May 16, 2008, 12:42 AM // 00:42
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#21
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Lion's Arch Merchant
Join Date: Mar 2008
Location: New England
Guild: Warriors of Wynd [WoW]
Profession: W/
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Quote:
Originally Posted by Itokaru
Just ignore them...When I RA, I turn off my local and team chat. Helps alot.
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Heh. I should have thought of that. Probably why I don't RA much.
Assassins suffer from the same malady as W/Mo, too many people play them, and play them poorly, so they're easy to blame and real easy to hate.
When you port across and attack a toon 1v1, you aren't doing your team justice. If you overextend, you typically die.
I don't play an assassin, but I play with a couple and fight against them often enough. I think the problem with Sins is the majority of them seem to think that a shadow step and the perfect combo are key to soloing just about anyone. I actually have a post up on my guild forum asking if anyone can tell me why a Sin would try to solo a warrior, especially when the warrior is supported by a full team, including a monk.
I think they just like the idea of taking out a 600 hp warrior with one nice combo. PWND. Too bad it don't always work out for them.
I'd suggest auto attacking one opponent and then cycle through the other opponents until you see a weakened target and then shadow step over and spike that target. That's what works for my Sins in TA and AB.
Despite how it seems to go most of the time, RA is a team sport.
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May 16, 2008, 01:17 AM // 01:17
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#22
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Academy Page
Join Date: Mar 2008
Location: in america
Guild: Team Flawless [oRLy]
Profession: Mo/E
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I tryed what Itokaru suggested and suddenly found myself getting 10 consec wins a lot easier now that I'm not flaming the complete idiots and dying while typing.
Last edited by Food; May 16, 2008 at 01:59 AM // 01:59..
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May 16, 2008, 07:07 PM // 19:07
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#24
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Frost Gate Guardian
Join Date: Dec 2007
Location: In front of the computer
Guild: Shadow of the Betrayed [Nyth]
Profession: N/Rt
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Don't bother with defensive skills that much, you're an assassin, the best "get the hell out of there" class in existence. Use a defensive shadowstep like [recall] or [Aura of displacement] to retreat to a safe distance if you're taking too much damage.
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May 16, 2008, 08:17 PM // 20:17
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#25
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Jungle Guide
Join Date: May 2005
Location: Hot as hell Florida
Guild: [Wckd]
Profession: Me/
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I remember a while back, a guy played a sin named W A R P and posted this hilarious video series of him soloing four people in RA/TA after his party had been killed with [skill]Aura of Displacement[/skill] and a few other evasion skills like [skill]Shadow of Haste[/skill].
Its too bad the AoD sin fell out of favor in PvP, its a fun build to run. Not to mention the recharge is less than half of skills like [skill]Shadow Prison[/skill], I might have to start using it again just for giggles.
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May 17, 2008, 12:11 AM // 00:11
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#26
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Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
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Quote:
Originally Posted by Tyla
'Sin, although 1-2-3'ish can be misunderstood by...the majority of the community. Sad, really, that they use Lead -> Lead Skip -> Dual when they can go Lead Skip -> Dual. And use extremely lol worthy combos.
Usually it's the Monk who gets blamed, but if you overextend from it as alot of professions, you're dead more or less.
And Toast, why would you go FC Nuker over Dom Mesmer in PvP...?
Run an Ele for better results of that junk...
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Because I still bring diversion on my bar. Echo'd diversion is fun when I'm waiting for my aoes to finish the shrine mobs. More often than not, people just give up when fighting me.
And I LOVE melee classes in AB. They follow me into my aoes (one of which is eruption). They're great at helping me kill themselves.
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May 17, 2008, 12:31 AM // 00:31
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#27
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Wilds Pathfinder
Join Date: May 2005
Location: United States
Profession: Me/
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Quote:
Originally Posted by Kaleban
I remember a while back, a guy played a sin named W A R P and posted this hilarious video series of him soloing four people in RA/TA after his party had been killed with [skill]Aura of Displacement[/skill] and a few other evasion skills like [skill]Shadow of Haste[/skill].
Its too bad the AoD sin fell out of favor in PvP, its a fun build to run. Not to mention the recharge is less than half of skills like [skill]Shadow Prison[/skill], I might have to start using it again just for giggles.
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http://www.youtube.com/watch?v=d9yNZzEJBpg
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May 17, 2008, 05:47 PM // 17:47
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#28
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Emo Goth Italics
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Quote:
Originally Posted by AshenX
Dom mesmers rock but a FC nuker can cap like crazy in AB (which as we all know is a very different type of PVP)
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So can an Ele with a 40/40 set.
Maybe it is a different PvP type, with AI, but it doesn't mean you should run an ugly build over a build that can be runed up.
Quote:
Originally Posted by Blizzard.
People sterostype assassins because they will. And can.
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Although I am one who believes that Assassins are sub-par and are weaker than their Warrior counterparts, people are just bad and think because that they get killed by them they suck.
It's also the fact that people don't usually run Monks their and their ganking power is strong. Also people usually run -health runes that make it even easier to kill them.
Last edited by Tyla; May 17, 2008 at 05:50 PM // 17:50..
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May 18, 2008, 12:44 AM // 00:44
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#29
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Jungle Guide
Join Date: Jan 2007
Location: New Zealand
Profession: A/D
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Sins have always been the most obvious scapegoat, especially in RA.It's been that way since the class was introduced and I doubt it will change any time soon.
If a team is crap 99% of the time it's the Sin who will bear the brunt first and as in any MMO crap players always need someone to blame other then themselves hence first in the cross hairs is usually the Sin, not the possibly useless back-liners.
Then again RA has always been 1% game time, 99% whine about losing or boast about "pwning".
Same old same old.
Quote:
Originally Posted by Itokaru
Just ignore them...When I RA, I turn off my local and team chat. Helps alot.
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QFT and should be mandatory.Makes RA bearable.
Last edited by fireflyry; May 18, 2008 at 12:47 AM // 00:47..
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May 18, 2008, 03:28 PM // 15:28
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#30
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by Tyla
Although I am one who believes that Assassins are sub-par and are weaker than their Warrior counterparts,
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the two have nothing in common in PvP don't compare them
Quote:
Originally Posted by Tyla
people are just bad and htink because that they get killed by them they suck
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so true although i think most sins enjoy it when people rage it just makes it all worth while
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May 18, 2008, 03:57 PM // 15:57
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#31
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by RavagerOfDreams
the two have nothing in common in PvP don't compare them
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I'm with Tyla, sad but true
Shock Axe > Assassin class
Quote:
Originally Posted by RavagerOfDreams
so true although i think most sins enjoy it when people rage it just makes it all worth while
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OH yeah.
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May 18, 2008, 07:21 PM // 19:21
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#32
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by Bobby2
I'm with Tyla, sad but true
Shock Axe > Assassin class
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NOTHING IN COMMON
i hate it when people compare sins and wars for PvP. They are completely different. Sins are just NPC murders/gankers warriors, although i know full well they are better, are for KD raping people. absolutely nothing in common.
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May 18, 2008, 07:22 PM // 19:22
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#33
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Furnace Stoker
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so i heard this was the pve forum, c/d?
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May 18, 2008, 07:23 PM // 19:23
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#34
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Shock Axe > Assassin class
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Shock axe, for the most part, is a pressure build. Most assassin builds are spike builds. Comparing a pressure build to a spike build is retarded, because both are completely different.
Quote:
so i heard this was the pve forum, c/d?
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Campfire has turned into PvErs talking about PvP, with some PvE discussion. So d.
Last edited by Arkantos; May 18, 2008 at 07:25 PM // 19:25..
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May 18, 2008, 08:01 PM // 20:01
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#35
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by Arkantos
Shock axe, for the most part, is a pressure build. Most assassin builds are spike builds. Comparing a pressure build to a spike build is retarded, because both are completely different.
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^wut he said
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May 18, 2008, 09:07 PM // 21:07
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#36
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Frost Gate Guardian
Join Date: Dec 2007
Location: In front of the computer
Guild: Shadow of the Betrayed [Nyth]
Profession: N/Rt
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I don't play assassin or warrior much, but I know that warriors deal mostly pressure damage, and assassins deal large spikes.
Assassins can kill you in seconds, warriors take a bit longer.
Assassins use energy, warriors use adrenaline.
Assassins are rather easy to kill, warriors can take a beating.
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May 18, 2008, 11:13 PM // 23:13
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#37
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Arkantos
Shock axe, for the most part, is a pressure build. Most assassin builds are spike builds. Comparing a pressure build to a spike build is retarded, because both are completely different.
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[skill]eviscerate[/skill][skill]body blow[/skill] = quite horrifying
but let's not have this discussion.... before the thread goes down in flames
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May 19, 2008, 05:55 AM // 05:55
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#38
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Frost Gate Guardian
Join Date: Dec 2006
Location: In my lair...
Profession: R/Mo
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Quote:
Assassins can kill you in seconds, warriors take a bit longer.
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Partly true. Assassins in their prime with the old SP spike dealt a total of 456 damage max not counting the 14 hp/second to degeneration afterwards and assuming max damage and all 6 hits were criticals. This was over the course of about 3.6 seconds (not including SP) while modern Assassin spike builds will run 4-7 seconds to complete their chain (longer chains are overkill).
A Shock Axe warrior will deal about 300 damage spiking in Frenzy during 3 seconds. However this spike is augmented by being able to be easily switched and have nasty utility with 2 different 3 second knockdowns but is inherently weak to blindness due to adrenaline. They really are two different beasts with different strengths and weaknesses.
Quote:
Originally Posted by toastgodsupreme
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AoD is soo fun to mess around with. Usually I run some variant of the GPS-HoTO-FS-TF build which can't straight kill but does prove more dangerous as the fight progresses. The only time it really becomes bad is when you get to TA and an opposing Mesmer decides to take it via Inspired Enchantment.
As for the OP, I think that the Community has been led to think that Assassin's take no skill whatsoever (which is partly true) and/or that they have low survivability (playerskill of any class determines survivability). Despite the age of the class I am still shocked that Narutards will still solo-charge a team in RA and die from focus fire within about 5-6 seconds. If they, by some miracle, don't blow up in under 10 seconds I consider it a sign of weakness by the other team. Conversely a well played AoD assassin can have great survival and play interesting positional games.
The focus of those playing Assassin on dealing damage to the exclusion of survival/utility skills has also hurt the image of the class in the eyes of the community (the failure of Anet to give sins an alternative role is a significant contributor). Ever since the release of Factions it has been an evolution to try to deal the most damage possible. Straight killing is all well and good in a GvG ganksquad but 1-2 skills should focus on self-survial in RA or have some utility ie interrupt/knockdown/shutdown.
Last edited by Celeborn10; May 19, 2008 at 05:57 AM // 05:57..
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May 19, 2008, 06:02 PM // 18:02
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#39
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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Hamstorm pwns!
Quote:
Originally Posted by Arkantos
Shock axe, for the most part, is a pressure build. Most assassin builds are spike builds. Comparing a pressure build to a spike build is retarded, because both are completely different.
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I dont quite agree on Shock Axe being a pressure build tbh...yes....yes sure....surely I do agree that it can provide such an insane pressure with [bulls [email protected]] and [[email protected]] with all those 3 second KDs which you can chain 9dont rememmber how they call it....quadrisomething....), high DPS and other funny things.....but....pulling off [[email protected]][body [email protected]][agonizing [email protected]] is a pretty deadly spike right there!
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May 19, 2008, 06:08 PM // 18:08
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#40
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Super Igor
I dont quite agree on Shock Axe being a pressure build tbh...yes....yes sure....surely I do agree that it can provide such an insane pressure with [bulls [email protected]] and [ [email protected]] with all those 3 second KDs which you can chain 9dont rememmber how they call it....quadrisomething....), high DPS and other funny things.....but....pulling off [ [email protected]][body [email protected]][agonizing [email protected]] is a pretty deadly spike right there!
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For the most part, it's a pressure build. Yes, it has spiking capabilities, and spikes when necessary. But it's going to be pressuring more than spiking.
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