May 24, 2008, 04:26 AM // 04:26
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#1
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Lion's Arch Merchant
Join Date: Apr 2008
Guild: [LoA]
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Perma Shadow Form and the Four Horsemen
Now I know this may not go over very well at first, but I'll post it anyway.
I think a lone Perma SF character can hold one side of the Four Horsemen quest in HM. I first began thinking of this when I was in the Realm of Torment. I was just running around out of boredom gathering giant groups and tanking them. Then I noticed that there were Graven Monoliths in the mobs, and I remembered they use Signet of Humility, just like the horsemen in HM (and yes, I am sure that atleast 2-3 of the monoliths were in their Mesmer form). While tanking I was able to keep SF up without trouble.
What I am thinking is that the enemies don't use Signet of Humility unless the target's elite is ready to be used, so if it's already recharging they won't use it until it is recharged. If this is so, then an Assassin could keep SF up without trouble. Since there is no down time there is no risk of the person dying and with Deadly Paradox they should easily cast faster than the horsemen can cast Signet of Humility. I've never terra tanked, so I'm not sure if the time needed to cast Obsidian Flesh again is too long before Signet of Humility is used.
I was able to test this, but only once, and not for very long. An Assassin can easily make it to the Chaos Plains on their own, the hard part is to clear the first chamber to get the Reaper. A dagger Sin can't take out the Aatxe because of Deadly Riposte and it is excruciatingly slow and tedious for a Sliver Armor Sin to kill them as well. I was able to talk my friend into SS'ing them for me, but he wouldn't do it a second time (even though he did get an ecto). After I made it to the Chaos Plains I cleared the area and got the Reaper. After I took the quest I quickly ran to one side and tanked them for as long as I could, or rather as long as the Reaper could. I held off the two horsemen with no problems keeping SF up. Unfortuneltly the Reaper did not last long enough against the other two to let me try this for long.
If I'm right then the Perma SF Sin could substitute for the terra tank and the SB Monk could be replaced with something more useful. Maybe I'm way off or maybe this has already been thought of. I'm not saying we should go right out starting bringing the Perma Sins, I'm merely saying some testing wouldn't hurt. It could easily be tested with three people, two Assassins (one tanking each side of the quest) and an SS Necro to kill the Aatxes at the start. Your thoughts?
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May 24, 2008, 05:23 AM // 05:23
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#2
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Lion's Arch Merchant
Join Date: Mar 2006
Profession: R/Me
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Intreasting, at least the part about the sig. of humility. I may have to get my guild together and give it a try. if not I may have to find a pug, but "gasp" doing the UW without Ursan is a sin. (parden the pun)
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May 24, 2008, 05:33 AM // 05:33
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#3
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Jungle Guide
Join Date: Feb 2006
Guild: Eternal Insight
Profession: D/
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Quote:
Originally Posted by Koricen
Now I know this may not go over very well at first, but I'll post it anyway.
I think a lone Perma SF character can hold one side of the Four Horsemen quest in HM. I first began thinking of this when I was in the Realm of Torment. I was just running around out of boredom gathering giant groups and tanking them. Then I noticed that there were Graven Monoliths in the mobs, and I remembered they use Signet of Humility, just like the horsemen in HM (and yes, I am sure that atleast 2-3 of the monoliths were in their Mesmer form). While tanking I was able to keep SF up without trouble.
What I am thinking is that the enemies don't use Signet of Humility unless the target's elite is ready to be used, so if it's already recharging they won't use it until it is recharged. If this is so, then an Assassin could keep SF up without trouble. Since there is no down time there is no risk of the person dying and with Deadly Paradox they should easily cast faster than the horsemen can cast Signet of Humility. I've never terra tanked, so I'm not sure if the time needed to cast Obsidian Flesh again is too long before Signet of Humility is used.
I was able to test this, but only once, and not for very long. An Assassin can easily make it to the Chaos Plains on their own, the hard part is to clear the first chamber to get the Reaper. A dagger Sin can't take out the Aatxe because of Deadly Riposte and it is excruciatingly slow and tedious for a Sliver Armor Sin to kill them as well. I was able to talk my friend into SS'ing them for me, but he wouldn't do it a second time (even though he did get an ecto). After I made it to the Chaos Plains I cleared the area and got the Reaper. After I took the quest I quickly ran to one side and tanked them for as long as I could, or rather as long as the Reaper could. I held off the two horsemen with no problems keeping SF up. Unfortuneltly the Reaper did not last long enough against the other two to let me try this for long.
If I'm right then the Perma SF Sin could substitute for the terra tank and the SB Monk could be replaced with something more useful. Maybe I'm way off or maybe this has already been thought of. I'm not saying we should go right out starting bringing the Perma Sins, I'm merely saying some testing wouldn't hurt. It could easily be tested with three people, two Assassins (one tanking each side of the quest) and an SS Necro to kill the Aatxes at the start. Your thoughts?
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If I'm right, I think you can't extend skill recharge past 50%, so 25% + 33% = 58%, and when an enemy disables a skill, that 8% comes in? I'm not sure, but I never have a problem even if I use Recall in the middle of recharge, and that's a 10 second disable.
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May 24, 2008, 07:38 AM // 07:38
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#4
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Forge Runner
Join Date: Sep 2007
Guild: Trinity of the Ascended [ToA]
Profession: A/
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I'm not sure about your theory, but it's interesting. My thoughts have always been why the four horsemen don't use Signet of Humility either. Regardless, you are correct, Shadow Form Sins can tank that quest.
P.S. All of the stuff with perma-Shadow that's now a big deal - you people realize that it was all possible exactly the same way before? The longer duration really only always the "one and done" nuker builds to have a little more longevity and the perma chain to require a little less concentration. In very few instances have I found it to be profoundly more effective because of the lengthened duration.
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May 24, 2008, 08:10 AM // 08:10
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#5
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Jungle Guide
Join Date: Jan 2007
Profession: R/Mo
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the update on shdow form allows you to do it ass/sin and ass/monk and i do uw with 2 sins and 2 monks with reast numers that shadow step in and nuke and such, each 2 sins can killeverything in that area easy i do it to frm ectos
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May 24, 2008, 03:34 PM // 15:34
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#6
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Desert Nomad
Join Date: Jul 2006
Location: S. Wales
Profession: Mo/Me
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that last post hurt my eyes,
Im quite enjoying this perma thing, I realize it was possible before but now its even more tweak able me and my guild have come up with countless variants to farm pretty much anywhere
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May 24, 2008, 04:25 PM // 16:25
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#7
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Ascalonian Squire
Join Date: Apr 2008
Location: The Netherlands, Noord Holland, Amstelveen
Guild: The Rune Dragon
Profession: R/
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That's one point i have been thinking of too, but the reason why it would not be used is because terra tanks are much more efficient. They can do half uw, while perma sin can do much less. BTW, in the foosters tri terra tank uw run ( also in the campfire forum ) is a perma sin too, and i think they have thought about this too, mayb drunken fool has a better reason??
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May 24, 2008, 10:26 PM // 22:26
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#8
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Jungle Guide
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
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Of course it's possible, but what's the benefit over using a Terra? If you can prove more useful than a Terra aside from tanking one side of Four Horsemen, then sure, replace that spot by an assassin. If not, it's not any better than using a Terra. A 55 monk could tank this as well =)
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