Feb 27, 2008, 07:20 AM // 07:20
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#102
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Krytan Explorer
Join Date: Apr 2007
Guild: [Disc]
Profession: W/
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Quote:
Originally Posted by Ourobolus
Summary:
The basic idea of this is really simple: Damage Output.
Immediately cast Illusion of Weakness before doing anything else, and recharge. Before running into battle, cast Illusionary Weaponry.
When in battle, just attack normally. With Dagger Mastery at 15, you have a 30% chance to double strike, resulting in a total of 68 damage from IW. Due to the nature of daggers, you attack fast anyway, so you can do a tremendous amount of damage in battle.
Distortion - Use it when IW runs out, as it *should* allow you to cast IW without interruption from physical interruptions. It also can be used mid-battle to just absorb damage.
Dark Escape - This ends when you successfully hit with an attack. But wait! We're using IW! You -never- successfully hit with an attack. Keep this up as often as possible, and you'll take only half damage during its duration, as well as being able to rush towards the next target.
Caltrops - Used to stop those pesky enemies from running away.
Golden Lotus Strike - Every once in awhile, you'll get interrupted, so use this when IW wears off, as it is also a fairly decent way to accrue energy in the meantime. If you want to replace this with something else, go ahead.
Shadow Refuge - Your main source of healing, as well as a cover for IW. It only lasts for 4 seconds, but if you keep it going every 12 seconds, you can at least prevent removal of IW 25% of the time. Also, IoW will wear off sometimes, and should you recast it in battle, you can use it to cover IW as well.
Notes: Golden Lotus Strike is just my preference.
Credit: Me!
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Just a note, this is a misconception that Assassin IW is better than Warrior IW. Though Assassin's daggers attack fast and have a double strike chance, warriors have flurry which does -25% damage, but 33% attack speed. IW does not calculate the -25%, so warrior DOES outdps Assassin IW.
Don't get me wrong, I'm not saying assassin IW is totally useless, lots of the tele skills are helpful to get out of harm, but I'm just here to clear it up.
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Mar 13, 2008, 11:08 PM // 23:08
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#103
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Frost Gate Guardian
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Quote:
Originally Posted by Jam Jar
Just a note, this is a misconception that Assassin IW is better than Warrior IW. Though Assassin's daggers attack fast and have a double strike chance, warriors have flurry which does -25% damage, but 33% attack speed. IW does not calculate the -25%, so warrior DOES outdps Assassin IW.
Don't get me wrong, I'm not saying assassin IW is totally useless, lots of the tele skills are helpful to get out of harm, but I'm just here to clear it up.
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Hmm, for PvE, assassin's have the best IAS in the game.
http://wiki.guildwars.com/wiki/Image...al_Agility.jpg
Last edited by petrorabbit; Mar 13, 2008 at 11:10 PM // 23:10..
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Mar 14, 2008, 12:07 AM // 00:07
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#104
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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Quote:
Originally Posted by petrorabbit
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yea but with a iw it wouldnt last as you can't hit critical with iw
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Mar 14, 2008, 09:00 AM // 09:00
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#105
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Frost Gate Guardian
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Quote:
Originally Posted by RavagerOfDreams
yea but with a iw it wouldnt last as you can't hit critical with iw
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Touche' salesman.
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May 21, 2008, 08:29 PM // 20:29
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#107
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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LMAO
My usual build for Guild runs then:
A/W
Crit 12+1
Dagger 12+1+1
[skill]critical agility[/skill][skill]assassin's remedy[/skill][skill]golden fox strike[/skill][skill]wild strike[/skill][skill]death blossom[/skill][skill]moebius strike[/skill][skill]critical eye[/skill][skill]save yourselves[/skill]
AR usually gets swapped out if the mission requires a specific skill I don't have. Slave 2 teh Blossom spam, and proud of it.
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Jun 08, 2008, 07:52 PM // 19:52
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#108
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Pre-Searing Cadet
Join Date: Jun 2008
Profession: A/E
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Sin build: Sylvak's Strike
Assassin's promise (hex)
Black mantis thrust (lead)
Jungle strike (off hand)
Trampling ox (dual)
falling spider (off hand)
twisting fangs (dual)
signet of deadly corruption
signet of toxic shock
Last edited by Sylvak_Firebrand; Jun 08, 2008 at 09:18 PM // 21:18..
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Jun 20, 2008, 02:28 PM // 14:28
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#109
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Pre-Searing Cadet
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I´m not sure if I have to post my build in order to post here, but I´m new in the game so I don´t have any definitive build that I could put here. However I think this is the right topic for my question: Does anyone know a good skill for my assassin to run faster? I sometimes have problems in catching other players to perform my combo and that´s why I need something efective, something that gives my assassin speed for time enough to pull my combo. Thanks
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Jun 20, 2008, 04:50 PM // 16:50
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#110
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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[dash]
1212121212121212
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Jun 20, 2008, 07:43 PM // 19:43
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#111
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Pre-Searing Cadet
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Are those 3 seconds enough for the combo?
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Jun 20, 2008, 08:06 PM // 20:06
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#112
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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While I'm still pretty new to the sin, those 3 sec. should give you enough time to either remove their running stance, or barring that be able to hit them with some sort of crippling skill.
I believe (someone correct me if I'm wrong here!) that the sin has the only 50% faster movement skill in the game-most other running skills are 25 or 33% faster. So if you're looking to run down your enemy, [dash] is great skill.
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Jun 21, 2008, 12:50 AM // 00:50
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#113
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Some Other Guy
I´m not sure if I have to post my build in order to post here, but I´m new in the game so I don´t have any definitive build that I could put here. However I think this is the right topic for my question: Does anyone know a good skill for my assassin to run faster? I sometimes have problems in catching other players to perform my combo and that´s why I need something efective, something that gives my assassin speed for time enough to pull my combo. Thanks
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Ever considered slowing down your target instead of trying to be faster?
Or both?
<<====[skill]siphon speed[/skill] junkie
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Jun 21, 2008, 01:01 AM // 01:01
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#114
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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[siphon speed] is dead now. :'(
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Jun 21, 2008, 03:23 AM // 03:23
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#115
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Desert Nomad
Join Date: Dec 2007
Location: somewhere over the rainbow....
Profession: A/
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[shadowy burden]
121212121212121212
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Jun 21, 2008, 10:29 AM // 10:29
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#116
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Pre-Searing Cadet
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Quote:
Originally Posted by Bobby2
Ever considered slowing down your target instead of trying to be faster?
Or both?
<<====[skill]siphon speed[/skill] junkie
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The problem is that if I can´t get him, I can´t slow him down. My lead atack gives the target cripple, but I have to catch him to do that
Last edited by Some Other Guy; Jun 21, 2008 at 10:32 AM // 10:32..
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Jun 21, 2008, 03:18 PM // 15:18
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#117
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Super Igor
[siphon speed] is dead now. :'(
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I can live with a 15s recharge
Quote:
Originally Posted by Some Other Guy
My lead atack gives the target cripple, but I have to catch him to do that
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Okay. [skill]dark prison[/skill][skill]black mantis thrust[/skill]
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Jun 21, 2008, 03:28 PM // 15:28
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#118
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Krytan Explorer
Join Date: May 2006
Location: Australia
Profession: Mo/
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Quote:
Originally Posted by Richardt
I believe (someone correct me if I'm wrong here!) that the sin has the only 50% faster movement skill in the game-most other running skills are 25 or 33% faster. So if you're looking to run down your enemy, [dash] is great skill.
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[burning speed]
1234567891011
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Jun 28, 2008, 09:09 PM // 21:09
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#119
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Banned
Join Date: Mar 2008
Guild: why should you kno? Oo
Profession: A/W
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burning speed is not a good skill to run up ur enemy
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Jun 28, 2008, 09:12 PM // 21:12
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#120
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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[whirling charge] is good. Anyway [dash] if your not /d is about the only good option.
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