Jul 13, 2008, 06:01 AM // 06:01
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#41
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Frost Gate Guardian
Join Date: Jul 2006
Profession: A/N
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My guess is that if this build will get any popularity we will end with 2 or 3 sec. disable on shadow walk.
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Jul 13, 2008, 12:13 PM // 12:13
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#42
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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shadow walk != dark prison
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Jul 14, 2008, 05:13 PM // 17:13
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#43
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Guest
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Quote:
Originally Posted by Bobby2
OK this is not personal... but you're not the only one to place such a comment
[shadow prison] has been 25s recharge for a while now and still sees play. Now alluvasudden 20sec chain recharge is a problem?
/confused
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Shadow Walk has a 30 second recharge time.
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Jul 14, 2008, 06:20 PM // 18:20
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#44
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Unreal Havoc
Shadow Walk has a 30 second recharge time.
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[shove] doesn't.
scroll up 6 posts
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Jul 15, 2008, 05:05 PM // 17:05
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#45
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Emo Goth Italics
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To be honest, I prefer Bull's Strike in the build.
[shove][falling spider][horns of the ox][falling lotus strike][twisting fangs][bull's strike][dash][shadow walk]
12+1+1 Dagger
10 Tactics
8 Critstrikes
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Jul 16, 2008, 04:31 AM // 04:31
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#46
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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[caltrops][shove][falling lotus strike][trampling ox][falling spider][blades of steel][shadow walk][dash]
[caltrops][shove][falling lotus strike][trampling ox][falling spider][blades of steel][dash][resurrection signet]
[caltrops][shove][falling lotus strike][trampling ox][falling spider][twisting fangs][shadow walk][dash]
Dagger Mastery: 12 + 1 + 1
Tactics: 10
Shadow Arts: 4
Critical Strikes 7 + 1
This is why I've been using. I perform by using Shadow Walk then immediately after, Caltrops. While crippled, this gives me enough time to catch up (dash if necessary) to Shove, then perform the chain. While crippled, the trampling ox allows me to KD them a second time.
Counters:
Earthbind
Increased attack speed on yourself
Anti-KD
Blocking/Missing
Cripple is removed
For RA/TA use, I simply remove the Shadow Walk and keep Dash to make sure I can catch my opponents. Serves me well, I hope it does the same for you all.
Note: Zealous daggers aren't really necessary. I just use Ebon/Vampiric switching back and forth and it works fine. I have 35 energy by default however.
Last edited by Lady Raenef; Jul 16, 2008 at 04:40 AM // 04:40..
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Jul 16, 2008, 04:36 AM // 04:36
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#47
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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^lacks deepwound drop blades for twisting
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Jul 16, 2008, 04:39 AM // 04:39
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#48
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Jungle Guide
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
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Quote:
Originally Posted by RavagerOfDreams
^lacks deepwound drop blades for twisting
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Then swap it out.
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Jul 16, 2008, 08:01 AM // 08:01
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#49
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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If you gonna rely on the Cripple... there's no reason to favour [shove] over [iron palm]
that would save you your Elite.
EDIT:
Quote:
Originally Posted by Lady Raenef
This is why I've been using. I perform by using Shadow Walk then immediately after, Caltrops. While crippled, this gives me enough time to catch up (dash if necessary) to Shove, then perform the chain. While crippled, the trampling ox allows me to KD them a second time.
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w00t?
Last edited by Bobby2; Jul 16, 2008 at 08:17 AM // 08:17..
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Jul 16, 2008, 08:14 AM // 08:14
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#50
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Frost Gate Guardian
Join Date: Mar 2006
Guild: Us Are Not [leet]
Profession: W/
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raenef's build works great, load of fun too!
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Jul 16, 2008, 12:42 PM // 12:42
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#51
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Emo Goth Italics
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If I was going to be using a Res Sig, I would be an arena with a Monk, so I would go Back Breaker 'Sin to be honest. Especially when I'm not teleporting around.
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Jul 16, 2008, 01:17 PM // 13:17
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#52
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Krytan Explorer
Join Date: Feb 2006
Location: holland , delft
Guild: [NL]
Profession: A/W
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[build prof=W/A dagg=12 tac=12+1+1 str=3+1][shove][falling spider][twisting fangs][falling lotus strike][blades of steel][tiger stance][healing signet][/build]
run on a warior primary (dont forget stonefist isigna)
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Jul 16, 2008, 01:24 PM // 13:24
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#53
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Emo Goth Italics
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^
Wouldn't it be easier just using Mark of Instability on yourself or a caster?
(I believe it is bugged and will never end when you get a doublestrike when it's on an enemy but not casted by you)
Plus, the idea of this is an Assassin build that can still shadowstep.
Quote:
Originally Posted by Raenef
Earthbind
Increased attack speed on yourself
Anti-KD
Blocking/Missing
Cripple is removed
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In the case of IAS and Earthbind, just wait until a certain point where you can continue the chain.
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Jul 16, 2008, 08:11 PM // 20:11
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#54
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by meat shield
[build prof=W/A dagg=12 tac=12+1+1 str=3+1][shove][falling spider][twisting fangs][falling lotus strike][blades of steel][tiger stance][healing signet][/build]
run on a warior primary (dont forget stonefist isigna)
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LOL
[way of the empty palm]
here you go
Still fails
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Jul 16, 2008, 09:41 PM // 21:41
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#55
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Krytan Explorer
Join Date: Feb 2006
Location: holland , delft
Guild: [NL]
Profession: A/W
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Quote:
Originally Posted by Bobby2
LOL
[way of the empty palm]
here you go
Still fails
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why? spike is 20 recharge and costs only 14 energy whit zealous daggers
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Jul 16, 2008, 10:26 PM // 22:26
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#56
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by meat shield
why? spike is 20 recharge and costs only 14 energy whit zealous daggers
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I have a whole list of things that are imo wrong with Dagger Wars. This, however, is the Assassin forum: not the place to discuss them.
Post a topic regarding Dagger Warriors in the Warrior forum. I can assure you, you'll get plenty of feedback.
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Jul 16, 2008, 11:32 PM // 23:32
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#57
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by Bobby2
I have a whole list of things that are imo wrong with Dagger Wars. This, however, is the Assassin forum: not the place to discuss them.
Post a topic regarding Dagger Warriors in the Warrior forum. I can assure you, you'll get plenty of feedback.
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lol i hitting u wif mah daggerz?
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Jul 16, 2008, 11:36 PM // 23:36
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#58
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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[siphon speed]
kthxbai
EDIT: lol, it's not about having the guts to think outside the box ^^
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Jul 17, 2008, 07:48 AM // 07:48
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#59
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Krytan Explorer
Join Date: Oct 2006
Profession: R/W
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I run ["On Your Knees"] since my chain ends with HOTO
Considering it costs 6 adrenaline and your typical Shove build revolves 6 attacks (2 offhand + 2 double strike)
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Jul 17, 2008, 12:57 PM // 12:57
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#60
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by GourangaPizza
I run ["On Your Knees"] since my chain ends with HOTO
Considering it costs 6 adrenaline and your typical Shove build revolves 6 attacks (2 offhand + 2 double strike)
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For argument's sake, let's suppose you have 8-10 Tactics...
Shove
Concise: Deals 15...63 damage. Causes knock-down. You lose all adrenaline. Your other non-attack skills are disabled (10...6 seconds).
7 Seconds disable in aforementioned scenario. Besides, what Stance is worth cheating back into anyways? [shadow walk] while [shadow walk]ing never yielded the results I wanted
Note: HotO as finisher? I'd like to see this build
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