Sep 26, 2008, 02:45 PM // 14:45
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#1
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Jungle Guide
Join Date: Aug 2006
Profession: A/
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Deep Wound - How Much Does It Help?
Hi guys Im using:
[skill]Asura Scan[/skill]
[Golden Fox Strike]
[Golden Fang Strike]
[Death Blossom]
[Moebius(however its written :P)]
Critical Agility]
optional
optional
(can someone explain how I create those skill icons :O, I thaught bracets were enough?)
so it served me well on many vanq, hm missions and such but now I realise that:
rigor mortis on my necro hero was a waste because if I made golden fang strike [wild strike] I would remove all blocking (golden fox strike cannot be blocked too, well when enchanted, and as Im allways enchanted no prob)
now I ask you what actually deep wound do?
because I tested the golden fanged and wild striked build on isle of nameless and I killed in same time?
does deep wound do really good on bosses maybe?
pls help so that I can change the rigor mortis for something more usefull on my hero
ty ty ty ty ty
Last edited by Destro Maniak; Sep 26, 2008 at 05:17 PM // 17:17..
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Sep 26, 2008, 02:48 PM // 14:48
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#2
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Wilds Pathfinder
Join Date: Sep 2007
Profession: Mo/
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Deep wound is awsoume, it reduces maximum hp by 20% and reduces the ammount of health the pesron is healed for.
Not sure of what % its reduced by, but it seems to be quite a bit.
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Sep 26, 2008, 02:57 PM // 14:57
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#3
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La-Li-Lu-Le-Lo
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Quote:
Originally Posted by GuildWiki
- Direct healing is reduced by 20%. The reduction in health effectiveness does not affect the healing from health regeneration skills, like Troll Unguent and Healing Breeze, or natural regeneration.
- Deep Wound will never reduce your health by more than 100 points, even if your original health was more than 500. The health lost is also removed from your current health which is why a Deep Wound can be seen as a damage of 20% of maximum health until it's removed.
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Basically, Deep Wound makes shit die with less effort in less time, and therefore it is always worth being able to apply it.
__________________
Stay Breezy
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Sep 26, 2008, 03:36 PM // 15:36
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#4
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Emo Goth Italics
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Golden Fang Strike (deep wound, or +100 damage) or Wild Strike (stance removal and +~30 damage).
I think I'd use the deep wound.
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Sep 26, 2008, 03:37 PM // 15:37
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#5
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Jungle Guide
Join Date: Aug 2006
Profession: A/
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Quote:
Originally Posted by Tyla
Golden Fang Strike (deep wound, or +100 damage) or Wild Strike (stance removal and +~30 damage).
I think I'd use the deep wound.
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actually with r10 asura+wild strile its +55 and stance removal
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Sep 26, 2008, 04:39 PM // 16:39
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#6
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Lion's Arch Merchant
Join Date: Mar 2008
Location: Saegertown, PA
Guild: High by Nine [Bong]
Profession: Me/W
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since your DW question has been awnsered ill take care of the skill thing for you, i believe its [ skill ] "skill name" [/ skill ] (without the spaces)
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Sep 26, 2008, 04:45 PM // 16:45
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#7
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Emo Goth Italics
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It's just [ skill ] now.
It's not working at the moment though.
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Sep 26, 2008, 05:17 PM // 17:17
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#8
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Jungle Guide
Join Date: Aug 2006
Profession: A/
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it obviusly doesnt work :P
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Sep 26, 2008, 07:11 PM // 19:11
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#9
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Desert Nomad
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ur in pve. in pve shit dies when you look at it. i wouldn't worry too much about losing deep wound there.
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Sep 26, 2008, 08:52 PM // 20:52
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#10
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Lion's Arch Merchant
Join Date: Sep 2008
Location: California
Guild: Reign Of Judgment [RoJ]
Profession: W/E
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dw is great, specially sin ur a sin. if u were a warrior, if ur using a sword u have to apply bleeding first
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Sep 26, 2008, 09:17 PM // 21:17
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#11
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Desert Nomad
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Quote:
Originally Posted by realtalk916
dw is great, specially sin ur a sin. if u were a warrior, if ur using a sword u have to apply bleeding first
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oh nos, damn sword warriors having to use two skills to apply deep wound!
oh wait. golden fang strike is an offhand
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Sep 26, 2008, 09:18 PM // 21:18
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#12
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Forge Runner
Join Date: Mar 2006
Location: Malta
Guild: [CuTe]
Profession: E/
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Deep Wound works best on low health targets, especially in PvP.
PS: Sever artery + Gash kinda fail = non fleshy creatures bye bye deep wound, Say hello to Eviscerate
- Ganni
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Sep 26, 2008, 09:48 PM // 21:48
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#13
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by Rhamia Darigaz
oh nos, damn sword warriors having to use two skills to apply deep wound!
oh wait. golden fang strike is an offhand
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don't forget you also have to be enchanted for it to apply DW. not much of a problem if you have NF but it's one more thing you have to worry about.
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Sep 26, 2008, 09:50 PM // 21:50
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#14
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Wilds Pathfinder
Join Date: Feb 2006
Profession: A/Mo
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if you want to do more death blossoms (and thus more damage to adjacent enemies), dont apply deep wound or your target will die too soon.
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Sep 26, 2008, 09:57 PM // 21:57
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#15
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Wilds Pathfinder
Join Date: Aug 2008
Profession: E/
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I use deep wound on a Paragon..alot! Good at any time because of the 50% reduction in healing and great if you pop a target thats at 20% health, its over.
Ant
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Sep 27, 2008, 02:31 AM // 02:31
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#16
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Wolfenstein Fuel Dump
Guild: Melandru's Elite Hunters [Hunt]
Profession: D/
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I just think of it as most players have about 500 hp and 20% is 100dmg so any skill that does that + dmg on top is good in my books.
best condition imo
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Sep 27, 2008, 03:32 AM // 03:32
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#17
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Unbanned
Join Date: Jan 2008
Guild: Trinity of the Ascended [ToA] -- IGN: Swirly
Profession: Mo/
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Quote:
Originally Posted by Antares Ascending
I use deep wound on a Paragon..alot! Good at any time because of the 50% reduction in healing and great if you pop a target thats at 20% health, its over.
Ant
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20% reduction in healing. see post #3.
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Sep 27, 2008, 04:29 AM // 04:29
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#18
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Deep Wound isn't as necessary for PvE Blossom Sins than it is for other melees, because what Cytherea says is true. Same goes for Asuran Scan (though you can always choose NOT to use it).
Don't be seen in PvP without Deep Wound though... people will laugh at you with good reason.
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Sep 29, 2008, 04:55 AM // 04:55
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#19
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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As someone said, it depends on what ur aim is as a sin in pve. If ur aim is to drop a single target fast, then DW helps. If your aim is to do AoE dmg via moebius DB spam, that I wouldnt bother with deep wound or asuran scan. If ur using deep wound & asuran scan, foes will (possibly) drop to fast to be worth using moebius as ur elite. This is y with hh, its often worth it to make them attack another target, so ur target is only getting him by you.
The other thing to consider is that whilst deep wound is+100 damage, its +100 once. If you use wild strike twice under scan, which someone said makes it +55, and that sounds about right, then ur doing an extra 110 damage. Assuming they dont get healed for more then 50 during that time, uve come out equal or ahead.
In other words, consider the bonus's and negatives for using fang instead of wild.
Also at ur original post, you wont be entirely unblockable. Moebius and Death Blossom are both blockable, so if thats ur entire arguement for using wild instead of fang, its flawed and dont bother.
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Sep 30, 2008, 04:19 PM // 16:19
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#20
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Jungle Guide
Join Date: Aug 2006
Profession: A/
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Quote:
Originally Posted by Luminarus
As someone said, it depends on what ur aim is as a sin in pve. If ur aim is to drop a single target fast, then DW helps. If your aim is to do AoE dmg via moebius DB spam, that I wouldnt bother with deep wound or asuran scan. If ur using deep wound & asuran scan, foes will (possibly) drop to fast to be worth using moebius as ur elite. This is y with hh, its often worth it to make them attack another target, so ur target is only getting him by you.
The other thing to consider is that whilst deep wound is+100 damage, its +100 once. If you use wild strike twice under scan, which someone said makes it +55, and that sounds about right, then ur doing an extra 110 damage. Assuming they dont get healed for more then 50 during that time, uve come out equal or ahead.
In other words, consider the bonus's and negatives for using fang instead of wild.
Also at ur original post, you wont be entirely unblockable. Moebius and Death Blossom are both blockable, so if thats ur entire arguement for using wild instead of fang, its flawed and dont bother.
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you are missing the fact that wild strike removes the stance that makes you BLOCK and thus he cannot block ANY thing
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