Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire > Assassin

Notices

Closed Thread
 
Thread Tools Display Modes
Old May 23, 2008, 09:55 PM // 21:55   #21
Lion's Arch Merchant
 
Join Date: Mar 2006
Profession: R/
Advertisement

Disable Ads
Default

Quote:
Originally Posted by Kaida the Heartless
It'll get nerfed when people realize that you can use an 8 assassin team anywhere and roll stuff. Someone make a video.
Just like the nerf that happened to Ursan when people realized you could roll 6 Ursans and roll stuff. Right?
mazza558 is offline  
Old May 23, 2008, 10:01 PM // 22:01   #22
Jungle Guide
 
miskav's Avatar
 
Join Date: Jun 2005
Guild: None
Profession: Mo/
Default

If SF gets nerfed, then Ursan should get nerfed anyway, ursan is Worse then SF because it's a single skill, SF still requires other skills to be /ubermode.
miskav is offline  
Old May 23, 2008, 10:06 PM // 22:06   #23
Lion's Arch Merchant
 
Join Date: Mar 2006
Profession: R/
Default

Oh My God...

Solo HM Tombs.... The drops are AWESOME
mazza558 is offline  
Old May 23, 2008, 10:07 PM // 22:07   #24
Guest
 
Join Date: Dec 2007
Default

Consider this...

Anet looked at Shadow Form because of its potential to be kept up permanantly. Hence the reduction in its duration for PvP.

So why do you think they increased the duration for PvE? Do you think they didn't know about Assassin solo farmers when they did this, especially considering that keeping Shadow Form up permanantly was already possible anyway.

If anything Anet have now introduced what could possibly be one of the best tanks in the game, and to think once people laughed at the words Assassin and tank in the same sentence.

Not to mention now being able to run pretty much anywhere in the game quickly and safely.

I for one welcome the new buff to Shadow Form for PvE (and the nerf for PvP), it gives Assassins a shot at new roles in Guild Wars that are only limited by the players potential.
Unreal Havoc is offline  
Old May 23, 2008, 10:11 PM // 22:11   #25
Forge Runner
 
BlackSephir's Avatar
 
Join Date: Nov 2006
Profession: A/N
Default

Some people still laugh at the word tank.
BlackSephir is offline  
Old May 23, 2008, 10:42 PM // 22:42   #26
Frost Gate Guardian
 
Join Date: Oct 2007
Default

Quote:
Originally Posted by Unreal Havoc
...snip
I for one welcome the new buff to Shadow Form for PvE (and the nerf for PvP), it gives Assassins a shot at new roles in Guild Wars that are only limited by the players potential.
+1 on this.

PvE/PvP skills can only open more doors to each profession. Not only will it add more variety to how a class can be played, but it will keep the game fresh with new builds and ideas.

All in all, this is one skill update that i can't say anything bad about. Now, ANET is learning to satisfy all players, not just their GvG hardcore crowd.
petrorabbit is offline  
Old May 23, 2008, 10:49 PM // 22:49   #27
Furnace Stoker
 
Bobby2's Avatar
 
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
Default

translation:

'make PvE easier plz'

amirite?

Farming has become a bit less troublesome and there's a lot more leeway on runs as well, that much is already obvious. I looove the PvP half of it - that'll show those effing griefers. But PvE skill powercreep... soon you'd have to be completely braindead to fail @ HM at all
Bobby2 is offline  
Old May 23, 2008, 11:22 PM // 23:22   #28
Frost Gate Guardian
 
Taixen's Avatar
 
Join Date: Apr 2008
Location: England
Profession: A/
Default

I seriously doubt that this will be nerfred any time soon, the point has already been made that there are skills that need WAY more attention already, but for the mean while...

/dance.
Taixen is offline  
Old May 23, 2008, 11:26 PM // 23:26   #29
Wilds Pathfinder
 
Join Date: Jan 2006
Default

lol, something getting nerfed in PvE? That will never happen, you obviously don't understand ANet is trying to make the game where even bad players can be winners. After all, thats where the money is, who cares about making a good game.
anonymous is offline  
Old May 23, 2008, 11:29 PM // 23:29   #30
Banned
 
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
Default

Trust me people, PvE will never get nerfed. They actually made the whole PvP/PvE devision for that, so nerfing say, permashadow HA annoyance in PvP wont imact PvE playstyle were permashadowing is not as overpowered tbh, gives assassin much love.
Super Igor is offline  
Old May 23, 2008, 11:32 PM // 23:32   #31
Krytan Explorer
 
farmerfez's Avatar
 
Join Date: Mar 2006
Location: You should know
Profession: W/
Default

they wont, the whole reason for doing this was to make both Pve'ers and PvP'ers happy.
farmerfez is offline  
Old May 23, 2008, 11:54 PM // 23:54   #32
Ooo, pretty flower
 
Konig Des Todes's Avatar
 
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
Default

If they nerf it, they better nerf Ursan as well. You can go perma-SF into an elite area now to kill things, and you can send in a group of Ursans+HB monks and more things faster, which deserves more nerfing? I vote for Ursan, but still don't care.
Konig Des Todes is offline  
Old May 23, 2008, 11:56 PM // 23:56   #33
Jungle Guide
 
[Morkai]'s Avatar
 
Join Date: Oct 2007
Guild: Heroes of Elonia [HE]
Profession: W/Rt
Default

Is it hurting anyone as it is? Nope. Anet realised that we could perma-shadow when they thought about buffing SF anyways. We could already do it with /me, so it's no big deal.

If they didn't like it, they wouldn't have buffed it.
[Morkai] is offline  
Old May 24, 2008, 12:58 AM // 00:58   #34
Desert Nomad
 
obsidian ectoplasm's Avatar
 
Join Date: Jan 2008
Default

Quote:
Originally Posted by Tyla
Ah, but this is a PvE-only skill in itself, as it's screwed in PvP, and it's stupid in PvE.
Its stupid in PVP aswell
obsidian ectoplasm is offline  
Old May 24, 2008, 01:09 AM // 01:09   #35
Div
I like yumy food!
 
Div's Avatar
 
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
Default

What's wrong with making the game even easier? It's already stupidly easy.

Quote:
Originally Posted by anonymous
lol, something getting nerfed in PvE? That will never happen, you obviously don't understand ANet is trying to make the game where even bad players can be winners. After all, thats where the money is, who cares about making a good game.
So true.
Div is offline  
Old May 24, 2008, 01:13 AM // 01:13   #36
Emo Goth Italics
 
Join Date: Sep 2006
Default

Quote:
Originally Posted by obsidian ectoplasm
Its stupid in PVP aswell
I mean stupid in an overpowered way due to the enemy stupidity.

Basically, with it's current duration on it's PvP counterpart, it's screwed and can't be used as a griefing tool anymore.

But with the PvE part, it's stupidly overpoered and maintainable with alot of ease.
Tyla is offline  
Old May 24, 2008, 02:50 AM // 02:50   #37
Forge Runner
 
Marverick's Avatar
 
Join Date: Aug 2006
Profession: R/
Default

ANet obviously knew this would happen (if they didn't then.... yea, let's not think about that)

So I highly doubt they will nerf this.

Meanwhile, time to roll a sin
Marverick is offline  
Old May 24, 2008, 03:52 AM // 03:52   #38
Jungle Guide
 
Kaleban's Avatar
 
Join Date: May 2005
Location: Hot as hell Florida
Guild: [Wckd]
Profession: Me/
Default

Well, at least now Sins will have a shot at replacing the OB tank in DoA runs...

Oh wait, Ursan already did that.

If you look at sins as damage dealers, a lot of their damage in PvE comes from certain Elite skills that really ramp up their effectiveness.

By using SF, the damage potential drops significantly. Not to mention the energy cost involved. No, I think they knew what they were doing, as this really just opens up new farming options for A/E, unfortunately though, the energy cost of keeping up SF without the e-management of the Mesmer skills (ESPECIALLY [skill]Auspicious Incantation[/skill]) is quite difficult, GoLE just doesn't cut it.
Kaleban is offline  
Old May 24, 2008, 04:37 AM // 04:37   #39
Desert Nomad
 
Kaida the Heartless's Avatar
 
Join Date: May 2006
Profession: N/
Default

Quote:
Originally Posted by Kaleban
Well, at least now Sins will have a shot at replacing the OB tank in DoA runs...

Oh wait, Ursan already did that.

If you look at sins as damage dealers, a lot of their damage in PvE comes from certain Elite skills that really ramp up their effectiveness.

By using SF, the damage potential drops significantly. Not to mention the energy cost involved. No, I think they knew what they were doing, as this really just opens up new farming options for A/E, unfortunately though, the energy cost of keeping up SF without the e-management of the Mesmer skills (ESPECIALLY [skill]Auspicious Incantation[/skill]) is quite difficult, GoLE just doesn't cut it.
Try autoattacking with 8+ points in crit strikes. Otherwise, I don't know what the hell you are trying to run thats taking so much energy.
Kaida the Heartless is offline  
Old May 24, 2008, 06:14 AM // 06:14   #40
Wilds Pathfinder
 
Shadowmere's Avatar
 
Join Date: Jan 2007
Guild: The Grim Squeakers [REAP]
Profession: N/
Default

Quote:
Originally Posted by Kaida the Heartless
Try autoattacking with 8+ points in crit strikes. Otherwise, I don't know what the hell you are trying to run thats taking so much energy.
some people fancy [sliver armor] for farming, usually does more damage than single target dagger chains but opens a whole new can of worms as far as e-management and recharge
Shadowmere is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
MaDDoG1221 Questions & Answers 2 Feb 08, 2008 07:19 AM // 07:19
How long till people fill the new storage and want more ? bilateralrope The Riverside Inn 14 Apr 06, 2007 07:56 AM // 07:56
Anyone else notice Mist Form is now Nerfed? Dazzler Questions & Answers 2 Aug 12, 2005 04:29 PM // 16:29
This was a really good farm spot till they nerfed Nizzim Screenshot Exposition 9 Jul 05, 2005 03:08 AM // 03:08


All times are GMT. The time now is 02:35 PM // 14:35.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("