Regeneration (let's not talk about this one)
-Way Of The Master
-Way Of Perfection

Ermites and Mystic Sweep nerf is quite relevant because I used to sweep away my conditions in no time. However assassin's remedy is the bigger problem. But it's still working anyways.

This is all you need: http://www.pvxwiki.com/wiki/User:Ssheretic good luck

Last edited by scrawlerthebrave; Apr 27, 2008 at 09:14 AM // 09:14..
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Old Apr 27, 2008, 11:17 AM // 11:17   #85
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Why run Assassins Remedy, and leave out Wearying Strike...?

And Crit Defenses is bad, gogo perma ias (Crit Agility).
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Old Apr 27, 2008, 03:09 PM // 15:09   #86
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That may be, but this build is totally balanced. Damage is very high as usual. You lose your conditions very fast by spamming the two attacks (assassins remedy, even blinding) Wearying Strike might have been usefull, but this build wouldn't be very solid without critical defences. Critical agility's very usefull especially with the scythe dealing loads of dmg. Critical agility can't be used in pvp, but minor changes can be made for pve/pvp of course.

(Oh and you can stand in hot lava without losing 1 hp )

So far I still think this is the best A/D scythe build so far. Balanced, solid and very lethal. A real pain for Minion Masters.
http://www.pvxwiki.com/wiki/User:Ssheretic

Last edited by scrawlerthebrave; Apr 27, 2008 at 03:15 PM // 15:15..
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Old Apr 27, 2008, 03:19 PM // 15:19   #87
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Why are you using Crit Defense in PvP?
And another thing, why aren't you using Deep Wound AS A MARTIAL in PvP?
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Old Apr 27, 2008, 03:31 PM // 15:31   #88
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As I said before, this is a balanced version. Things can be modified for pve/pvp. This is still a PVE threat. But ok, I used his build to solo the guildlord with gvg's. And critical defences is very usefull when facing more than 1 enemy. I didn't say I wasn't using Deep Wounds did I?
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Old Apr 27, 2008, 03:32 PM // 15:32   #89
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Quote:
Originally Posted by RavagerOfDreams
i was vanquishing last night and was dealing out 100-155 with a sundering on lvl 26 wars ^_^ sundering still works better at that lvl i know for a fact

gunna hafta get some1 to test lvl 28 though
You should be using elemental against wars for 20% armor penetration always...

Quote:
When you scythe critical all the time, sundering will actually yield better DPS than vampiric against lvl 20 targets. Lvl 28 I'm less sure about.
Against level 20 targets, even if every hit is a critical hit, vamp still wins with, on average, 4 extra damage every 5 hits.

Aura of Holy Might might change things though.
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Old May 02, 2008, 12:50 PM // 12:50   #90
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Assassin's Remedy + Eremite Attack + Mystic Sweep are normal again
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Old May 03, 2008, 03:35 PM // 15:35   #91
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Quote:
Originally Posted by llsektorll
yea no res sig... xD
Best part of this thread.

Great build and carrying a rez in PvE = lose.

Well done.
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